Player Matchup

Sobek
Sobek
Devlin521
Sobek
Level 122
God Stats
1W - 0L
1,161 SR
Queue Stats
19W - 34L
1,363 Elo+
Party 2
Hun Batz
Hun Batz
Lothlonde
Hun Batz
Level 147
God Stats
1W - 1L
1,600 SR
Queue Stats
30W - 45L
1,431 Elo+
Party 2
Chang'e
Chang'e
SARDONICSEAWEED
Chang'e
Level 82
God Stats
5W - 3L
1,577 SR
Queue Stats
30W - 44L
1,431 Elo+
Party 2
Chiron
Chiron
ashycrack103
Chiron
Level 126
God Stats
1W - 1L
1,230 SR
Queue Stats
62W - 65L
1,424 Elo+
Solo
Team Averages
Level 119
1,392 SR
1,412 Elo+

VS

Team Averages
Level 73
1,486 SR
1,345 Elo+
Neith
Neith
An Emo Girl
Neith
Level 15
God Stats
0W - 2L
1,447 SR
Queue Stats
0W - 2L
1,270 Elo+
Party 1
Baron Samedi
Baron Samedi
Evil Freddy9
Baron Samedi
Level 26
God Stats
0W - 2L
1,478 SR
Queue Stats
0W - 2L
1,270 Elo+
Party 1
Ganesha
Ganesha
Hennygal
Ganesha
Level 101
God Stats
0W - 1L
1,429 SR
Queue Stats
1W - 5L
1,277 Elo+
Party 1
Osiris
Osiris
Plustan
Osiris
Level 149
God Stats
0W - 2L
1,591 SR
Queue Stats
15W - 21L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Devlin521
Sobek
20
1 / 2 / 10
15,844
754
8,891
23,124
30,509
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
Lothlonde
Hun Batz
20
13 / 1 / 4
17,072
813
18,819
16,303
11,282
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 3 / 10
14,937
711
13,507
19,283
17,156
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
20
5 / 4 / 6
15,247
726
19,606
19,971
9,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 2
13,815
658
10,232
16,038
7,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Evil Freddy9
Baron Samedi
19
1 / 5 / 3
13,029
620
7,740
15,246
7,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
Hennygal
Ganesha
19
0 / 6 / 6
13,891
661
9,636
19,811
21,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Osiris
Plustan
Osiris
20
8 / 4 / 1
15,183
723
27,509
28,432
33,728
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
21
Kills
10
10
Deaths
21
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Sobek
Devlin521
Sobek
1
2
10
3
L
Baron Samedi
Evil Freddy9
Baron Samedi
1
5
3
0.5
L
Ganesha
Hennygal
Ganesha
0
6
6
0.5
W
Hun Batz
Lothlonde
Hun Batz
13
1
4
15
L
Osiris
Plustan
Osiris
8
4
1
2.13
W
2
3
10
2.33
W
Chiron
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,823
Damage
55,117
78,681
Taken
79,527
68,192
Mitigated
69,878
28,971
Healing
12,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,232
5,666
0
1,137
16,038
7,099
1,228
3,360
12,577
0
73,742
W
Sobek
Devlin521
Sobek
8,891
1,025
0
6,098
23,124
30,509
221
5,822
14,260
29,079
0
L
Baron Samedi
Evil Freddy9
Baron Samedi
7,740
482
0
755
15,246
7,367
761
4,945
10,121
42,943
0
L
Ganesha
Hennygal
Ganesha
9,636
422
757
1,855
19,811
21,684
0
5,555
13,721
38,021
0
W
Hun Batz
Lothlonde
Hun Batz
18,819
5,666
0
236
16,303
11,282
1,743
4,386
10,984
609
77,266
L
Osiris
Plustan
Osiris
27,509
7,141
0
7,813
28,432
33,728
84
8,782
18,978
16,982
47,734
W
13,507
1,872
6,708
9,605
19,283
17,156
1,327
6,502
11,982
69,709
0
W
Chiron
19,606
9,237
1,537
4,787
19,971
9,245
3,078
5,597
13,675
0
72,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,100
Gold Earned
55,918
351
Minions Killed
339
19
Camps Cleared
11
1,646,867
Distance Traveled
1,493,664
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,815
658
148
7
6
343,777
0
W
Sobek
15,844
754
33
2
1
409,263
3
L
Baron Samedi
13,029
620
82
4
4
353,337
0
L
Ganesha
13,891
661
22
1
0
373,798
1
W
Hun Batz
17,072
813
97
5
8
468,005
2
L
Osiris
15,183
723
87
4
1
422,752
1
W
Chang'e
14,937
711
115
5
5
383,687
3
W
Chiron
15,247
726
106
5
5
385,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role