Player Matchup

Chaac
Chaac
Silver V
 
Chaac
Silver V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver I
Firedroid
Cernunnos
Silver I
Level 152
God Stats
6W - 5L
1,570 SR
Queue Stats
199W - 205L
1,135 MMR
Solo
Merlin
Merlin
Bronze III
Qsim
Merlin
Bronze III
Level 54
God Stats
0W - 1L
1,543 SR
Queue Stats
3W - 7L
1,191 MMR
Solo
Ne Zha
Ne Zha
Gold V
TCURE
Ne Zha
Gold V
Level 147
God Stats
1W - 2L
1,482 SR
Queue Stats
117W - 125L
1,081 MMR
Solo
Athena
Athena
Silver V
spoegwolf
Athena
Silver V
Level 141
God Stats
1W - 3L
1,318 SR
Queue Stats
716W - 742L
564 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,483 SR
1,094 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,582 SR
922 MMR
Agni
Agni
Silver I
PaipNiu
Agni
Silver I
Level 127
God Stats
9W - 9L
1,837 SR
Queue Stats
178W - 180L
1,197 MMR
Solo
Neith
Neith
Silver I
leoconde21
Neith
Silver I
Level 49
God Stats
7W - 12L
1,406 SR
Queue Stats
75W - 90L
1,136 MMR
Solo
Mercury
Mercury
Silver II
nnnootrexxx
Mercury
Silver II
Level 96
God Stats
10W - 6L
1,527 SR
Queue Stats
63W - 87L
1,034 MMR
Solo
Khepri
Khepri
Silver V
xGloow
Khepri
Silver V
Level 123
God Stats
29W - 24L
1,511 SR
Queue Stats
88W - 104L
539 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
羊村刁民
Sun Wukong
Silver IV
Level 155
God Stats
27W - 14L
1,631 SR
Queue Stats
550W - 547L
704 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
5 / 2 / 3
12,442
541
13,057
16,949
15,947
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cernunnos
Firedroid
Cernunnos
20
4 / 3 / 2
13,545
589
15,752
14,152
7,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Qsim
Merlin
13
1 / 8 / 2
9,453
411
4,714
10,680
4,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
TCURE
Ne Zha
20
5 / 3 / 2
12,749
554
7,851
16,295
10,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
spoegwolf
Athena
15
0 / 3 / 7
10,388
452
3,080
17,945
18,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AwilixGilgameshLokiTiamatTsukuyomi

VS

Bans
ScyllaSetDanzaburouNemesisKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
PaipNiu
Agni
19
5 / 3 / 5
11,843
515
13,600
11,671
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
18
4 / 3 / 4
11,203
487
11,280
13,806
4,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
nnnootrexxx
Mercury
20
7 / 1 / 5
13,709
596
11,056
17,741
8,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
xGloow
Khepri
17
2 / 2 / 8
11,610
505
6,036
10,200
10,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
羊村刁民
Sun Wukong
19
0 / 6 / 3
11,536
502
6,155
17,967
10,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
15
Kills
18
19
Deaths
15
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
2
3
3.25
L
Cernunnos
Firedroid
Cernunnos
4
3
2
1.67
W
Agni
PaipNiu
Agni
5
3
5
2.5
L
Merlin
Qsim
Merlin
1
8
2
0.25
L
Ne Zha
TCURE
Ne Zha
5
3
2
2
W
Neith
4
3
4
2
W
Mercury
nnnootrexxx
Mercury
7
1
5
9.5
L
Athena
spoegwolf
Athena
0
3
7
1.17
W
Khepri
xGloow
Khepri
2
2
8
3
W
Sun Wukong
羊村刁民
Sun Wukong
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,454
Damage
48,127
76,021
Taken
71,385
56,987
Mitigated
39,267
22,650
Healing
14,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
13,057
1,640
0
3,667
16,949
15,947
396
2,935
14,014
12,642
72,339
L
Cernunnos
Firedroid
Cernunnos
15,752
6,852
0
6,409
14,152
7,017
16
1,430
12,722
0
112,799
W
Agni
PaipNiu
Agni
13,600
999
375
4,297
11,671
4,524
516
2,721
8,950
87,301
0
L
Merlin
Qsim
Merlin
4,714
347
402
1,620
10,680
4,337
660
7,084
3,596
41,225
0
L
Ne Zha
TCURE
Ne Zha
7,851
1,177
0
8,820
16,295
10,732
0
2,177
14,118
130
108,822
W
Neith
11,280
5,715
0
2,594
13,806
4,788
1,250
308
13,498
0
85,868
W
Mercury
nnnootrexxx
Mercury
11,056
8,229
0
2,505
17,741
8,563
930
2,429
15,312
0
135,844
L
Athena
spoegwolf
Athena
3,080
661
0
1,732
17,945
18,954
12
6,010
11,935
22,219
0
W
Khepri
xGloow
Khepri
6,036
441
0
883
10,200
10,506
646
2,525
7,675
41,677
0
W
Sun Wukong
羊村刁民
Sun Wukong
6,155
1,176
0
4,029
17,967
10,886
0
2,034
15,933
0
79,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,577
Gold Earned
59,901
699
Minions Killed
714
0
Camps Cleared
0
2,000,180
Distance Traveled
2,299,053
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,442
541
170
7
0
411,240
2
L
Cernunnos
13,545
589
211
9
0
411,997
9
W
Agni
11,843
515
158
7
0
447,132
7
L
Merlin
9,453
411
87
4
0
286,717
4
L
Ne Zha
12,749
554
179
8
0
457,316
9
W
Neith
11,203
487
132
6
0
404,927
3
W
Mercury
13,709
596
208
9
0
571,445
0
L
Athena
10,388
452
52
2
0
432,910
1
W
Khepri
11,610
505
51
2
0
446,225
10
W
Sun Wukong
11,536
502
165
7
0
429,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role