Player Matchup

Terra
Terra
Saumon-rouge
Terra
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
258W - 281L
1,387 Elo+
Solo
Tyr
Tyr
Sbutler95-
Tyr
Level 122
God Stats
20W - 21L
1,506 SR
Queue Stats
332W - 386L
1,332 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SelberSchuld962
Morgan Le Fay
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
219W - 211L
1,557 Elo+
Solo
Loki
Loki
V_Muerte_V
Loki
Level 107
God Stats
98W - 73L
1,692 SR
Queue Stats
103W - 76L
1,682 Elo+
Solo
Medusa
Medusa
Yxdae
Medusa
Level 53
God Stats
17W - 15L
1,633 SR
Queue Stats
115W - 115L
1,563 Elo+
Solo
Team Averages
Level 92
1,566 SR
1,504 Elo+

VS

Team Averages
Level 106
1,610 SR
1,526 Elo+
Bacchus
Bacchus
OmegaVIPER_
Bacchus
Level 129
God Stats
11W - 13L
1,687 SR
Queue Stats
1,150W - 1,153L
1,528 Elo+
Solo
Guan Yu
Guan Yu
Pedeido
Guan Yu
Level 118
God Stats
14W - 9L
1,725 SR
Queue Stats
177W - 166L
1,616 Elo+
Solo
Yemoja
Yemoja
Tekmoz
Yemoja
Level 52
God Stats
346W - 290L
1,575 SR
Queue Stats
427W - 389L
1,499 Elo+
Solo
Thanatos
Thanatos
TuwnsiixNoor
Thanatos
Level 107
God Stats
10W - 12L
1,439 SR
Queue Stats
376W - 398L
1,410 Elo+
Solo
Heimdallr
Heimdallr
maydu21
Heimdallr
Level 123
God Stats
2W - 8L
1,626 SR
Queue Stats
222W - 226L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 7
10,674
464
3,855
13,811
11,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
0 / 4 / 6
10,870
473
3,651
17,221
10,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
SelberSchuld962
Morgan Le Fay
20
9 / 2 / 0
13,095
569
13,868
14,568
6,325
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
8 / 2 / 4
13,475
586
16,073
14,824
6,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Medusa
Yxdae
Medusa
20
2 / 1 / 5
12,360
537
14,281
12,981
5,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
OmegaVIPER_
Bacchus
19
4 / 5 / 1
11,780
512
15,319
20,582
15,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Pedeido
Guan Yu
12
3 / 2 / 0
9,009
392
6,170
7,309
5,765
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Tekmoz
Yemoja
16
0 / 3 / 3
9,799
426
6,704
13,352
13,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
TuwnsiixNoor
Thanatos
19
1 / 5 / 2
11,173
486
6,476
18,499
8,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
maydu21
Heimdallr
18
3 / 4 / 1
11,104
483
10,268
16,369
7,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
19
Kills
11
11
Deaths
19
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
OmegaVIPER_
Bacchus
4
5
1
0.9
L
Guan Yu
Pedeido
Guan Yu
3
2
0
1.5
W
0
2
7
1.75
W
0
4
6
0.75
W
Morgan Le Fay
SelberSchuld962
Morgan Le Fay
9
2
0
4.5
L
Yemoja
Tekmoz
Yemoja
0
3
3
0.5
L
Thanatos
TuwnsiixNoor
Thanatos
1
5
2
0.4
W
8
2
4
5
W
Medusa
Yxdae
Medusa
2
1
5
4.5
L
Heimdallr
maydu21
Heimdallr
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,728
Damage
44,937
73,405
Taken
76,111
40,721
Mitigated
49,652
26,632
Healing
29,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
OmegaVIPER_
Bacchus
15,319
1,606
0
6,364
20,582
15,005
0
9,119
11,463
79,365
0
L
Guan Yu
Pedeido
Guan Yu
6,170
817
24
2,775
7,309
5,765
0
0
7,309
0
38,582
W
3,855
893
1,780
4,251
13,811
11,807
199
2,677
11,134
34,140
0
W
3,651
350
0
6,310
17,221
10,909
290
3,269
13,952
0
73,546
W
Morgan Le Fay
SelberSchuld962
Morgan Le Fay
13,868
1,393
140
5,061
14,568
6,325
0
8,434
6,134
107,996
0
L
Yemoja
Tekmoz
Yemoja
6,704
669
1,515
2,541
13,352
13,029
84
2,681
10,671
32,510
0
L
Thanatos
TuwnsiixNoor
Thanatos
6,476
2,363
556
10,710
18,499
8,543
80
2,621
15,878
0
89,034
W
16,073
6,711
0
5,752
14,824
6,113
0
3,116
11,708
0
113,470
W
Medusa
Yxdae
Medusa
14,281
5,573
0
3,338
12,981
5,567
752
4,527
8,454
0
118,441
L
Heimdallr
maydu21
Heimdallr
10,268
6,649
0
4,940
16,369
7,310
0
3,302
13,067
0
97,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,474
Gold Earned
52,865
740
Minions Killed
602
0
Camps Cleared
0
2,218,610
Distance Traveled
1,799,168
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,780
512
122
5
0
414,299
1
L
Guan Yu
9,009
392
83
4
0
230,593
2
W
Terra
10,674
464
67
3
0
464,779
5
W
Tyr
10,870
473
128
6
0
434,885
2
W
Morgan Le Fay
13,095
569
154
7
0
417,844
5
L
Yemoja
9,799
426
44
2
0
367,183
1
L
Thanatos
11,173
486
187
8
0
398,297
4
W
Loki
13,475
586
178
8
0
468,092
5
W
Medusa
12,360
537
213
9
0
433,010
7
L
Heimdallr
11,104
483
166
7
0
388,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role