Player Matchup

Gilgamesh
Gilgamesh
CRAZYASSASIAN12
Gilgamesh
Level 106
God Stats
19W - 14L
1,684 SR
Queue Stats
71W - 76L
1,377 Elo+
Party 1
Serqet
Serqet
JWT-EU
Serqet
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 25L
1,629 Elo+
Party 1
Neith
Neith
MaybeDMHD
Neith
Level 29
God Stats
11W - 12L
1,567 SR
Queue Stats
32W - 38L
1,383 Elo+
Party 1
Anubis
Anubis
MaybeZi
Anubis
Level 85
God Stats
42W - 22L
1,519 SR
Queue Stats
133W - 135L
1,425 Elo+
Party 1
Ymir
Ymir
z-P-A-N-D-A-_-
Ymir
Level 65
God Stats
11W - 11L
1,594 SR
Queue Stats
529W - 536L
1,420 Elo+
Party 1
Team Averages
Level 76
1,573 SR
1,447 Elo+

VS

Team Averages
Level 41
1,490 SR
1,360 Elo+
Cthulhu
Cthulhu
SCP julian
Cthulhu
Level 57
God Stats
2W - 2L
1,582 SR
Queue Stats
49W - 64L
1,328 Elo+
Party 3
Heimdallr
Heimdallr
Scp tipocer
Heimdallr
Level 28
God Stats
1W - 2L
1,398 SR
Queue Stats
12W - 22L
1,269 Elo+
Party 3
King Arthur
King Arthur
Sr_Pollos_12
King Arthur
Level 64
God Stats
9W - 19L
1,361 SR
Queue Stats
143W - 149L
1,372 Elo+
Party 2
Merlin
Merlin
cokecs9
Merlin
Level 29
God Stats
5W - 6L
1,471 SR
Queue Stats
70W - 61L
1,376 Elo+
Party 2
Arachne
Arachne
litforce22
Arachne
Level 29
God Stats
8W - 4L
1,637 SR
Queue Stats
70W - 57L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CRAZYASSASIAN12
Gilgamesh
20
4 / 8 / 13
15,321
464
16,439
26,989
22,959
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Serqet
JWT-EU
Serqet
20
17 / 3 / 12
18,652
565
34,305
28,380
24,408
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
MaybeDMHD
Neith
20
13 / 4 / 16
17,630
534
23,963
17,106
8,011
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
MaybeZi
Anubis
20
17 / 5 / 17
19,381
587
39,024
23,996
15,138
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 5 / 33
15,614
473
10,149
40,178
64,303
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SCP julian
Cthulhu
20
3 / 9 / 5
13,768
417
16,921
29,321
31,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
Scp tipocer
Heimdallr
19
2 / 15 / 6
12,742
386
10,692
26,045
9,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Sr_Pollos_12
King Arthur
20
8 / 6 / 5
16,761
508
24,466
42,370
49,182
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
cokecs9
Merlin
20
3 / 15 / 3
15,818
479
16,281
28,248
7,869
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
litforce22
Arachne
20
8 / 12 / 7
17,065
517
26,667
35,276
12,888
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
50
56
Kills
24
25
Deaths
57
91
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CRAZYASSASIAN12
Gilgamesh
4
8
13
1.31
W
Serqet
JWT-EU
Serqet
17
3
12
7.67
W
Neith
MaybeDMHD
Neith
13
4
16
5.25
W
Anubis
MaybeZi
Anubis
17
5
17
5.1
L
Cthulhu
SCP julian
Cthulhu
3
9
5
0.61
L
Heimdallr
Scp tipocer
Heimdallr
2
15
6
0.33
L
King Arthur
Sr_Pollos_12
King Arthur
8
6
5
1.75
L
Merlin
cokecs9
Merlin
3
15
3
0.3
L
Arachne
litforce22
Arachne
8
12
7
0.96
W
5
5
33
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,880
Damage
95,027
136,649
Taken
161,260
134,819
Mitigated
111,298
28,575
Healing
33,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CRAZYASSASIAN12
Gilgamesh
16,439
3,121
0
3,430
26,989
22,959
937
6,721
19,028
0
73,057
W
Serqet
JWT-EU
Serqet
34,305
9,036
0
1,231
28,380
24,408
919
5,655
22,047
0
133,058
W
Neith
MaybeDMHD
Neith
23,963
13,498
769
5,704
17,106
8,011
5,983
5,724
10,917
0
107,111
W
Anubis
MaybeZi
Anubis
39,024
3,057
0
15,070
23,996
15,138
1,361
8,989
14,862
175,751
0
L
Cthulhu
SCP julian
Cthulhu
16,921
346
388
4,086
29,321
31,631
613
7,763
21,558
61,311
0
L
Heimdallr
Scp tipocer
Heimdallr
10,692
5,705
0
2,034
26,045
9,728
2,747
10,026
16,019
0
66,062
L
King Arthur
Sr_Pollos_12
King Arthur
24,466
1,159
0
13,895
42,370
49,182
1,064
8,698
30,966
0
105,790
L
Merlin
cokecs9
Merlin
16,281
826
1,158
4,265
28,248
7,869
931
10,668
16,507
111,946
0
L
Arachne
litforce22
Arachne
26,667
17,430
852
6,923
35,276
12,888
930
12,232
21,842
0
124,245
W
10,149
1,144
0
2,371
40,178
64,303
105
7,679
31,082
41,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,598
Gold Earned
76,154
683
Minions Killed
646
0
Camps Cleared
0
3,094,315
Distance Traveled
2,641,609
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,321
464
109
3
0
582,073
4
W
Serqet
18,652
565
160
5
0
747,692
0
W
Neith
17,630
534
137
4
0
615,415
5
W
Anubis
19,381
587
239
7
0
553,530
3
L
Cthulhu
13,768
417
89
3
0
601,918
0
L
Heimdallr
12,742
386
106
3
0
474,082
0
L
King Arthur
16,761
508
156
5
0
549,722
1
L
Merlin
15,818
479
161
5
0
479,267
3
L
Arachne
17,065
517
134
4
0
536,620
0
W
Ymir
15,614
473
38
1
0
595,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role