Player Matchup

Yemoja
Yemoja
RyderBax
Yemoja
Level 28
God Stats
72W - 70L
1,420 SR
Queue Stats
216W - 288L
1,314 Elo+
Solo
Rama
Rama
Shruef
Rama
Level 22
God Stats
4W - 1L
1,702 SR
Queue Stats
30W - 17L
1,497 Elo+
Solo
Tyr
Tyr
巧乐兹真好恰
Tyr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,446 Elo+
Solo
Team Averages
Level 25
1,541 SR
1,419 Elo+

VS

Team Averages
Level 17
1,571 SR
1,481 Elo+
Ares
Ares
 
Ares
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BelonnaSandwich
Skadi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
SantaMota
King Arthur
Level 16
God Stats
2W - 1L
1,714 SR
Queue Stats
17W - 14L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
RyderBax
Yemoja
18
0 / 1 / 14
10,851
904
5,343
5,703
5,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rama
Shruef
Rama
20
23 / 4 / 9
16,473
1,373
43,724
21,704
11,114
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 4 / 18
12,820
1,068
9,645
21,003
27,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
1 / 7 / 11
10,697
891
8,408
20,996
20,442
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 7 / 9
11,803
984
13,256
18,160
8,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
SantaMota
King Arthur
16
1 / 9 / 8
10,711
893
8,099
29,852
28,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
33
28
Kills
5
9
Deaths
23
41
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
7
11
0.93
L
3
7
9
1.07
W
Yemoja
RyderBax
Yemoja
0
1
14
7
L
King Arthur
SantaMota
King Arthur
1
9
8
0.56
W
Rama
Shruef
Rama
23
4
9
6.88
W
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,712
Damage
29,763
48,410
Taken
69,008
43,682
Mitigated
56,738
20,495
Healing
5,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,408
384
0
0
20,996
20,442
0
8,950
12,046
13,796
0
L
13,256
5,233
779
1,227
18,160
8,062
0
7,128
11,032
0
33,222
W
Yemoja
RyderBax
Yemoja
5,343
579
5,283
417
5,703
5,471
0
641
5,062
20,956
0
L
King Arthur
SantaMota
King Arthur
8,099
1,930
0
3,433
29,852
28,234
0
14,367
15,485
0
21,433
W
Rama
Shruef
Rama
43,724
38,921
0
12,416
21,704
11,114
0
3,854
17,850
0
76,823
W
9,645
1,363
0
2,379
21,003
27,097
0
4,941
16,012
0
27,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,144
Gold Earned
33,211
165
Minions Killed
87
5
Camps Cleared
3
702,174
Distance Traveled
590,715
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,697
891
21
2
0
145,615
2
L
Skadi
11,803
984
43
4
0
201,519
0
W
Yemoja
10,851
904
36
3
0
265,950
0
L
King Arthur
10,711
893
23
2
3
243,581
3
W
Rama
16,473
1,373
89
7
5
178,882
0
W
Tyr
12,820
1,068
40
3
0
257,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role