Player Matchup

Izanami
Izanami
 
Izanami
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
LockinqU
Tyr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 83L
1,256 Elo+
Party 1
Awilix
Awilix
SaUcE-GoD-TrEy44
Awilix
Level 49
God Stats
4W - 6L
1,318 SR
Queue Stats
107W - 159L
1,278 Elo+
Party 1
Cthulhu
Cthulhu
XxJMoney44xX
Cthulhu
Level 62
God Stats
27W - 35L
1,481 SR
Queue Stats
134W - 184L
1,317 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
bucko_rules
Morgan Le Fay
Level 117
God Stats
17W - 20L
1,486 SR
Queue Stats
279W - 280L
1,479 Elo+
Solo
Team Averages
Level 65
1,457 SR
1,366 Elo+

VS

Team Averages
Level 75
1,667 SR
1,502 Elo+
Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
McThiccLeQuicc
Morgan Le Fay
Level 127
God Stats
6W - 7L
1,780 SR
Queue Stats
284W - 252L
1,565 Elo+
Party 2
Odin
Odin
Neo5890
Odin
Level 18
God Stats
4W - 0L
1,879 SR
Queue Stats
21W - 21L
1,569 Elo+
Party 2
Pele
Pele
Oof12_
Pele
Level 38
God Stats
40W - 33L
1,597 SR
Queue Stats
212W - 231L
1,391 Elo+
Solo
Chronos
Chronos
SeraphLionKnight
Chronos
Level 86
God Stats
4W - 5L
1,581 SR
Queue Stats
466W - 481L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 3 / 4
4,993
499
4,465
4,922
1,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 2 / 0
4,313
431
495
4,618
1,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
4 / 2 / 0
5,667
567
3,114
6,637
1,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
XxJMoney44xX
Cthulhu
6
4 / 4 / 0
5,304
530
2,333
6,739
3,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
bucko_rules
Morgan Le Fay
9
0 / 3 / 1
5,272
527
3,676
6,026
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
3 / 0 / 0
6,305
631
2,975
3,003
1,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
McThiccLeQuicc
Morgan Le Fay
10
3 / 1 / 4
6,139
614
7,648
4,165
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Odin
Neo5890
Odin
8
0 / 2 / 6
5,334
533
1,215
6,454
2,506
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
Oof12_
Pele
10
5 / 2 / 4
6,178
618
4,649
6,305
1,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
3 / 3 / 1
5,520
552
2,600
6,160
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
8
Kills
14
14
Deaths
8
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
4
0.67
W
Chaac
 
Chaac
3
0
0
3
L
0
2
0
0
W
Morgan Le Fay
McThiccLeQuicc
Morgan Le Fay
3
1
4
5
W
Odin
Neo5890
Odin
0
2
6
1.5
W
Pele
Oof12_
Pele
5
2
4
3.5
L
4
2
0
2
W
3
3
1
1.17
L
Cthulhu
XxJMoney44xX
Cthulhu
4
4
0
1
L
Morgan Le Fay
bucko_rules
Morgan Le Fay
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,083
Damage
19,087
28,942
Taken
26,087
9,756
Mitigated
8,535
4,821
Healing
8,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,465
3,263
0
226
4,922
1,338
1,019
2,064
2,810
0
22,975
W
Chaac
 
Chaac
2,975
228
0
1,638
3,003
1,427
232
0
3,003
0
27,766
L
495
0
0
1,509
4,618
1,451
0
0
4,618
0
10,788
W
Morgan Le Fay
McThiccLeQuicc
Morgan Le Fay
7,648
1,318
0
950
4,165
1,322
0
1,838
2,173
32,854
0
W
Odin
Neo5890
Odin
1,215
697
0
822
6,454
2,506
337
1,942
4,472
0
6,593
W
Pele
Oof12_
Pele
4,649
1,677
0
2,622
6,305
1,742
0
1,507
4,640
0
25,606
L
3,114
1,505
0
846
6,637
1,946
0
1,399
5,132
0
23,502
W
2,600
977
0
2,306
6,160
1,538
1,663
370
5,790
28,484
0
L
Cthulhu
XxJMoney44xX
Cthulhu
2,333
84
50
550
6,739
3,093
161
3,649
2,950
11,119
0
L
Morgan Le Fay
bucko_rules
Morgan Le Fay
3,676
460
0
1,640
6,026
1,928
0
2,552
3,184
26,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,549
Gold Earned
29,476
209
Minions Killed
248
0
Camps Cleared
0
883,457
Distance Traveled
961,754
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,993
499
38
4
0
186,949
0
W
Chaac
6,305
631
69
7
0
158,532
3
L
Tyr
4,313
431
35
4
0
129,413
0
W
Morgan Le Fay
6,139
614
64
6
0
202,554
3
W
Odin
5,334
533
15
2
0
201,083
1
W
Pele
6,178
618
50
5
0
219,895
1
L
Awilix
5,667
567
54
5
0
206,599
0
W
Chronos
5,520
552
50
5
0
179,690
0
L
Cthulhu
5,304
530
28
3
0
165,014
0
L
Morgan Le Fay
5,272
527
54
5
0
195,482
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role