Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Monsieur Boi
Sol
Level 105
God Stats
30W - 20L
1,564 SR
Queue Stats
123W - 119L
1,505 Elo+
Solo
Sylvanus
Sylvanus
intenseFlo
Sylvanus
Level 122
God Stats
4W - 1L
1,646 SR
Queue Stats
23W - 25L
1,488 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
intenseJustin
Morgan Le Fay
Level 127
God Stats
1W - 2L
1,716 SR
Queue Stats
31W - 38L
1,459 Elo+
Party 2
Zhong Kui
Zhong Kui
outc-Ast
Zhong Kui
Level 125
God Stats
2W - 1L
1,637 SR
Queue Stats
104W - 99L
1,584 Elo+
Solo
Team Averages
Level 121
1,613 SR
1,507 Elo+

VS

Team Averages
Level 120
1,630 SR
1,515 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Hubba-l-Bubba
Da Ji
Level 68
God Stats
7W - 4L
1,761 SR
Queue Stats
88W - 87L
1,453 Elo+
Solo
Ares
Ares
Jensonqw23e
Ares
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 226L
1,428 Elo+
Solo
Bellona
Bellona
NastasyJinkz
Bellona
Level 141
God Stats
5W - 5L
1,761 SR
Queue Stats
556W - 404L
1,604 Elo+
Party 1
Ullr
Ullr
v IFlaccus
Ullr
Level 125
God Stats
16W - 14L
1,627 SR
Queue Stats
54W - 37L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
7 / 3 / 8
8,631
617
5,305
9,704
3,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 1 / 2
9,001
643
9,451
8,669
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
intenseFlo
Sylvanus
13
5 / 1 / 8
7,923
566
6,628
11,677
9,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
intenseJustin
Morgan Le Fay
14
3 / 4 / 10
8,212
587
10,393
8,777
3,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
outc-Ast
Zhong Kui
15
3 / 2 / 3
8,821
630
9,197
9,188
6,867
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
5 / 5 / 3
7,899
564
11,878
9,673
3,432
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 5 / 3
7,429
531
3,435
10,398
3,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 5 / 2
7,716
551
5,481
14,282
6,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
NastasyJinkz
Bellona
13
1 / 4 / 4
7,611
544
7,457
12,838
7,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 4 / 0
6,809
486
4,999
9,597
2,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
22
Kills
11
11
Deaths
23
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
3
8
3.67
L
Morgan Le Fay
 
Morgan Le Fay
5
5
3
1.3
L
2
5
3
0.7
L
3
5
2
0.8
W
4
1
2
5
L
Bellona
NastasyJinkz
Bellona
1
4
4
0.75
W
Sylvanus
intenseFlo
Sylvanus
5
1
8
9
W
Morgan Le Fay
intenseJustin
Morgan Le Fay
3
4
10
2
W
Zhong Kui
outc-Ast
Zhong Kui
3
2
3
2.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,974
Damage
33,250
48,015
Taken
56,788
26,869
Mitigated
23,195
20,762
Healing
11,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,305
1,567
0
3,985
9,704
3,882
0
2,506
7,198
0
42,805
L
Morgan Le Fay
 
Morgan Le Fay
11,878
850
0
1,900
9,673
3,432
0
5,100
4,179
44,303
0
L
3,435
887
0
847
10,398
3,627
0
4,455
5,771
0
43,394
L
5,481
246
0
2,217
14,282
6,608
0
9,234
4,886
24,894
0
W
9,451
3,219
0
5,889
8,669
2,862
1,507
1,307
7,362
73,383
0
L
Bellona
NastasyJinkz
Bellona
7,457
3,920
0
5,235
12,838
7,182
0
8,370
4,446
0
42,131
W
Sylvanus
intenseFlo
Sylvanus
6,628
2,108
779
2,422
11,677
9,766
380
7,167
4,510
27,322
6,370
W
Morgan Le Fay
intenseJustin
Morgan Le Fay
10,393
360
0
1,535
8,777
3,492
147
6,077
2,700
50,542
0
W
Zhong Kui
outc-Ast
Zhong Kui
9,197
2,150
0
6,152
9,188
6,867
796
302
8,886
55,061
0
L
4,999
1,667
0
1,617
9,597
2,346
699
7,336
2,261
0
44,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,588
Gold Earned
37,464
486
Minions Killed
392
0
Camps Cleared
0
1,335,706
Distance Traveled
1,294,339
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,631
617
78
6
0
275,617
4
L
Morgan Le Fay
7,899
564
75
5
0
258,009
6
L
Da Ji
7,429
531
85
6
0
240,035
2
L
Ares
7,716
551
52
4
0
249,532
3
W
Sol
9,001
643
134
10
0
272,054
1
L
Bellona
7,611
544
97
7
0
293,149
1
W
Sylvanus
7,923
566
58
4
0
259,285
6
W
Morgan Le Fay
8,212
587
88
6
0
266,301
5
W
Zhong Kui
8,821
630
128
9
0
262,449
3
L
Ullr
6,809
486
83
6
0
253,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role