Player Matchup

Arachne
Arachne
 
Arachne
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DevilYX
Ah Puch
Level 28
God Stats
10W - 6L
1,720 SR
Queue Stats
210W - 245L
1,527 Elo+
Solo
King Arthur
King Arthur
DonPromillino
King Arthur
Level 11
God Stats
4W - 3L
1,449 SR
Queue Stats
15W - 14L
1,425 Elo+
Solo
Eset
Eset
GoblinMetalhead
Eset
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 75L
1,381 Elo+
Solo
Scylla
Scylla
Kiryuneko
Scylla
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Team Averages
Level 15
1,534 SR
1,466 Elo+

VS

Team Averages
Level 16
1,500 SR
1,477 Elo+
Merlin
Merlin
BidyBoox
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
N2aofumi
Tyr
Level 22
God Stats
3W - 6L
1,500 SR
Queue Stats
96W - 90L
1,487 Elo+
Solo
Janus
Janus
TERMEAT
Janus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 41L
1,347 Elo+
Solo
Arachne
Arachne
cloverthelucky
Arachne
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,409 Elo+
Solo
Jing Wei
Jing Wei
fragatenho
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 81L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
8 / 0 / 24
11,607
1,161
14,821
7,036
4,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
DevilYX
Ah Puch
18
14 / 1 / 19
12,526
1,253
18,518
7,732
3,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
DonPromillino
King Arthur
19
17 / 2 / 13
12,879
1,288
19,362
12,823
7,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
9 / 2 / 25
11,049
1,105
12,555
6,598
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Kiryuneko
Scylla
17
4 / 2 / 21
10,175
1,018
7,523
5,615
2,221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

287

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BidyBoox
Merlin
15
0 / 11 / 4
8,778
878
11,955
14,350
4,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 10 / 3
10,133
1,013
5,021
17,860
14,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
TERMEAT
Janus
14
0 / 12 / 3
8,569
857
845
15,257
4,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 12 / 2
9,275
928
6,497
16,926
6,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
fragatenho
Jing Wei
16
2 / 7 / 3
9,954
995
10,371
14,350
4,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
22
52
Kills
7
7
Deaths
52
102
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
0
24
20
L
Merlin
BidyBoox
Merlin
0
11
4
0.18
W
Ah Puch
DevilYX
Ah Puch
14
1
19
23.5
W
King Arthur
DonPromillino
King Arthur
17
2
13
11.75
W
9
2
25
10.75
W
Scylla
Kiryuneko
Scylla
4
2
21
7.25
L
3
10
3
0.45
L
Janus
TERMEAT
Janus
0
12
3
0.13
L
2
12
2
0.25
L
Jing Wei
fragatenho
Jing Wei
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,779
Damage
34,689
39,804
Taken
78,743
19,801
Mitigated
34,997
8,597
Healing
1,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
14,821
10,991
0
3,993
7,036
4,089
0
2,783
4,253
0
23,637
L
Merlin
BidyBoox
Merlin
11,955
1,429
0
230
14,350
4,481
0
7,826
6,360
35,797
0
W
Ah Puch
DevilYX
Ah Puch
18,518
503
0
1,270
7,732
3,508
0
1,854
5,878
42,378
0
W
King Arthur
DonPromillino
King Arthur
19,362
3,575
0
2,659
12,823
7,524
0
2,895
9,928
0
39,238
W
12,555
1,426
226
326
6,598
2,459
0
2,541
4,057
22,506
0
W
Scylla
Kiryuneko
Scylla
7,523
1,612
0
123
5,615
2,221
0
2,727
2,888
15,041
0
L
5,021
536
0
188
17,860
14,917
0
6,193
11,427
0
8,434
L
Janus
TERMEAT
Janus
845
483
0
0
15,257
4,481
0
9,850
5,139
11,911
0
L
6,497
4,773
0
391
16,926
6,145
0
7,495
9,243
0
14,507
L
Jing Wei
fragatenho
Jing Wei
10,371
8,381
0
1,123
14,350
4,973
0
6,354
7,978
0
44,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,236
Gold Earned
46,709
178
Minions Killed
185
7
Camps Cleared
5
901,938
Distance Traveled
805,961
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,607
1,161
17
2
3
229,203
2
L
Merlin
8,778
878
56
6
0
138,879
1
W
Ah Puch
12,526
1,253
66
7
3
185,010
1
W
King Arthur
12,879
1,288
46
5
0
174,284
0
W
Eset
11,049
1,105
25
3
1
169,847
0
W
Scylla
10,175
1,018
24
2
0
143,594
0
L
Tyr
10,133
1,013
11
1
1
172,048
0
L
Janus
8,569
857
32
3
2
141,661
0
L
Arachne
9,275
928
13
1
0
182,677
0
L
Jing Wei
9,954
995
73
7
2
170,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role