Player Matchup

Merlin
Merlin
CrazedKid02
Merlin
Level 10
God Stats
9W - 11L
1,204 SR
Queue Stats
59W - 49L
1,324 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NightBubbles980
Morgan Le Fay
Level 28
God Stats
5W - 7L
1,422 SR
Queue Stats
44W - 48L
1,427 Elo+
Solo
Arachne
Arachne
jazzliwei
Arachne
Level 12
God Stats
0W - 1L
1,737 SR
Queue Stats
0W - 3L
1,046 Elo+
Solo
Neith
Neith
pl75
Neith
Level 29
God Stats
64W - 64L
1,506 SR
Queue Stats
96W - 112L
1,331 Elo+
Solo
Terra
Terra
starwars1977909
Terra
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
306W - 335L
1,570 Elo+
Solo
Team Averages
Level 19
1,474 SR
1,339 Elo+

VS

Team Averages
Level 36
1,589 SR
1,518 Elo+
Pele
Pele
 
Pele
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Eaam4013
Morgan Le Fay
Level 62
God Stats
2W - 1L
1,660 SR
Queue Stats
110W - 115L
1,462 Elo+
Party 1
Jing Wei
Jing Wei
GotenksDBS
Jing Wei
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,581 Elo+
Party 1
Loki
Loki
Phantom6489
Loki
Level 89
God Stats
202W - 161L
1,570 SR
Queue Stats
263W - 242L
1,559 Elo+
Party 1
Kukulkan
Kukulkan
TrueGore10
Kukulkan
Level 7
God Stats
2W - 3L
1,718 SR
Queue Stats
13W - 10L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
1 / 3 / 1
5,816
529
2,743
4,452
1,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
NightBubbles980
Morgan Le Fay
9
3 / 2 / 1
5,972
543
5,173
6,579
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
jazzliwei
Arachne
6
0 / 8 / 1
4,660
424
415
6,872
2,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Neith
pl75
Neith
11
1 / 2 / 1
6,445
586
2,281
6,434
2,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 2 / 2
6,394
581
3,023
7,335
3,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
0 / 1 / 1
5,225
475
486
3,614
1,153
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Eaam4013
Morgan Le Fay
12
4 / 1 / 2
6,978
634
7,311
4,539
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
GotenksDBS
Jing Wei
11
6 / 3 / 1
6,690
608
5,964
7,226
2,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
5 / 1 / 0
6,705
610
4,096
5,886
1,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
TrueGore10
Kukulkan
5
0 / 3 / 1
4,229
384
595
2,358
669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
7
Kills
15
17
Deaths
9
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
0
1
1
0.5
L
Merlin
1
3
1
0.5
W
Morgan Le Fay
Eaam4013
Morgan Le Fay
4
1
2
5
W
Jing Wei
GotenksDBS
Jing Wei
6
3
1
2.17
L
Morgan Le Fay
NightBubbles980
Morgan Le Fay
3
2
1
1.75
W
5
1
0
5
W
Kukulkan
TrueGore10
Kukulkan
0
3
1
0.17
L
Arachne
jazzliwei
Arachne
0
8
1
0.06
L
Neith
pl75
Neith
1
2
1
0.75
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,635
Damage
18,452
31,672
Taken
23,623
11,013
Mitigated
7,503
6,667
Healing
5,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
486
165
0
104
3,614
1,153
265
1,565
2,009
0
18,269
L
Merlin
2,743
90
0
393
4,452
1,063
586
270
4,182
24,059
0
W
Morgan Le Fay
Eaam4013
Morgan Le Fay
7,311
495
0
1,721
4,539
1,604
1,425
1,112
3,427
40,481
0
W
Jing Wei
GotenksDBS
Jing Wei
5,964
5,154
0
2,115
7,226
2,247
1,519
4,320
2,552
0
31,092
L
Morgan Le Fay
NightBubbles980
Morgan Le Fay
5,173
390
0
876
6,579
2,002
182
183
6,396
20,758
0
W
4,096
1,358
0
1,943
5,886
1,830
0
1,887
3,972
0
33,204
W
Kukulkan
TrueGore10
Kukulkan
595
187
0
0
2,358
669
561
1,585
724
3,332
0
L
Arachne
jazzliwei
Arachne
415
415
0
189
6,872
2,325
411
875
5,997
0
6,778
L
Neith
pl75
Neith
2,281
665
195
3,071
6,434
2,238
0
3,303
3,131
0
32,122
L
3,023
605
35
1,908
7,335
3,385
0
3,275
4,060
22,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,287
Gold Earned
29,827
194
Minions Killed
253
0
Camps Cleared
0
924,559
Distance Traveled
919,451
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,225
475
38
3
0
225,373
2
L
Merlin
5,816
529
50
5
0
159,205
0
W
Morgan Le Fay
6,978
634
65
6
0
172,639
1
W
Jing Wei
6,690
608
59
5
0
168,774
0
L
Morgan Le Fay
5,972
543
35
3
0
184,186
1
W
Loki
6,705
610
81
7
0
243,360
0
W
Kukulkan
4,229
384
10
1
0
109,305
0
L
Arachne
4,660
424
13
1
0
235,648
0
L
Neith
6,445
586
56
5
0
149,686
0
L
Terra
6,394
581
40
4
0
195,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role