Player Matchup

Tyr
Tyr
IRISH DEA7H
Tyr
Level 107
God Stats
11W - 7L
1,680 SR
Queue Stats
109W - 87L
1,559 Elo+
Party 1
Cthulhu
Cthulhu
NaeNaeKiller
Cthulhu
Level 29
God Stats
46W - 28L
1,664 SR
Queue Stats
216W - 145L
1,586 Elo+
Party 1
Anhur
Anhur
ThatOrangeGuy14
Anhur
Level 159
God Stats
1W - 3L
1,504 SR
Queue Stats
283W - 219L
1,684 Elo+
Party 1
Ne Zha
Ne Zha
UrbanSniper50
Ne Zha
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
268W - 194L
1,567 Elo+
Party 1
Janus
Janus
chaosking543
Janus
Level 80
God Stats
2W - 0L
1,512 SR
Queue Stats
27W - 24L
1,597 Elo+
Party 1
Team Averages
Level 96
1,572 SR
1,599 Elo+

VS

Team Averages
Level 65
1,483 SR
1,416 Elo+
Artemis
Artemis
Joshua3822
Artemis
Level 81
God Stats
34W - 25L
1,498 SR
Queue Stats
501W - 583L
1,408 Elo+
Solo
Cthulhu
Cthulhu
PapaDox_Bear
Cthulhu
Level 102
God Stats
1W - 2L
1,565 SR
Queue Stats
118W - 119L
1,353 Elo+
Solo
Kukulkan
Kukulkan
XxCobraKillerxXF
Kukulkan
Level 47
God Stats
40W - 38L
1,539 SR
Queue Stats
460W - 459L
1,579 Elo+
Party 2
Sol
Sol
xXtallicamanXx
Sol
Level 69
God Stats
19W - 24L
1,411 SR
Queue Stats
108W - 139L
1,296 Elo+
Solo
Thanatos
Thanatos
xanification
Thanatos
Level 27
God Stats
18W - 26L
1,400 SR
Queue Stats
49W - 55L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 2
8,112
624
6,385
10,312
5,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
NaeNaeKiller
Cthulhu
12
3 / 2 / 9
7,770
598
3,255
8,108
3,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
9 / 1 / 2
8,199
631
11,661
7,313
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
11 / 0 / 1
9,241
711
6,097
8,632
3,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 6
7,723
594
3,266
4,625
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Joshua3822
Artemis
8
1 / 6 / 0
5,272
406
3,128
7,755
1,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
PapaDox_Bear
Cthulhu
8
0 / 5 / 0
5,302
408
2,373
11,941
6,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 5 / 3
6,546
504
5,099
7,246
2,369
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 0
8,018
617
7,708
10,033
3,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
xanification
Thanatos
10
3 / 8 / 1
6,436
495
3,320
10,120
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
26
Kills
5
5
Deaths
26
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Artemis
Joshua3822
Artemis
1
6
0
0.17
W
Cthulhu
NaeNaeKiller
Cthulhu
3
2
9
3.75
L
Cthulhu
PapaDox_Bear
Cthulhu
0
5
0
0
W
9
1
2
10
W
11
0
1
11.5
L
1
5
3
0.5
W
1
2
6
2
L
0
2
0
0
L
Thanatos
xanification
Thanatos
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,664
Damage
21,628
38,990
Taken
47,095
15,836
Mitigated
15,279
12,242
Healing
14,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,385
1,767
0
5,138
10,312
5,958
588
6,310
4,002
0
47,818
L
Artemis
Joshua3822
Artemis
3,128
1,184
0
1,240
7,755
1,054
0
1,081
6,674
0
15,573
W
Cthulhu
NaeNaeKiller
Cthulhu
3,255
144
350
693
8,108
3,253
273
4,192
3,916
19,948
0
L
Cthulhu
PapaDox_Bear
Cthulhu
2,373
273
0
2,988
11,941
6,083
168
1,094
10,843
22,975
0
W
11,661
5,378
0
2,854
7,313
2,377
364
2,178
5,135
0
58,367
W
6,097
2,675
0
2,002
8,632
3,142
0
1,392
7,240
0
63,822
L
5,099
580
497
997
7,246
2,369
0
1,817
5,291
29,620
0
W
3,266
154
0
1,205
4,625
1,106
1,490
1,108
3,517
45,813
0
L
7,708
2,701
0
4,847
10,033
3,310
0
758
9,235
46,637
0
L
Thanatos
xanification
Thanatos
3,320
1,050
0
3,808
10,120
2,463
29
1,551
8,531
0
22,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,045
Gold Earned
31,574
468
Minions Killed
270
0
Camps Cleared
0
1,328,055
Distance Traveled
1,105,531
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,112
624
106
8
0
269,779
1
L
Artemis
5,272
406
28
2
0
217,720
7
W
Cthulhu
7,770
598
43
3
0
255,059
1
L
Cthulhu
5,302
408
33
3
0
222,279
2
W
Anhur
8,199
631
101
8
0
226,308
3
W
Ne Zha
9,241
711
127
10
0
304,688
2
L
Kukulkan
6,546
504
58
4
0
222,357
1
W
Janus
7,723
594
91
7
0
272,221
4
L
Sol
8,018
617
106
8
0
204,832
0
L
Thanatos
6,436
495
45
3
0
238,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role