Player Matchup

Cthulhu
Cthulhu
Grimseff
Cthulhu
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 27L
1,500 Elo+
Party 1
Neith
Neith
Konopo
Neith
Level 3
God Stats
6W - 4L
1,244 SR
Queue Stats
44W - 48L
1,284 Elo+
Party 1
Poseidon
Poseidon
MakeMeFamous098
Poseidon
Level 6
God Stats
7W - 7L
1,601 SR
Queue Stats
51W - 47L
1,545 Elo+
Solo
Fenrir
Fenrir
malanga-eddy
Fenrir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,284 Elo+
Party 1
Ah Puch
Ah Puch
Тэллион
Ah Puch
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 9L
1,719 Elo+
Solo
Team Averages
Level 7
1,469 SR
1,467 Elo+

VS

Team Averages
Level 7
1,526 SR
1,375 Elo+
Jing Wei
Jing Wei
Edjeeron
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 98L
1,297 Elo+
Solo
Cthulhu
Cthulhu
EggInCereal
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,332 Elo+
Party 2
Amaterasu
Amaterasu
LinkyMinky
Amaterasu
Level 3
God Stats
0W - 3L
1,292 SR
Queue Stats
0W - 7L
1,248 Elo+
Party 2
Gilgamesh
Gilgamesh
Spookygasm
Gilgamesh
Level 6
God Stats
3W - 3L
1,839 SR
Queue Stats
143W - 121L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
owoodo
Morgan Le Fay
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
82W - 57L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Grimseff
Cthulhu
20
4 / 4 / 39
14,271
1,189
16,788
19,577
26,558
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
Konopo
Neith
20
19 / 2 / 20
15,939
1,328
29,631
16,199
8,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
20
15 / 7 / 28
15,537
1,295
27,519
17,404
11,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
20
15 / 4 / 19
13,938
1,162
16,131
17,889
12,915
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
2 / 14 / 27
12,016
1,001
11,825
21,518
9,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

97

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Edjeeron
Jing Wei
20
4 / 20 / 16
12,729
1,061
12,247
28,950
11,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
EggInCereal
Cthulhu
19
3 / 13 / 16
12,236
1,020
10,047
25,242
11,421
Amaterasu
LinkyMinky
Amaterasu
18
2 / 13 / 16
11,673
973
5,980
22,544
9,928
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Spookygasm
Gilgamesh
20
11 / 7 / 16
16,024
1,335
31,295
29,996
26,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Morgan Le Fay
owoodo
Morgan Le Fay
20
11 / 2 / 13
14,252
1,188
26,565
8,635
3,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

188
Kill Participation
108
55
Kills
31
31
Deaths
55
133
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Edjeeron
Jing Wei
4
20
16
0.6
L
Cthulhu
EggInCereal
Cthulhu
3
13
16
0.85
W
Cthulhu
Grimseff
Cthulhu
4
4
39
5.88
W
Neith
Konopo
Neith
19
2
20
14.5
L
Amaterasu
LinkyMinky
Amaterasu
2
13
16
0.77
W
Poseidon
15
7
28
4.14
L
Gilgamesh
Spookygasm
Gilgamesh
11
7
16
2.71
W
Fenrir
15
4
19
6.13
L
Morgan Le Fay
owoodo
Morgan Le Fay
11
2
13
8.75
W
2
14
27
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,894
Damage
86,134
92,587
Taken
115,367
69,052
Mitigated
62,287
8,339
Healing
6,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Edjeeron
Jing Wei
12,247
9,192
0
0
28,950
11,237
0
14,218
14,527
0
28,732
L
Cthulhu
EggInCereal
Cthulhu
10,047
727
0
87
25,242
11,421
0
14,453
10,789
22,249
0
W
Cthulhu
Grimseff
Cthulhu
16,788
2,852
0
0
19,577
26,558
0
9,944
9,633
33,116
0
W
Neith
Konopo
Neith
29,631
20,928
0
3,918
16,199
8,460
0
4,412
11,787
0
58,217
L
Amaterasu
LinkyMinky
Amaterasu
5,980
2,947
0
8
22,544
9,928
0
9,023
13,521
0
18,554
W
Poseidon
27,519
8,600
166
2,279
17,404
11,184
0
7,533
9,871
45,722
0
L
Gilgamesh
Spookygasm
Gilgamesh
31,295
12,673
0
5,016
29,996
26,150
0
12,430
17,566
0
77,722
W
Fenrir
16,131
8,040
0
1,171
17,889
12,915
0
5,626
12,263
0
23,801
L
Morgan Le Fay
owoodo
Morgan Le Fay
26,565
2,700
0
1,372
8,635
3,551
0
6,008
2,627
58,468
0
W
11,825
3,076
0
805
21,518
9,935
0
9,097
12,421
34,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,701
Gold Earned
66,914
193
Minions Killed
219
4
Camps Cleared
11
955,725
Distance Traveled
1,095,726
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,729
1,061
37
3
0
237,328
2
L
Cthulhu
12,236
1,020
42
4
1
219,159
1
W
Cthulhu
14,271
1,189
33
3
0
217,221
0
W
Neith
15,939
1,328
49
4
2
189,970
0
L
Amaterasu
11,673
973
17
1
0
199,842
0
W
Poseidon
15,537
1,295
40
3
0
197,223
0
L
Gilgamesh
16,024
1,335
68
6
10
226,473
0
W
Fenrir
13,938
1,162
17
1
2
227,578
0
L
Morgan Le Fay
14,252
1,188
55
5
0
212,924
0
W
Ah Puch
12,016
1,001
54
5
0
123,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role