Player Matchup

Terra
Terra
Crusnik007
Terra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Neith
Neith
KekZic01
Neith
Level 2
God Stats
7W - 12L
1,320 SR
Queue Stats
7W - 16L
1,169 Elo+
Party 2
Ares
Ares
Norm4ell
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 2
Pele
Pele
Runeon228
Pele
Level 17
God Stats
24W - 29L
1,536 SR
Queue Stats
110W - 118L
1,389 Elo+
Solo
Kukulkan
Kukulkan
我想玩几把
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,184 Elo+
Solo
Team Averages
Level 5
1,471 SR
1,349 Elo+

VS

Team Averages
Level 19
1,463 SR
1,423 Elo+
Ao Kuang
Ao Kuang
Exvilition
Ao Kuang
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
KingFire24
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 27L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Nomip
Ah Muzen Cab
Level 15
God Stats
1W - 2L
1,317 SR
Queue Stats
6W - 4L
1,249 Elo+
Solo
Geb
Geb
potterr10
Geb
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 30L
1,516 Elo+
Solo
Ah Puch
Ah Puch
roland1122
Ah Puch
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
10
0 / 8 / 3
6,405
400
3,313
12,486
8,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
KekZic01
Neith
10
2 / 4 / 2
6,825
427
5,180
6,545
2,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
8
0 / 8 / 2
5,338
334
3,090
8,594
3,614
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pele
13
5 / 5 / 1
8,591
537
8,801
12,528
3,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
10
2 / 5 / 0
6,551
409
6,065
10,650
3,961
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Exvilition
Ao Kuang
10
4 / 2 / 4
7,209
451
4,288
10,007
3,017
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
KingFire24
Guan Yu
10
2 / 3 / 7
6,774
423
1,794
7,328
4,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Nomip
Ah Muzen Cab
14
6 / 1 / 7
8,719
545
7,703
6,915
2,416
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 2 / 2
7,833
490
4,463
8,452
4,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
roland1122
Ah Puch
15
15 / 3 / 7
9,510
594
21,754
12,677
4,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
9
Kills
30
30
Deaths
11
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Terra
0
8
3
0.19
W
Ao Kuang
Exvilition
Ao Kuang
4
2
4
3
L
Neith
KekZic01
Neith
2
4
2
0.75
W
Guan Yu
KingFire24
Guan Yu
2
3
7
1.83
W
Ah Muzen Cab
Nomip
Ah Muzen Cab
6
1
7
9.5
L
Ares
0
8
2
0.13
L
Pele
5
5
1
1.1
W
3
2
2
2
W
Ah Puch
roland1122
Ah Puch
15
3
7
6.17
L
Kukulkan
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,449
Damage
40,002
50,803
Taken
45,379
22,687
Mitigated
19,342
7,971
Healing
17,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
3,313
612
620
2,026
12,486
8,659
0
5,834
6,652
19,444
0
W
Ao Kuang
Exvilition
Ao Kuang
4,288
1,135
0
4,939
10,007
3,017
0
2,639
7,368
23,961
0
L
Neith
KekZic01
Neith
5,180
2,274
0
418
6,545
2,500
136
4,690
1,855
0
24,171
W
Guan Yu
KingFire24
Guan Yu
1,794
766
85
2,390
7,328
4,835
342
2,016
5,312
0
15,494
W
Ah Muzen Cab
Nomip
Ah Muzen Cab
7,703
3,419
0
2,474
6,915
2,416
2,627
514
6,401
0
45,702
L
Ares
3,090
604
0
107
8,594
3,614
149
6,301
2,293
8,980
0
L
Pele
8,801
2,324
0
3,132
12,528
3,953
0
3,841
8,687
0
39,573
W
4,463
871
159
2,039
8,452
4,716
1,026
2,583
5,869
29,511
0
W
Ah Puch
roland1122
Ah Puch
21,754
1,704
0
5,778
12,677
4,358
552
4,716
7,961
63,343
0
L
Kukulkan
6,065
759
0
1,668
10,650
3,961
64
9,839
811
28,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,710
Gold Earned
40,045
232
Minions Killed
295
0
Camps Cleared
0
1,329,737
Distance Traveled
1,411,302
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,405
400
38
2
0
251,488
2
W
Ao Kuang
7,209
451
41
3
0
306,660
0
L
Neith
6,825
427
47
3
0
235,325
0
W
Guan Yu
6,774
423
38
2
0
242,961
0
W
Ah Muzen Cab
8,719
545
88
6
0
285,227
3
L
Ares
5,338
334
24
2
0
291,805
4
L
Pele
8,591
537
65
4
0
294,804
4
W
Geb
7,833
490
39
2
0
308,854
5
W
Ah Puch
9,510
594
89
6
0
267,600
4
L
Kukulkan
6,551
409
58
4
0
256,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role