Player Matchup

Heimdallr
Heimdallr
Basterbine
Heimdallr
Level 119
God Stats
0W - 5L
1,500 SR
Queue Stats
247W - 201L
1,497 Elo+
Party 3
Olorun
Olorun
Chubacadoo
Olorun
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
299W - 263L
1,494 Elo+
Party 3
Freya
Freya
GamingRayquaza
Freya
Level 102
God Stats
2W - 9L
1,161 SR
Queue Stats
402W - 371L
1,540 Elo+
Solo
Anhur
Anhur
Uptightkillshot
Anhur
Level 126
God Stats
0W - 2L
1,300 SR
Queue Stats
61W - 56L
1,547 Elo+
Party 1
Hun Batz
Hun Batz
VVarpiggy
Hun Batz
Level 141
God Stats
0W - 2L
1,249 SR
Queue Stats
125W - 136L
1,541 Elo+
Party 1
Team Averages
Level 115
1,342 SR
1,524 Elo+

VS

Team Averages
Level 123
1,572 SR
1,518 Elo+
Awilix
Awilix
BRegardQ
Awilix
Level 140
God Stats
2W - 2L
1,719 SR
Queue Stats
467W - 406L
1,527 Elo+
Party 2
Serqet
Serqet
CryptiC248
Serqet
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 69L
1,495 Elo+
Solo
Ah Puch
Ah Puch
Feeneks
Ah Puch
Level 120
God Stats
21W - 7L
1,776 SR
Queue Stats
473W - 418L
1,480 Elo+
Party 2
Bacchus
Bacchus
Lifestruth52
Bacchus
Level 82
God Stats
2W - 2L
1,367 SR
Queue Stats
43W - 37L
1,557 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Texasboyplayer
Morgan Le Fay
Level 158
God Stats
13W - 6L
1,500 SR
Queue Stats
649W - 565L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Basterbine
Heimdallr
19
5 / 3 / 11
11,336
667
13,504
13,689
5,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Chubacadoo
Olorun
18
1 / 6 / 6
10,684
628
9,007
17,552
7,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
7 / 7 / 6
12,044
708
13,762
19,254
7,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 11 / 10
9,418
554
4,621
16,540
13,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
VVarpiggy
Hun Batz
17
5 / 9 / 7
10,695
629
12,677
20,792
19,989
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BRegardQ
Awilix
20
8 / 3 / 20
12,465
733
17,753
12,623
11,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Serqet
CryptiC248
Serqet
17
1 / 7 / 17
10,827
637
8,356
17,254
15,887
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
Feeneks
Ah Puch
20
13 / 2 / 18
15,335
902
35,044
19,394
10,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bacchus
Lifestruth52
Bacchus
17
3 / 4 / 21
11,292
664
7,092
14,236
15,110
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Texasboyplayer
Morgan Le Fay
20
11 / 4 / 19
13,359
786
13,175
12,493
6,907
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
131
18
Kills
36
36
Deaths
20
40
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Awilix
BRegardQ
Awilix
8
3
20
6
L
Heimdallr
Basterbine
Heimdallr
5
3
11
3.5
L
Olorun
Chubacadoo
Olorun
1
6
6
0.67
W
Serqet
CryptiC248
Serqet
1
7
17
1.36
W
Ah Puch
Feeneks
Ah Puch
13
2
18
11
L
7
7
6
1.43
W
Bacchus
Lifestruth52
Bacchus
3
4
21
3.38
W
Morgan Le Fay
Texasboyplayer
Morgan Le Fay
11
4
19
5.13
L
0
11
10
0.45
L
Hun Batz
VVarpiggy
Hun Batz
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,571
Damage
81,420
87,827
Taken
76,000
53,264
Mitigated
59,847
24,598
Healing
30,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
BRegardQ
Awilix
17,753
4,547
1,821
1,353
12,623
11,553
1,071
4,973
7,650
0
28,768
L
Heimdallr
Basterbine
Heimdallr
13,504
4,009
2,289
1,671
13,689
5,470
417
10,526
2,657
0
30,202
L
Olorun
Chubacadoo
Olorun
9,007
2,422
6,565
5,726
17,552
7,119
110
12,385
4,723
30,289
0
W
Serqet
CryptiC248
Serqet
8,356
1,028
2,244
3,239
17,254
15,887
272
6,514
10,561
0
11,439
W
Ah Puch
Feeneks
Ah Puch
35,044
2,782
482
12,198
19,394
10,390
2,026
5,601
13,793
77,843
0
L
13,762
4,438
1,746
4,104
19,254
7,051
0
12,262
6,123
29,181
0
W
Bacchus
Lifestruth52
Bacchus
7,092
244
905
2,371
14,236
15,110
0
1,958
12,275
10,597
0
W
Morgan Le Fay
Texasboyplayer
Morgan Le Fay
13,175
1,008
3,034
3,334
12,493
6,907
162
4,203
8,290
33,957
0
L
4,621
726
0
0
16,540
13,635
16
8,244
7,702
0
10,169
L
Hun Batz
VVarpiggy
Hun Batz
12,677
1,466
1,296
1,201
20,792
19,989
0
10,784
9,173
821
23,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,177
Gold Earned
63,278
195
Minions Killed
173
0
Camps Cleared
0
1,244,162
Distance Traveled
1,666,379
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,465
733
24
1
0
349,793
0
L
Heimdallr
11,336
667
36
2
0
267,098
0
L
Olorun
10,684
628
65
4
0
279,522
1
W
Serqet
10,827
637
15
1
0
330,101
2
W
Ah Puch
15,335
902
95
6
0
295,014
0
L
Freya
12,044
708
48
3
0
254,926
2
W
Bacchus
11,292
664
6
0
0
384,266
0
W
Morgan Le Fay
13,359
786
33
2
0
307,205
1
L
Anhur
9,418
554
10
1
0
212,252
0
L
Hun Batz
10,695
629
36
2
0
230,364
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role