Player Matchup

Sun Wukong
Sun Wukong
Dce1804
Sun Wukong
Level 105
God Stats
3W - 3L
1,469 SR
Queue Stats
50W - 53L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
TheFalcoMan
Gilgamesh
Level 106
God Stats
0W - 3L
1,326 SR
Queue Stats
108W - 104L
1,563 Elo+
Party 1
Sobek
Sobek
caboozeco
Sobek
Level 157
God Stats
13W - 12L
1,768 SR
Queue Stats
628W - 545L
1,585 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ghostlavendier
Morgan Le Fay
Level 63
God Stats
2W - 3L
1,243 SR
Queue Stats
21W - 24L
1,460 Elo+
Party 1
Anhur
Anhur
indigo2707
Anhur
Level 57
God Stats
11W - 12L
1,532 SR
Queue Stats
85W - 96L
1,473 Elo+
Solo
Team Averages
Level 98
1,468 SR
1,514 Elo+

VS

Team Averages
Level 108
1,527 SR
1,443 Elo+
Loki
Loki
 
Loki
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Blake081305
Morgan Le Fay
Level 126
God Stats
18W - 10L
1,500 SR
Queue Stats
341W - 292L
1,594 Elo+
Solo
Raijin
Raijin
RootGuy123
Raijin
Level 127
God Stats
8W - 11L
1,481 SR
Queue Stats
165W - 151L
1,556 Elo+
Party 2
Cernunnos
Cernunnos
reqweefie
Cernunnos
Level 62
God Stats
1W - 1L
1,607 SR
Queue Stats
10W - 21L
1,301 Elo+
Party 3
Gilgamesh
Gilgamesh
veloxity4
Gilgamesh
Level 69
God Stats
1W - 0L
1,546 SR
Queue Stats
5W - 12L
1,264 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dce1804
Sun Wukong
16
2 / 4 / 0
10,026
528
6,493
13,500
8,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
TheFalcoMan
Gilgamesh
16
5 / 6 / 0
10,080
531
11,640
15,757
7,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
caboozeco
Sobek
13
2 / 6 / 6
9,009
474
6,445
19,310
10,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
ghostlavendier
Morgan Le Fay
15
0 / 7 / 2
8,666
456
4,132
9,966
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
15
4 / 6 / 3
9,918
522
3,963
12,815
3,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
13 / 2 / 4
12,188
641
13,228
12,233
5,010
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
Blake081305
Morgan Le Fay
15
2 / 5 / 15
10,419
548
9,917
13,953
8,828
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
RootGuy123
Raijin
17
3 / 2 / 7
10,647
560
7,257
9,084
3,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
reqweefie
Cernunnos
15
7 / 3 / 3
9,611
506
11,135
11,794
3,784
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
veloxity4
Gilgamesh
17
4 / 1 / 3
10,123
533
8,127
11,686
8,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
13
Kills
29
29
Deaths
13
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
13
2
4
7.5
W
Morgan Le Fay
Blake081305
Morgan Le Fay
2
5
15
1.9
L
Sun Wukong
Dce1804
Sun Wukong
2
4
0
0.5
W
Raijin
RootGuy123
Raijin
3
2
7
3.25
L
Gilgamesh
TheFalcoMan
Gilgamesh
5
6
0
0.83
L
Sobek
caboozeco
Sobek
2
6
6
0.83
L
Morgan Le Fay
ghostlavendier
Morgan Le Fay
0
7
2
0.14
L
Anhur
4
6
3
0.92
W
Cernunnos
reqweefie
Cernunnos
7
3
3
2.83
W
Gilgamesh
veloxity4
Gilgamesh
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,673
Damage
49,664
71,348
Taken
58,750
33,567
Mitigated
30,037
17,751
Healing
17,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
13,228
3,487
0
5,468
12,233
5,010
0
871
11,362
0
84,814
W
Morgan Le Fay
Blake081305
Morgan Le Fay
9,917
1,610
0
977
13,953
8,828
84
3,609
10,344
26,766
0
L
Sun Wukong
Dce1804
Sun Wukong
6,493
915
0
4,072
13,500
8,912
0
168
12,792
0
52,614
W
Raijin
RootGuy123
Raijin
7,257
735
0
2,625
9,084
3,578
470
2,710
6,374
82,294
0
L
Gilgamesh
TheFalcoMan
Gilgamesh
11,640
3,333
0
1,008
15,757
7,236
0
4,318
11,183
0
71,363
L
Sobek
caboozeco
Sobek
6,445
654
0
8,192
19,310
10,108
0
6,366
12,744
33,538
0
L
Morgan Le Fay
ghostlavendier
Morgan Le Fay
4,132
422
0
1,136
9,966
3,346
0
3,125
6,632
57,678
0
L
Anhur
3,963
1,635
0
3,343
12,815
3,965
166
2,640
10,163
0
54,387
W
Cernunnos
reqweefie
Cernunnos
11,135
5,185
0
5,510
11,794
3,784
944
2,829
8,965
0
63,480
W
Gilgamesh
veloxity4
Gilgamesh
8,127
2,116
0
3,352
11,686
8,837
560
558
11,128
0
39,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,699
Gold Earned
52,988
482
Minions Killed
478
0
Camps Cleared
0
1,674,129
Distance Traveled
1,823,395
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,188
641
123
6
0
403,158
1
W
Morgan Le Fay
10,419
548
36
2
0
363,867
4
L
Sun Wukong
10,026
528
117
6
0
327,619
3
W
Raijin
10,647
560
166
9
0
344,583
3
L
Gilgamesh
10,080
531
98
5
0
353,471
3
L
Sobek
9,009
474
44
2
0
361,609
1
L
Morgan Le Fay
8,666
456
113
6
0
330,525
1
L
Anhur
9,918
522
110
6
0
300,905
1
W
Cernunnos
9,611
506
71
4
0
339,716
3
W
Gilgamesh
10,123
533
82
4
0
372,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role