Player Matchup

Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Platinum III
IlSharkIl
Pele
Platinum III
Level 120
God Stats
2W - 3L
1,520 SR
Queue Stats
734W - 724L
1,593 MMR
Solo
Ganesha
Ganesha
Silver I
Wizkhvaz
Ganesha
Silver I
Level 69
God Stats
8W - 6L
1,500 SR
Queue Stats
25W - 18L
1,540 MMR
Solo
Cthulhu
Cthulhu
Gold II
isla36
Cthulhu
Gold II
Level 104
God Stats
28W - 28L
1,620 SR
Queue Stats
63W - 68L
1,700 MMR
Party 1
Kukulkan
Kukulkan
Gold III
xXoskikarXx
Kukulkan
Gold III
Level 100
God Stats
22W - 15L
1,635 SR
Queue Stats
80W - 77L
1,628 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 100
1,555 SR
1,592 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,533 SR
1,616 MMR
Hercules
Hercules
Gold IV
Bockler23XD
Hercules
Gold IV
Level 134
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 118L
1,564 MMR
Solo
Agni
Agni
Platinum V
Chindo
Agni
Platinum V
Level 158
God Stats
17W - 16L
1,412 SR
Queue Stats
186W - 191L
1,704 MMR
Solo
Nemesis
Nemesis
Platinum V
Goofyasskido
Nemesis
Platinum V
Level 127
God Stats
16W - 9L
1,752 SR
Queue Stats
214W - 215L
1,572 MMR
Party 2
Artemis
Artemis
Gold I
Rexona099
Artemis
Gold I
Level 121
God Stats
8W - 4L
1,500 SR
Queue Stats
491W - 491L
1,668 MMR
Solo
Guan Yu
Guan Yu
Platinum V
menchen96
Guan Yu
Platinum V
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 109L
1,572 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
20 / 4 / 4
17,660
654
34,037
27,052
11,339
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
20
6 / 7 / 14
15,039
557
20,444
28,186
13,423
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Wizkhvaz
Ganesha
19
1 / 8 / 19
12,142
450
11,144
33,174
36,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
isla36
Cthulhu
20
7 / 6 / 10
14,152
524
17,619
27,110
36,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
xXoskikarXx
Kukulkan
20
8 / 2 / 10
16,736
620
24,805
17,462
9,869
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
King ArthurSetPersephoneTiamatGilgamesh

VS

Bans
AthenaDanzaburouCu ChulainnApolloTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bockler23XD
Hercules
16
3 / 10 / 9
10,358
384
11,342
27,761
23,210
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
Chindo
Agni
20
8 / 5 / 7
13,882
514
29,042
22,376
9,872
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Nemesis
Goofyasskido
Nemesis
20
7 / 8 / 9
13,932
516
14,938
27,333
15,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Rexona099
Artemis
20
4 / 10 / 7
13,572
503
15,185
28,200
10,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
menchen96
Guan Yu
18
3 / 9 / 7
12,074
447
13,290
27,800
33,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
64
42
Kills
25
27
Deaths
42
57
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
20
4
4
5.5
L
Hercules
Bockler23XD
Hercules
3
10
9
0.75
L
Agni
Chindo
Agni
8
5
7
2.3
L
Nemesis
Goofyasskido
Nemesis
7
8
9
1.44
W
Pele
6
7
14
1.86
L
Artemis
Rexona099
Artemis
4
10
7
0.75
W
Ganesha
Wizkhvaz
Ganesha
1
8
19
1.31
W
Cthulhu
isla36
Cthulhu
7
6
10
2
L
Guan Yu
menchen96
Guan Yu
3
9
7
0.72
W
Kukulkan
xXoskikarXx
Kukulkan
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,049
Damage
83,797
132,984
Taken
133,470
107,350
Mitigated
92,865
46,028
Healing
32,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
34,037
24,786
0
12,598
27,052
11,339
6,683
4,073
22,979
0
168,637
L
Hercules
Bockler23XD
Hercules
11,342
2,816
0
6,160
27,761
23,210
250
14,502
13,096
0
44,721
L
Agni
Chindo
Agni
29,042
1,562
304
6,220
22,376
9,872
384
11,555
10,661
110,402
0
L
Nemesis
Goofyasskido
Nemesis
14,938
9,297
0
3,059
27,333
15,327
582
10,007
17,246
0
108,065
W
Pele
20,444
5,088
0
11,632
28,186
13,423
20
7,259
20,927
0
104,734
L
Artemis
Rexona099
Artemis
15,185
7,226
0
7,032
28,200
10,996
0
7,744
20,456
0
88,312
W
Ganesha
Wizkhvaz
Ganesha
11,144
940
1,073
6,653
33,174
36,011
789
10,276
22,898
31,966
0
W
Cthulhu
isla36
Cthulhu
17,619
1,739
1,578
6,912
27,110
36,708
700
6,645
20,465
73,231
0
L
Guan Yu
menchen96
Guan Yu
13,290
1,909
1,702
7,790
27,800
33,460
0
10,275
17,285
891
66,158
W
Kukulkan
xXoskikarXx
Kukulkan
24,805
2,399
0
5,582
17,462
9,869
4,638
5,097
12,365
154,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,729
Gold Earned
63,818
758
Minions Killed
671
0
Camps Cleared
0
2,459,753
Distance Traveled
2,298,276
37
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
17,660
654
222
8
0
452,857
3
L
Hercules
10,358
384
60
2
0
489,949
2
L
Agni
13,882
514
202
7
0
447,181
9
L
Nemesis
13,932
516
145
5
0
536,476
2
W
Pele
15,039
557
148
5
0
508,681
0
L
Artemis
13,572
503
148
5
0
388,861
4
W
Ganesha
12,142
450
12
0
0
523,337
21
W
Cthulhu
14,152
524
115
4
0
464,765
7
L
Guan Yu
12,074
447
116
4
0
435,809
0
W
Kukulkan
16,736
620
261
10
0
510,113
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role