Player Matchup

Horus
Horus
Anoei
Horus
Level 26
God Stats
12W - 1L
1,547 SR
Queue Stats
28W - 13L
1,264 Elo+
Party 2
Raijin
Raijin
CinnoBear
Raijin
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 3L
1,670 Elo+
Party 2
Da Ji
Da Ji
DesuChino
Da Ji
Level 89
God Stats
3W - 5L
1,500 SR
Queue Stats
79W - 58L
1,476 Elo+
Party 2
Jormungandr
Jormungandr
NibbaKiller
Jormungandr
Level 9
God Stats
7W - 1L
1,500 SR
Queue Stats
16W - 10L
1,264 Elo+
Party 2
Guan Yu
Guan Yu
xx Temerity xx
Guan Yu
Level 147
God Stats
6W - 2L
1,638 SR
Queue Stats
126W - 94L
1,363 Elo+
Party 2
Team Averages
Level 72
1,537 SR
1,407 Elo+

VS

Team Averages
Level 75
1,504 SR
1,464 Elo+
Amaterasu
Amaterasu
Keionus88
Amaterasu
Level 18
God Stats
0W - 1L
1,330 SR
Queue Stats
5W - 4L
1,553 Elo+
Party 1
Izanami
Izanami
Lord_Mantis20
Izanami
Level 106
God Stats
14W - 16L
1,527 SR
Queue Stats
372W - 387L
1,400 Elo+
Solo
Bakasura
Bakasura
TheyHate_Jay_
Bakasura
Level 104
God Stats
4W - 6L
1,647 SR
Queue Stats
569W - 523L
1,444 Elo+
Party 1
Ah Puch
Ah Puch
UriGamePlay_ARG
Ah Puch
Level 117
God Stats
4W - 3L
1,500 SR
Queue Stats
556W - 542L
1,468 Elo+
Solo
Bacchus
Bacchus
XxSplashcash250x
Bacchus
Level 29
God Stats
5W - 4L
1,515 SR
Queue Stats
83W - 89L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Anoei
Horus
9
2 / 3 / 7
6,239
624
2,636
6,333
2,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
CinnoBear
Raijin
11
2 / 2 / 4
6,293
629
2,098
4,767
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
DesuChino
Da Ji
9
1 / 4 / 1
5,367
537
578
5,207
1,528
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Jormungandr
NibbaKiller
Jormungandr
11
8 / 0 / 1
6,696
670
6,217
3,587
2,384
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
8 / 0 / 4
7,745
775
7,954
7,562
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Keionus88
Amaterasu
6
0 / 7 / 0
4,232
423
1,554
7,618
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
10
4 / 4 / 3
6,102
610
4,492
5,448
1,671
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
TheyHate_Jay_
Bakasura
12
1 / 2 / 0
6,344
634
2,996
6,362
1,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 5 / 0
5,812
581
3,778
6,628
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
3 / 3 / 3
5,226
523
3,164
5,868
3,628
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
21
Kills
9
9
Deaths
21
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
Anoei
Horus
2
3
7
1.83
W
Raijin
CinnoBear
Raijin
2
2
4
2
W
Da Ji
DesuChino
Da Ji
1
4
1
0.38
L
Amaterasu
Keionus88
Amaterasu
0
7
0
0
L
Izanami
4
4
3
1.38
W
Jormungandr
NibbaKiller
Jormungandr
8
0
1
8.5
L
Bakasura
TheyHate_Jay_
Bakasura
1
2
0
0.5
L
1
5
0
0.2
L
3
3
3
1.5
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,483
Damage
15,984
27,456
Taken
31,924
11,510
Mitigated
11,358
7,948
Healing
5,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Anoei
Horus
2,636
1,502
366
504
6,333
2,334
0
1,442
4,891
0
9,673
W
Raijin
CinnoBear
Raijin
2,098
118
0
940
4,767
1,491
0
2,251
2,516
28,950
0
W
Da Ji
DesuChino
Da Ji
578
195
0
0
5,207
1,528
0
1,463
3,744
0
25,576
L
Amaterasu
Keionus88
Amaterasu
1,554
1,075
0
1,381
7,618
2,422
0
4,785
2,833
0
8,853
L
Izanami
4,492
2,566
0
851
5,448
1,671
125
289
5,159
0
34,897
W
Jormungandr
NibbaKiller
Jormungandr
6,217
1,522
0
1,874
3,587
2,384
116
0
3,587
28,067
0
L
Bakasura
TheyHate_Jay_
Bakasura
2,996
2,187
0
1,112
6,362
1,890
0
303
6,059
0
35,698
L
3,778
213
0
1,314
6,628
1,747
0
1,358
5,270
34,680
0
L
3,164
144
192
393
5,868
3,628
347
1,580
4,288
12,407
0
W
7,954
2,956
579
3,685
7,562
3,773
0
1,786
5,776
0
43,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,340
Gold Earned
27,716
284
Minions Killed
283
0
Camps Cleared
0
969,481
Distance Traveled
977,754
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,239
624
23
2
0
203,939
1
W
Raijin
6,293
629
73
7
0
171,186
0
W
Da Ji
5,367
537
47
5
0
197,964
0
L
Amaterasu
4,232
423
10
1
0
190,410
1
L
Izanami
6,102
610
85
9
0
171,713
0
W
Jormungandr
6,696
670
48
5
0
174,251
0
L
Bakasura
6,344
634
96
10
0
238,305
3
L
Ah Puch
5,812
581
69
7
0
171,043
1
L
Bacchus
5,226
523
23
2
0
206,283
0
W
Guan Yu
7,745
775
93
9
0
222,141
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role