Player Matchup

Serqet
Serqet
BootyWreck
Serqet
Level 16
God Stats
5W - 24L
1,061 SR
Queue Stats
44W - 75L
1,160 Elo+
Party 1
Pele
Pele
SHA_HU55L3-K1D
Pele
Level 16
God Stats
43W - 54L
1,208 SR
Queue Stats
75W - 107L
1,136 Elo+
Party 1
Cthulhu
Cthulhu
SHA_L3ADER
Cthulhu
Level 16
God Stats
30W - 47L
1,251 SR
Queue Stats
35W - 57L
1,162 Elo+
Party 1
Artemis
Artemis
Sir-Srey
Artemis
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
16W - 21L
1,500 Elo+
Solo
Anubis
Anubis
adilhomatheus
Anubis
Level 13
God Stats
1W - 1L
1,378 SR
Queue Stats
6W - 9L
1,396 Elo+
Solo
Team Averages
Level 13
1,280 SR
1,271 Elo+

VS

Team Averages
Level 30
1,509 SR
1,487 Elo+
Hachiman
Hachiman
GunterQuack
Hachiman
Level 24
God Stats
4W - 2L
1,794 SR
Queue Stats
21W - 14L
1,503 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GuntherWeedz
Morgan Le Fay
Level 54
God Stats
16W - 21L
1,149 SR
Queue Stats
155W - 179L
1,469 Elo+
Party 2
Arachne
Arachne
Supertroopers42
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 105L
1,474 Elo+
Solo
Cthulhu
Cthulhu
THE_GAMER430
Cthulhu
Level 17
God Stats
3W - 3L
1,470 SR
Queue Stats
52W - 45L
1,526 Elo+
Party 2
Kukulkan
Kukulkan
war_fighter1039
Kukulkan
Level 25
God Stats
36W - 23L
1,632 SR
Queue Stats
112W - 108L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BootyWreck
Serqet
15
2 / 7 / 2
10,082
917
4,384
14,915
5,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
4 / 14 / 4
11,517
1,047
11,735
23,554
9,223
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
SHA_L3ADER
Cthulhu
16
0 / 10 / 4
10,155
923
12,385
35,954
15,142
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
Sir-Srey
Artemis
15
2 / 6 / 2
10,082
917
6,843
9,958
3,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 5 / 4
10,667
970
13,024
14,402
6,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GunterQuack
Hachiman
17
5 / 2 / 12
10,938
994
8,535
9,339
3,085
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Morgan Le Fay
GuntherWeedz
Morgan Le Fay
18
6 / 4 / 19
12,401
1,127
17,842
9,285
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
8 / 2 / 14
12,040
1,095
18,114
14,208
4,822
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
THE_GAMER430
Cthulhu
20
10 / 2 / 23
13,507
1,228
15,415
15,519
16,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
20
13 / 0 / 19
14,461
1,315
30,688
4,896
2,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
129
10
Kills
42
42
Deaths
10
16
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Serqet
BootyWreck
Serqet
2
7
2
0.43
W
Hachiman
GunterQuack
Hachiman
5
2
12
5.5
W
Morgan Le Fay
GuntherWeedz
Morgan Le Fay
6
4
19
3.88
L
4
14
4
0.43
L
Cthulhu
SHA_L3ADER
Cthulhu
0
10
4
0.2
L
Artemis
Sir-Srey
Artemis
2
6
2
0.5
W
8
2
14
7.5
W
Cthulhu
THE_GAMER430
Cthulhu
10
2
23
10.75
L
2
5
4
0.8
W
Kukulkan
13
0
19
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,371
Damage
90,594
98,783
Taken
53,247
40,188
Mitigated
30,286
12,077
Healing
11,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
BootyWreck
Serqet
4,384
1,122
0
69
14,915
5,457
0
8,677
6,238
0
8,918
W
Hachiman
GunterQuack
Hachiman
8,535
5,772
0
0
9,339
3,085
0
5,453
3,886
0
15,016
W
Morgan Le Fay
GuntherWeedz
Morgan Le Fay
17,842
1,913
613
2,147
9,285
3,891
0
4,213
5,072
28,014
0
L
11,735
3,013
0
2,186
23,554
9,223
0
15,390
8,164
0
32,483
L
Cthulhu
SHA_L3ADER
Cthulhu
12,385
469
108
5,637
35,954
15,142
0
22,186
13,768
38,418
0
L
Artemis
Sir-Srey
Artemis
6,843
2,902
0
260
9,958
3,588
0
8,395
1,563
0
19,803
W
18,114
12,215
595
3,828
14,208
4,822
0
7,846
6,145
0
28,622
W
Cthulhu
THE_GAMER430
Cthulhu
15,415
1,391
937
2,585
15,519
16,290
0
6,693
8,418
31,348
0
L
13,024
72
0
3,817
14,402
6,778
0
9,297
5,105
37,308
0
W
Kukulkan
30,688
1,107
0
572
4,896
2,198
0
1,204
3,518
77,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,503
Gold Earned
63,347
187
Minions Killed
220
6
Camps Cleared
9
952,541
Distance Traveled
1,076,699
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,082
917
18
2
0
274,336
0
W
Hachiman
10,938
994
21
2
2
183,863
0
W
Morgan Le Fay
12,401
1,127
28
3
1
198,307
0
L
Pele
11,517
1,047
39
4
3
188,825
1
L
Cthulhu
10,155
923
44
4
1
199,348
0
L
Artemis
10,082
917
20
2
1
132,559
1
W
Arachne
12,040
1,095
22
2
3
209,213
4
W
Cthulhu
13,507
1,228
39
4
0
233,675
1
L
Anubis
10,667
970
66
6
1
157,473
2
W
Kukulkan
14,461
1,315
110
10
3
251,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role