Player Matchup

Kumbhakarna
Kumbhakarna
Aldsan
Kumbhakarna
Level 119
God Stats
3W - 2L
1,150 SR
Queue Stats
35W - 69L
1,327 Elo+
Party 1
Fenrir
Fenrir
Ghott
Fenrir
Level 160
God Stats
2W - 0L
1,727 SR
Queue Stats
43W - 28L
1,655 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Thec67
Morgan Le Fay
Level 39
God Stats
12W - 4L
1,590 SR
Queue Stats
14W - 6L
1,472 Elo+
Party 1
Team Averages
Level 106
1,489 SR
1,485 Elo+

VS

Team Averages
Level 30
1,368 SR
1,370 Elo+
Fenrir
Fenrir
 
Fenrir
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
campamaiz
Tyr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,258 Elo+
Solo
Aphrodite
Aphrodite
ssaolimpio
Aphrodite
Level 57
God Stats
16W - 11L
1,104 SR
Queue Stats
84W - 116L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Aldsan
Kumbhakarna
15
1 / 3 / 16
11,719
651
9,081
17,749
15,925
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Ghott
Fenrir
16
8 / 6 / 14
13,134
730
12,053
19,655
18,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
Thec67
Morgan Le Fay
18
18 / 2 / 7
14,490
805
30,535
13,763
6,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
7 / 8 / 3
13,062
726
11,603
21,800
13,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 11 / 7
10,655
592
11,458
21,873
19,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
ssaolimpio
Aphrodite
16
3 / 8 / 7
12,186
677
10,937
19,908
14,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
28
27
Kills
11
11
Deaths
27
37
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
8
3
1.06
W
Kumbhakarna
Aldsan
Kumbhakarna
1
3
16
3
W
Fenrir
Ghott
Fenrir
8
6
14
2.5
W
Morgan Le Fay
Thec67
Morgan Le Fay
18
2
7
10.75
L
1
11
7
0.41
L
Aphrodite
ssaolimpio
Aphrodite
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,669
Damage
33,998
51,167
Taken
63,581
40,668
Mitigated
47,697
5,435
Healing
21,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
11,603
3,413
0
1,064
21,800
13,864
92
13,381
8,179
0
25,721
W
Kumbhakarna
Aldsan
Kumbhakarna
9,081
115
0
0
17,749
15,925
264
3,617
14,132
30,255
0
W
Fenrir
Ghott
Fenrir
12,053
2,963
0
2,255
19,655
18,497
872
4,102
15,553
0
26,847
W
Morgan Le Fay
Thec67
Morgan Le Fay
30,535
3,957
0
3,180
13,763
6,246
785
3,218
10,545
73,959
0
L
11,458
1,052
0
2,686
21,873
19,363
0
12,462
8,961
0
33,035
L
Aphrodite
ssaolimpio
Aphrodite
10,937
1,424
8,252
9,188
19,908
14,470
484
13,773
5,927
41,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,343
Gold Earned
35,903
160
Minions Killed
117
0
Camps Cleared
0
928,971
Distance Traveled
907,894
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,062
726
33
2
0
315,976
0
W
Kumbhakarna
11,719
651
30
2
0
333,067
2
W
Fenrir
13,134
730
30
2
0
312,000
0
W
Morgan Le Fay
14,490
805
100
6
0
283,904
2
L
Tyr
10,655
592
25
1
0
321,709
3
L
Aphrodite
12,186
677
59
3
0
270,209
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role