Player Matchup

Bakasura
Bakasura
JorgitoElRico
Bakasura
Level 83
God Stats
8W - 7L
1,604 SR
Queue Stats
242W - 208L
1,552 Elo+
Party 3
Danzaburou
Danzaburou
Kcreed1
Danzaburou
Level 38
God Stats
14W - 13L
1,362 SR
Queue Stats
118W - 119L
1,490 Elo+
Solo
Yemoja
Yemoja
RagingInTheLab
Yemoja
Level 29
God Stats
3W - 6L
1,468 SR
Queue Stats
129W - 143L
1,475 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
XxKBestxX
Morgan Le Fay
Level 68
God Stats
43W - 25L
1,691 SR
Queue Stats
280W - 289L
1,477 Elo+
Party 2
Ymir
Ymir
zvlmo
Ymir
Level 14
God Stats
2W - 2L
1,845 SR
Queue Stats
16W - 15L
1,595 Elo+
Party 3
Team Averages
Level 46
1,594 SR
1,518 Elo+

VS

Team Averages
Level 63
1,625 SR
1,610 Elo+
Jing Wei
Jing Wei
TheLastShad0w
Jing Wei
Level 158
God Stats
25W - 9L
1,669 SR
Queue Stats
343W - 131L
1,878 Elo+
Party 1
Bacchus
Bacchus
Ve1ociraptor5
Bacchus
Level 26
God Stats
6W - 1L
1,803 SR
Queue Stats
51W - 24L
1,711 Elo+
Party 1
Gilgamesh
Gilgamesh
fishstick44
Gilgamesh
Level 62
God Stats
12W - 10L
1,472 SR
Queue Stats
159W - 185L
1,424 Elo+
Party 4
Ymir
Ymir
rayray2021
Ymir
Level 39
God Stats
8W - 1L
1,933 SR
Queue Stats
83W - 56L
1,635 Elo+
Party 1
Nemesis
Nemesis
sleepytown
Nemesis
Level 29
God Stats
3W - 2L
1,247 SR
Queue Stats
139W - 183L
1,401 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JorgitoElRico
Bakasura
19
7 / 4 / 3
11,902
567
10,527
16,919
9,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Kcreed1
Danzaburou
16
1 / 7 / 1
10,174
484
5,162
18,179
4,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 5 / 2
8,811
420
3,053
11,461
5,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
XxKBestxX
Morgan Le Fay
14
1 / 4 / 1
8,984
428
8,953
10,390
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
zvlmo
Ymir
15
3 / 8 / 4
9,971
475
12,547
23,196
10,906
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
TheLastShad0w
Jing Wei
20
15 / 2 / 2
14,436
687
26,521
18,792
7,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
15
2 / 1 / 11
11,592
552
8,135
12,805
11,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
fishstick44
Gilgamesh
18
5 / 7 / 3
12,657
603
9,762
20,046
11,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
4 / 2 / 4
12,828
611
10,072
16,638
7,841
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Nemesis
sleepytown
Nemesis
15
1 / 1 / 4
9,960
474
4,605
11,121
4,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
12
Kills
27
28
Deaths
13
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bakasura
JorgitoElRico
Bakasura
7
4
3
2.13
L
Danzaburou
Kcreed1
Danzaburou
1
7
1
0.21
L
0
5
2
0.2
W
Jing Wei
TheLastShad0w
Jing Wei
15
2
2
8
W
Bacchus
2
1
11
7.5
L
Morgan Le Fay
XxKBestxX
Morgan Le Fay
1
4
1
0.38
W
Gilgamesh
fishstick44
Gilgamesh
5
7
3
0.93
W
4
2
4
3
W
Nemesis
sleepytown
Nemesis
1
1
4
3
L
Ymir
zvlmo
Ymir
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,242
Damage
59,095
80,145
Taken
79,402
33,952
Mitigated
43,165
19,005
Healing
25,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
JorgitoElRico
Bakasura
10,527
8,165
0
4,894
16,919
9,168
62
1,657
15,262
0
70,396
L
Danzaburou
Kcreed1
Danzaburou
5,162
1,502
0
4,718
18,179
4,888
0
5,110
13,069
0
56,003
L
3,053
625
1,304
895
11,461
5,490
0
3,699
7,762
16,483
0
W
Jing Wei
TheLastShad0w
Jing Wei
26,521
22,635
0
9,747
18,792
7,360
5,023
5,422
12,866
0
129,216
W
Bacchus
8,135
667
886
4,319
12,805
11,491
307
3,402
9,214
26,170
0
L
Morgan Le Fay
XxKBestxX
Morgan Le Fay
8,953
768
0
1,951
10,390
3,500
784
2,429
7,961
64,037
0
W
Gilgamesh
fishstick44
Gilgamesh
9,762
3,176
0
1,702
20,046
11,962
2,129
6,117
12,993
0
66,334
W
10,072
1,365
0
5,108
16,638
7,841
1,729
8,695
7,943
108,558
0
W
Nemesis
sleepytown
Nemesis
4,605
1,522
0
3,416
11,121
4,511
0
6,143
4,908
0
36,048
L
Ymir
zvlmo
Ymir
12,547
2,591
43
5,200
23,196
10,906
350
5,312
17,884
53,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,842
Gold Earned
61,473
481
Minions Killed
562
0
Camps Cleared
0
1,806,848
Distance Traveled
2,047,670
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,902
567
158
8
0
469,133
3
L
Danzaburou
10,174
484
87
4
0
374,454
5
L
Yemoja
8,811
420
32
2
0
330,645
3
W
Jing Wei
14,436
687
175
8
0
405,961
2
W
Bacchus
11,592
552
37
2
0
420,681
3
L
Morgan Le Fay
8,984
428
108
5
0
322,812
7
W
Gilgamesh
12,657
603
126
6
0
380,026
0
W
Ymir
12,828
611
159
8
0
396,625
0
W
Nemesis
9,960
474
65
3
0
444,377
0
L
Ymir
9,971
475
96
5
0
309,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role