Player Matchup

Hades
Hades
 
Hades
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
CataclysmSascha
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 57L
1,365 Elo+
Solo
Awilix
Awilix
Spizroe
Awilix
Level 28
God Stats
3W - 4L
1,443 SR
Queue Stats
318W - 355L
1,369 Elo+
Solo
Cupid
Cupid
Yoklet
Cupid
Level 24
God Stats
7W - 8L
1,588 SR
Queue Stats
71W - 58L
1,530 Elo+
Solo
Kukulkan
Kukulkan
godmaoning
Kukulkan
Level 14
God Stats
4W - 1L
1,727 SR
Queue Stats
42W - 48L
1,342 Elo+
Solo
Team Averages
Level 17
1,552 SR
1,421 Elo+

VS

Team Averages
Level 8
1,396 SR
1,428 Elo+
King Arthur
King Arthur
DRAGONIOD101
King Arthur
Level 6
God Stats
32W - 35L
1,159 SR
Queue Stats
99W - 122L
1,176 Elo+
Solo
Kukulkan
Kukulkan
Edjeeron
Kukulkan
Level 15
God Stats
0W - 1L
1,393 SR
Queue Stats
1W - 5L
1,485 Elo+
Solo
Ymir
Ymir
HDiziH
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Bakasura
Bakasura
LieutenantWolf97
Bakasura
Level 15
God Stats
10W - 10L
1,428 SR
Queue Stats
16W - 14L
1,480 Elo+
Solo
Jing Wei
Jing Wei
冰阔落大王
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
10 / 1 / 14
13,846
602
16,637
19,094
17,179
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
2 / 8 / 6
11,272
490
8,647
17,693
16,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
Spizroe
Awilix
18
3 / 6 / 10
11,759
511
6,941
19,124
7,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
Yoklet
Cupid
20
18 / 2 / 4
13,847
602
23,389
18,093
8,531
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
godmaoning
Kukulkan
20
16 / 0 / 6
14,951
650
19,791
10,615
4,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DRAGONIOD101
King Arthur
20
11 / 5 / 2
13,705
596
22,113
24,204
20,256
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Edjeeron
Kukulkan
15
0 / 16 / 0
9,663
420
5,190
17,529
7,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
HDiziH
Ymir
15
1 / 10 / 2
9,922
431
6,416
20,677
15,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
5 / 6 / 1
11,405
496
14,587
18,920
13,467
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
14
0 / 12 / 0
8,975
390
4,368
16,900
6,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
22
49
Kills
17
17
Deaths
49
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
10
1
14
17
W
2
8
6
0.63
L
King Arthur
DRAGONIOD101
King Arthur
11
5
2
2.4
L
Kukulkan
Edjeeron
Kukulkan
0
16
0
0
L
Ymir
HDiziH
Ymir
1
10
2
0.2
L
5
6
1
0.92
W
Awilix
Spizroe
Awilix
3
6
10
1.33
W
Cupid
Yoklet
Cupid
18
2
4
10
W
Kukulkan
godmaoning
Kukulkan
16
0
6
19
L
Jing Wei
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,405
Damage
52,674
84,619
Taken
98,230
54,552
Mitigated
63,202
36,986
Healing
14,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
16,637
1,503
1,272
11,949
19,094
17,179
44
2,742
15,513
85,949
0
W
8,647
1,592
978
4,421
17,693
16,102
1,958
860
16,789
0
52,918
L
King Arthur
DRAGONIOD101
King Arthur
22,113
2,389
0
7,633
24,204
20,256
0
6,137
17,141
190
91,372
L
Kukulkan
Edjeeron
Kukulkan
5,190
1,366
0
70
17,529
7,472
372
11,678
5,467
49,169
0
L
Ymir
HDiziH
Ymir
6,416
1,086
0
1,101
20,677
15,367
132
5,579
14,886
35,354
0
L
14,587
10,039
0
5,504
18,920
13,467
333
5,559
13,269
0
85,961
W
Awilix
Spizroe
Awilix
6,941
2,361
0
5,836
19,124
7,795
89
477
18,202
0
76,160
W
Cupid
Yoklet
Cupid
23,389
16,773
359
8,303
18,093
8,531
2,670
3,787
14,306
0
111,073
W
Kukulkan
godmaoning
Kukulkan
19,791
2,169
0
3,868
10,615
4,945
815
3,914
6,701
87,980
0
L
Jing Wei
4,368
3,403
0
309
16,900
6,640
900
6,673
10,169
0
55,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,675
Gold Earned
53,670
685
Minions Killed
588
0
Camps Cleared
0
2,191,804
Distance Traveled
1,963,540
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,846
602
144
6
0
441,495
0
W
Guan Yu
11,272
490
90
4
0
409,408
0
L
King Arthur
13,705
596
169
7
0
454,858
4
L
Kukulkan
9,663
420
95
4
0
295,791
8
L
Ymir
9,922
431
69
3
0
403,063
3
L
Bakasura
11,405
496
156
7
0
384,445
1
W
Awilix
11,759
511
97
4
0
478,202
2
W
Cupid
13,847
602
167
7
0
398,434
6
W
Kukulkan
14,951
650
187
8
0
464,265
1
L
Jing Wei
8,975
390
99
4
0
425,383
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role