Player Matchup

Hel
Hel
PandaPaws098
Hel
Level 82
God Stats
3W - 5L
1,456 SR
Queue Stats
75W - 106L
1,315 Elo+
Party 1
Fenrir
Fenrir
Rolypoly2005
Fenrir
Level 107
God Stats
2W - 1L
1,241 SR
Queue Stats
175W - 214L
1,355 Elo+
Party 1
Gilgamesh
Gilgamesh
UndeadTakenTV
Gilgamesh
Level 17
God Stats
4W - 4L
1,453 SR
Queue Stats
11W - 15L
1,372 Elo+
Party 1
Baba Yaga
Baba Yaga
spoodermun123
Baba Yaga
Level 29
God Stats
23W - 31L
1,421 SR
Queue Stats
36W - 55L
1,318 Elo+
Party 1
Loki
Loki
spoonforpres
Loki
Level 91
God Stats
2W - 2L
1,406 SR
Queue Stats
93W - 128L
1,376 Elo+
Party 1
Team Averages
Level 65
1,395 SR
1,347 Elo+

VS

Team Averages
Level 76
1,580 SR
1,421 Elo+
Morgan Le Fay
Morgan Le Fay
Redwood101
Morgan Le Fay
Level 84
God Stats
4W - 1L
1,500 SR
Queue Stats
601W - 624L
1,481 Elo+
Solo
Sylvanus
Sylvanus
WameGame
Sylvanus
Level 109
God Stats
14W - 14L
1,583 SR
Queue Stats
418W - 475L
1,443 Elo+
Party 2
Arachne
Arachne
estrellaxs
Arachne
Level 105
God Stats
25W - 18L
1,724 SR
Queue Stats
352W - 405L
1,435 Elo+
Party 2
Danzaburou
Danzaburou
oomfaan623
Danzaburou
Level 38
God Stats
30W - 30L
1,524 SR
Queue Stats
263W - 329L
1,303 Elo+
Solo
Nike
Nike
xrWAVErx
Nike
Level 44
God Stats
1W - 2L
1,569 SR
Queue Stats
89W - 83L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 7 / 11
16,722
523
34,843
31,844
12,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
20
10 / 5 / 14
15,772
493
23,925
31,145
31,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
UndeadTakenTV
Gilgamesh
20
3 / 8 / 11
15,320
479
12,541
25,604
32,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
spoodermun123
Baba Yaga
20
7 / 8 / 15
15,444
483
20,936
25,505
10,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 4 / 13
17,270
540
27,455
32,727
14,625
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Redwood101
Morgan Le Fay
20
10 / 5 / 7
18,866
590
32,080
23,136
14,538
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
WameGame
Sylvanus
20
2 / 10 / 12
15,732
492
21,481
46,968
65,235
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
estrellaxs
Arachne
20
12 / 10 / 3
17,280
540
21,356
30,645
23,489
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
oomfaan623
Danzaburou
20
4 / 10 / 5
15,985
500
16,385
30,049
14,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
20
4 / 7 / 6
16,898
528
17,092
25,385
34,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
65
41
Kills
32
32
Deaths
42
64
Assists
33
Player
Kills
Deaths
Assists
KDA
W
13
7
11
2.64
L
Morgan Le Fay
Redwood101
Morgan Le Fay
10
5
7
2.7
W
Fenrir
10
5
14
3.4
W
Gilgamesh
UndeadTakenTV
Gilgamesh
3
8
11
1.06
L
Sylvanus
WameGame
Sylvanus
2
10
12
0.8
L
Arachne
estrellaxs
Arachne
12
10
3
1.35
L
Danzaburou
oomfaan623
Danzaburou
4
10
5
0.65
W
Baba Yaga
spoodermun123
Baba Yaga
7
8
15
1.81
W
8
4
13
3.63
L
Nike
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,700
Damage
108,394
146,825
Taken
156,183
101,055
Mitigated
151,518
49,935
Healing
41,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,843
2,464
10,821
16,240
31,844
12,456
1,722
12,492
19,352
114,621
0
L
Morgan Le Fay
Redwood101
Morgan Le Fay
32,080
3,846
0
6,820
23,136
14,538
1,070
9,162
13,580
161,930
0
W
Fenrir
23,925
5,816
0
6,485
31,145
31,580
3,072
10,939
20,206
0
69,571
W
Gilgamesh
UndeadTakenTV
Gilgamesh
12,541
3,090
0
2,521
25,604
32,317
1,957
3,883
21,721
0
70,447
L
Sylvanus
WameGame
Sylvanus
21,481
4,571
2,734
10,890
46,968
65,235
1,428
20,635
25,861
51,636
0
L
Arachne
estrellaxs
Arachne
21,356
12,917
849
5,150
30,645
23,489
957
7,238
23,065
0
133,525
L
Danzaburou
oomfaan623
Danzaburou
16,385
10,441
736
8,964
30,049
14,140
2,004
13,416
16,487
0
142,881
W
Baba Yaga
spoodermun123
Baba Yaga
20,936
2,286
404
6,738
25,505
10,077
1,404
15,255
10,250
85,947
0
W
27,455
10,867
0
6,726
32,727
14,625
2,526
10,992
21,735
0
159,528
L
Nike
17,092
4,453
0
5,628
25,385
34,116
1,150
4,192
20,271
0
116,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,528
Gold Earned
84,761
718
Minions Killed
845
0
Camps Cleared
0
2,982,717
Distance Traveled
2,708,106
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
16,722
523
154
5
0
574,948
1
L
Morgan Le Fay
18,866
590
228
7
0
594,718
5
W
Fenrir
15,772
493
90
3
0
618,007
1
W
Gilgamesh
15,320
479
128
4
0
597,178
0
L
Sylvanus
15,732
492
56
2
0
491,729
0
L
Arachne
17,280
540
163
5
0
583,258
0
L
Danzaburou
15,985
500
182
6
0
491,138
1
W
Baba Yaga
15,444
483
139
4
0
561,494
0
W
Loki
17,270
540
207
6
0
631,090
2
L
Nike
16,898
528
216
7
0
547,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role