Player Matchup

Baron Samedi
Baron Samedi
DoktorDookieBag
Baron Samedi
Level 4
God Stats
3W - 6L
1,104 SR
Queue Stats
7W - 15L
1,044 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Gimme_Da_Loot_0o
Morgan Le Fay
Level 23
God Stats
9W - 6L
1,732 SR
Queue Stats
154W - 144L
1,464 Elo+
Solo
Yemoja
Yemoja
SaeyMara
Yemoja
Level 4
God Stats
2W - 1L
1,221 SR
Queue Stats
5W - 7L
1,044 Elo+
Party 1
Skadi
Skadi
TanukiBear
Skadi
Level 58
God Stats
1W - 0L
1,264 SR
Queue Stats
9W - 15L
1,022 Elo+
Party 1
Ares
Ares
WalnutShulb
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,044 Elo+
Party 1
Team Averages
Level 18
1,364 SR
1,123 Elo+

VS

Team Averages
Level 8
1,385 SR
1,278 Elo+
Artemis
Artemis
Cireth21
Artemis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 91L
1,451 Elo+
Party 2
Bacchus
Bacchus
DestructoDuck
Bacchus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,201 Elo+
Party 2
Hera
Hera
MDchickbags
Hera
Level 5
God Stats
16W - 9L
1,286 SR
Queue Stats
49W - 36L
1,334 Elo+
Party 2
Olorun
Olorun
Sizle The Great
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,311 Elo+
Solo
Fenrir
Fenrir
buney333
Fenrir
Level 9
God Stats
5W - 23L
1,138 SR
Queue Stats
44W - 65L
1,090 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DoktorDookieBag
Baron Samedi
20
10 / 2 / 19
14,466
1,033
26,652
17,572
8,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Gimme_Da_Loot_0o
Morgan Le Fay
19
5 / 2 / 22
12,950
925
19,272
20,268
8,978
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
SaeyMara
Yemoja
20
5 / 0 / 27
14,783
1,056
11,167
16,985
20,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Skadi
20
9 / 2 / 16
13,337
953
16,737
14,425
6,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 5 / 20
12,848
918
10,744
27,641
32,260
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cireth21
Artemis
19
5 / 6 / 4
13,993
1,000
24,504
18,908
7,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
18
2 / 8 / 8
12,307
879
14,718
26,408
31,667
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
2 / 1 / 9
13,221
944
35,887
9,634
3,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 7 / 5
12,144
867
10,097
19,902
8,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
buney333
Fenrir
17
0 / 12 / 5
10,949
782
6,315
20,018
12,429
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
42
34
Kills
11
11
Deaths
34
104
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Artemis
Cireth21
Artemis
5
6
4
1.17
L
Bacchus
2
8
8
0.75
W
Baron Samedi
DoktorDookieBag
Baron Samedi
10
2
19
9.75
W
Morgan Le Fay
Gimme_Da_Loot_0o
Morgan Le Fay
5
2
22
8
L
2
1
9
6.5
W
Yemoja
SaeyMara
Yemoja
5
0
27
18.5
L
2
7
5
0.64
W
Skadi
9
2
16
8.5
W
5
5
20
3
L
Fenrir
buney333
Fenrir
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,572
Damage
91,521
96,891
Taken
94,870
76,922
Mitigated
63,490
25,539
Healing
10,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Cireth21
Artemis
24,504
12,781
0
510
18,908
7,519
0
13,753
5,155
0
61,011
L
Bacchus
14,718
2,070
0
0
26,408
31,667
0
18,849
7,559
24,390
0
W
Baron Samedi
DoktorDookieBag
Baron Samedi
26,652
4,803
7,175
6,610
17,572
8,887
0
12,058
5,514
43,992
0
W
Morgan Le Fay
Gimme_Da_Loot_0o
Morgan Le Fay
19,272
3,804
0
2,659
20,268
8,978
0
15,133
5,135
45,011
0
L
35,887
4,902
838
2,220
9,634
3,772
0
6,961
2,673
73,726
0
W
Yemoja
SaeyMara
Yemoja
11,167
1,262
5,534
2,435
16,985
20,115
0
10,589
6,396
31,145
0
L
10,097
5,153
2,115
3,986
19,902
8,103
0
15,743
4,159
25,126
0
W
Skadi
16,737
7,494
0
1,126
14,425
6,682
0
8,276
6,149
0
64,182
W
10,744
1,946
0
0
27,641
32,260
0
14,646
12,995
22,349
0
L
Fenrir
buney333
Fenrir
6,315
2,792
0
545
20,018
12,429
0
12,529
7,489
0
13,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,384
Gold Earned
62,614
259
Minions Killed
220
4
Camps Cleared
8
1,205,479
Distance Traveled
1,163,947
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,993
1,000
78
6
1
238,088
0
L
Bacchus
12,307
879
12
1
0
263,271
0
W
Baron Samedi
14,466
1,033
40
3
0
213,445
0
W
Morgan Le Fay
12,950
925
54
4
0
239,890
0
L
Hera
13,221
944
103
7
1
289,307
0
W
Yemoja
14,783
1,056
45
3
1
256,885
1
L
Olorun
12,144
867
15
1
4
224,907
0
W
Skadi
13,337
953
107
8
1
242,015
0
W
Ares
12,848
918
13
1
2
253,244
1
L
Fenrir
10,949
782
12
1
2
148,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role