Player Matchup

King Arthur
King Arthur
CelestialOmn
King Arthur
Level 66
God Stats
3W - 6L
1,357 SR
Queue Stats
43W - 68L
1,423 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PewterAlarm8830
Morgan Le Fay
Level 8
God Stats
3W - 3L
1,724 SR
Queue Stats
92W - 32L
1,642 Elo+
Solo
Danzaburou
Danzaburou
Samztar15
Danzaburou
Level 127
God Stats
0W - 4L
1,538 SR
Queue Stats
325W - 367L
1,497 Elo+
Solo
Team Averages
Level 67
1,540 SR
1,521 Elo+

VS

Team Averages
Level 105
1,557 SR
1,613 Elo+
Ganesha
Ganesha
Adam Fatalis
Ganesha
Level 148
God Stats
3W - 3L
1,558 SR
Queue Stats
32W - 21L
1,585 Elo+
Party 1
Cupid
Cupid
IlFurrylI
Cupid
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
111W - 54L
1,651 Elo+
Party 1
Scylla
Scylla
yotaface85
Scylla
Level 138
God Stats
2W - 1L
1,612 SR
Queue Stats
28W - 22L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CelestialOmn
King Arthur
9
0 / 4 / 2
7,427
619
2,312
10,729
6,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morgan Le Fay
PewterAlarm8830
Morgan Le Fay
12
0 / 4 / 3
7,753
646
10,626
8,394
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Samztar15
Danzaburou
13
3 / 3 / 0
8,819
735
6,346
8,890
2,951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Adam Fatalis
Ganesha
12
0 / 1 / 10
8,808
734
6,015
12,967
7,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
IlFurrylI
Cupid
13
3 / 1 / 8
8,984
749
6,522
6,597
2,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
yotaface85
Scylla
14
8 / 1 / 2
9,519
793
9,369
5,526
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
11
11
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Adam Fatalis
Ganesha
0
1
10
5
L
King Arthur
CelestialOmn
King Arthur
0
4
2
0.25
W
Cupid
IlFurrylI
Cupid
3
1
8
7
L
Morgan Le Fay
PewterAlarm8830
Morgan Le Fay
0
4
3
0.38
L
Danzaburou
Samztar15
Danzaburou
3
3
0
1
W
Scylla
yotaface85
Scylla
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,284
Damage
21,906
28,013
Taken
25,090
12,178
Mitigated
11,888
4,276
Healing
7,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Adam Fatalis
Ganesha
6,015
334
0
4,081
12,967
7,351
0
5,564
7,403
23,294
0
L
King Arthur
CelestialOmn
King Arthur
2,312
360
0
1,005
10,729
6,765
11
3,819
6,910
0
10,214
W
Cupid
IlFurrylI
Cupid
6,522
2,838
379
796
6,597
2,643
764
3,284
3,313
0
33,414
L
Morgan Le Fay
PewterAlarm8830
Morgan Le Fay
10,626
987
0
1,525
8,394
2,462
192
5,195
3,199
40,252
0
L
Danzaburou
Samztar15
Danzaburou
6,346
1,549
0
1,746
8,890
2,951
31
6,370
2,520
0
35,143
W
Scylla
yotaface85
Scylla
9,369
240
1,110
1,179
5,526
1,894
899
1,778
3,748
34,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,999
Gold Earned
27,311
141
Minions Killed
153
0
Camps Cleared
0
666,102
Distance Traveled
664,741
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,808
734
1
0
0
236,159
5
L
King Arthur
7,427
619
13
1
0
209,789
2
W
Cupid
8,984
749
62
5
0
219,705
2
L
Morgan Le Fay
7,753
646
61
5
0
232,971
1
L
Danzaburou
8,819
735
67
6
0
223,342
1
W
Scylla
9,519
793
90
8
0
208,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role