Player Matchup

Hercules
Hercules
CaptainYARR
Hercules
Level 160
God Stats
2W - 3L
1,484 SR
Queue Stats
520W - 545L
1,471 Elo+
Solo
Ullr
Ullr
MastrChank
Ullr
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 92L
1,465 Elo+
Party 1
Bacchus
Bacchus
Nalloch
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,363 Elo+
Party 1
Kukulkan
Kukulkan
Sup3r Saiyan21
Kukulkan
Level 154
God Stats
2W - 2L
1,793 SR
Queue Stats
395W - 398L
1,483 Elo+
Party 1
Cabrakan
Cabrakan
VADER1211
Cabrakan
Level 128
God Stats
2W - 2L
1,585 SR
Queue Stats
134W - 121L
1,469 Elo+
Party 1
Team Averages
Level 123
1,572 SR
1,450 Elo+

VS

Team Averages
Level 89
1,537 SR
1,453 Elo+
Cerberus
Cerberus
GodSonCrazy
Cerberus
Level 105
God Stats
1W - 0L
1,304 SR
Queue Stats
30W - 22L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
PyroBros
Gilgamesh
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 76L
1,438 Elo+
Solo
Ah Puch
Ah Puch
Vixzure
Ah Puch
Level 84
God Stats
2W - 0L
1,687 SR
Queue Stats
83W - 64L
1,434 Elo+
Party 2
Geb
Geb
ZOOM51JR
Geb
Level 41
God Stats
2W - 0L
1,694 SR
Queue Stats
66W - 84L
1,415 Elo+
Solo
Merlin
Merlin
l Jahde l
Merlin
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 87L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CaptainYARR
Hercules
14
2 / 4 / 3
8,265
636
7,166
17,293
18,748
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 3 / 5
8,607
662
8,425
8,747
4,267
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Nalloch
Bacchus
13
0 / 4 / 8
8,544
657
4,978
12,479
20,393
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
18
3 / 3 / 4
10,252
789
23,045
9,026
4,211
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
VADER1211
Cabrakan
14
2 / 5 / 5
8,247
634
7,146
18,900
15,813
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GodSonCrazy
Cerberus
17
3 / 3 / 13
11,025
848
8,033
15,060
15,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
PyroBros
Gilgamesh
18
6 / 2 / 11
10,572
813
10,239
16,691
15,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
Vixzure
Ah Puch
18
5 / 1 / 10
10,476
806
19,863
10,471
5,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 2 / 14
10,424
802
6,712
14,800
17,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
l Jahde l
Merlin
16
2 / 1 / 12
9,785
753
11,860
8,276
3,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
79
9
Kills
19
19
Deaths
9
25
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hercules
CaptainYARR
Hercules
2
4
3
0.88
W
Cerberus
GodSonCrazy
Cerberus
3
3
13
3.17
L
2
3
5
1.5
L
Bacchus
Nalloch
Bacchus
0
4
8
1
W
Gilgamesh
PyroBros
Gilgamesh
6
2
11
5.75
L
Kukulkan
3
3
4
1.67
L
Cabrakan
VADER1211
Cabrakan
2
5
5
0.9
W
Ah Puch
Vixzure
Ah Puch
5
1
10
10
W
3
2
14
5
W
Merlin
l Jahde l
Merlin
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,760
Damage
56,707
66,445
Taken
65,298
63,432
Mitigated
58,067
25,027
Healing
31,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CaptainYARR
Hercules
7,166
1,217
2,762
8,214
17,293
18,748
0
12,722
4,171
0
12,788
W
Cerberus
GodSonCrazy
Cerberus
8,033
416
905
3,587
15,060
15,835
229
7,540
7,520
23,144
0
L
8,425
5,047
2,385
832
8,747
4,267
392
5,674
2,875
0
20,602
L
Bacchus
Nalloch
Bacchus
4,978
399
1,613
1,499
12,479
20,393
32
8,709
3,369
6,550
0
W
Gilgamesh
PyroBros
Gilgamesh
10,239
2,989
1,084
5,753
16,691
15,060
1,649
8,157
8,534
0
15,987
L
Kukulkan
23,045
1,312
449
767
9,026
4,211
120
6,816
1,971
57,901
0
L
Cabrakan
VADER1211
Cabrakan
7,146
889
960
5,546
18,900
15,813
0
11,073
7,591
9,413
0
W
Ah Puch
Vixzure
Ah Puch
19,863
636
1,600
4,588
10,471
5,505
1,335
7,138
3,333
40,796
0
W
6,712
1,155
4,109
3,335
14,800
17,836
708
7,791
7,009
15,947
0
W
Merlin
l Jahde l
Merlin
11,860
491
3,140
3,475
8,276
3,831
394
4,543
3,733
31,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,915
Gold Earned
52,282
158
Minions Killed
182
0
Camps Cleared
0
1,103,406
Distance Traveled
1,248,614
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,265
636
14
1
0
226,941
0
W
Cerberus
11,025
848
45
3
0
247,519
0
L
Ullr
8,607
662
41
3
0
206,125
3
L
Bacchus
8,544
657
4
0
0
215,220
0
W
Gilgamesh
10,572
813
11
1
0
237,423
0
L
Kukulkan
10,252
789
94
7
0
232,525
2
L
Cabrakan
8,247
634
5
0
0
222,595
1
W
Ah Puch
10,476
806
60
5
0
285,294
0
W
Geb
10,424
802
22
2
0
245,654
0
W
Merlin
9,785
753
44
3
0
232,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role