Player Matchup

Danzaburou
Danzaburou
FedSanya
Danzaburou
Level 28
God Stats
34W - 36L
1,302 SR
Queue Stats
132W - 157L
1,351 Elo+
Solo
Hercules
Hercules
TK RONES
Hercules
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
The_Main_Game1
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 57L
1,271 Elo+
Party 1
Anubis
Anubis
VisceralCoder
Anubis
Level 23
God Stats
27W - 16L
1,350 SR
Queue Stats
101W - 105L
1,239 Elo+
Party 1
Bacchus
Bacchus
megwasabi
Bacchus
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
286W - 301L
1,376 Elo+
Solo
Team Averages
Level 22
1,430 SR
1,347 Elo+

VS

Team Averages
Level 17
1,335 SR
1,203 Elo+
Geb
Geb
CheeChee69
Geb
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,181 Elo+
Party 2
Hades
Hades
Drdoctor6415
Hades
Level 8
God Stats
0W - 3L
1,244 SR
Queue Stats
14W - 27L
1,074 Elo+
Party 2
Bacchus
Bacchus
Marzam
Bacchus
Level 27
God Stats
5W - 7L
1,402 SR
Queue Stats
55W - 64L
1,284 Elo+
Party 2
Anubis
Anubis
Whiwiuh
Anubis
Level 12
God Stats
1W - 2L
1,147 SR
Queue Stats
3W - 11L
1,135 Elo+
Solo
Heimdallr
Heimdallr
XXLAGSXX067
Heimdallr
Level 25
God Stats
22W - 34L
1,384 SR
Queue Stats
75W - 89L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FedSanya
Danzaburou
19
5 / 3 / 14
12,573
503
12,850
17,013
6,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
TK RONES
Hercules
3
0 / 1 / 0
7,036
281
158
607
162
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
18
14 / 1 / 10
11,867
475
14,830
15,955
7,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
15 / 1 / 12
12,689
508
22,729
11,673
6,620
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
megwasabi
Bacchus
16
10 / 1 / 18
12,049
482
13,541
15,314
16,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 12 / 1
8,029
321
7,468
20,952
13,780
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 12 / 4
8,125
325
7,505
21,867
7,881
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
Marzam
Bacchus
16
4 / 8 / 2
10,929
437
13,051
18,581
8,922
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Anubis
Whiwiuh
Anubis
9
0 / 12 / 0
7,834
313
2,952
15,380
5,045
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
XXLAGSXX067
Heimdallr
18
2 / 3 / 0
12,002
480
4,767
10,015
2,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
14
44
Kills
7
7
Deaths
47
54
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
12
1
0.13
L
0
12
4
0.17
W
Danzaburou
FedSanya
Danzaburou
5
3
14
4
L
Bacchus
Marzam
Bacchus
4
8
2
0.63
W
Hercules
TK RONES
Hercules
0
1
0
0
W
Bakasura
14
1
10
19
W
15
1
12
21
L
Anubis
Whiwiuh
Anubis
0
12
0
0
L
Heimdallr
XXLAGSXX067
Heimdallr
2
3
0
0.67
W
Bacchus
megwasabi
Bacchus
10
1
18
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,108
Damage
35,743
60,562
Taken
86,795
38,169
Mitigated
38,584
30,327
Healing
10,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,468
1,147
0
143
20,952
13,780
108
8,721
12,041
30,583
0
L
7,505
551
232
2,312
21,867
7,881
0
10,571
11,051
26,324
0
W
Danzaburou
FedSanya
Danzaburou
12,850
4,577
0
9,258
17,013
6,985
1,629
8,828
8,185
0
87,845
L
Bacchus
Marzam
Bacchus
13,051
1,557
1,218
1,348
18,581
8,922
0
8,671
9,726
50,044
0
W
Hercules
TK RONES
Hercules
158
158
0
0
607
162
0
299
308
0
772
W
Bakasura
14,830
10,570
200
7,638
15,955
7,829
3,583
5,602
10,353
0
56,070
W
22,729
3,224
0
7,297
11,673
6,620
4,810
5,645
6,028
92,998
0
L
Anubis
Whiwiuh
Anubis
2,952
350
0
5,144
15,380
5,045
0
4,072
11,023
35,896
0
L
Heimdallr
XXLAGSXX067
Heimdallr
4,767
1,496
0
0
10,015
2,956
1,883
4,235
5,536
0
46,265
W
Bacchus
megwasabi
Bacchus
13,541
1,263
688
5,246
15,314
16,573
1,278
10,602
4,712
34,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,214
Gold Earned
46,919
413
Minions Killed
289
0
Camps Cleared
0
1,868,168
Distance Traveled
1,664,914
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,029
321
22
1
0
394,549
0
L
Hades
8,125
325
36
1
0
425,195
0
W
Danzaburou
12,573
503
132
5
0
423,876
0
L
Bacchus
10,929
437
84
3
0
410,113
0
W
Hercules
7,036
281
1
0
0
32,813
0
W
Bakasura
11,867
475
106
4
0
554,384
0
W
Anubis
12,689
508
133
5
0
373,430
1
L
Anubis
7,834
313
51
2
0
154,983
0
L
Heimdallr
12,002
480
96
4
0
280,074
2
W
Bacchus
12,049
482
41
2
0
483,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role