Player Matchup

Tiamat
Tiamat
Suagger
Tiamat
Level 14
God Stats
4W - 0L
1,780 SR
Queue Stats
21W - 15L
1,666 Elo+
Party 1
Medusa
Medusa
VVetXD
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Awilix
Awilix
coque1002
Awilix
Level 21
God Stats
1W - 2L
1,329 SR
Queue Stats
19W - 13L
1,625 Elo+
Party 1
Bacchus
Bacchus
lHumphreyI
Bacchus
Level 63
God Stats
6W - 4L
1,672 SR
Queue Stats
53W - 73L
1,501 Elo+
Party 3
Sun Wukong
Sun Wukong
leono200212
Sun Wukong
Level 21
God Stats
2W - 5L
1,267 SR
Queue Stats
66W - 43L
1,696 Elo+
Party 1
Team Averages
Level 25
1,510 SR
1,598 Elo+

VS

Team Averages
Level 21
1,601 SR
1,656 Elo+
Thanatos
Thanatos
DrxEw
Thanatos
Level 29
God Stats
2W - 3L
1,488 SR
Queue Stats
125W - 105L
1,624 Elo+
Solo
Bellona
Bellona
ERIOSGREMORY
Bellona
Level 45
God Stats
12W - 11L
1,577 SR
Queue Stats
77W - 85L
1,475 Elo+
Party 2
Yemoja
Yemoja
SenpaiMx
Yemoja
Level 11
God Stats
1W - 1L
1,712 SR
Queue Stats
9W - 9L
1,572 Elo+
Party 2
Arachne
Arachne
joaquinm420
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,676 Elo+
Solo
Olorun
Olorun
mikan-tyon
Olorun
Level 17
God Stats
3W - 2L
1,725 SR
Queue Stats
54W - 11L
1,934 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Suagger
Tiamat
18
7 / 5 / 8
12,000
571
13,306
12,578
7,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
VVetXD
Medusa
16
3 / 4 / 5
9,964
474
9,865
11,045
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
coque1002
Awilix
18
11 / 4 / 5
12,289
585
14,641
15,170
5,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
lHumphreyI
Bacchus
16
2 / 2 / 11
10,666
508
6,954
13,359
18,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
leono200212
Sun Wukong
19
8 / 4 / 2
12,263
584
15,578
20,441
15,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DrxEw
Thanatos
19
11 / 6 / 1
12,239
583
15,629
21,214
9,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
ERIOSGREMORY
Bellona
14
1 / 5 / 5
8,425
401
5,369
13,567
10,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
SenpaiMx
Yemoja
13
1 / 9 / 5
8,470
403
3,741
13,046
13,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
joaquinm420
Arachne
7
1 / 4 / 0
6,936
330
1,012
5,466
1,981
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
mikan-tyon
Olorun
18
5 / 7 / 5
11,384
542
19,723
24,027
10,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
35
31
Kills
19
19
Deaths
31
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DrxEw
Thanatos
11
6
1
1.92
L
Bellona
ERIOSGREMORY
Bellona
1
5
5
0.7
L
Yemoja
SenpaiMx
Yemoja
1
9
5
0.39
W
Tiamat
Suagger
Tiamat
7
5
8
2.2
W
Medusa
VVetXD
Medusa
3
4
5
1.38
W
Awilix
coque1002
Awilix
11
4
5
3.38
L
Arachne
joaquinm420
Arachne
1
4
0
0.25
W
Bacchus
lHumphreyI
Bacchus
2
2
11
3.75
W
Sun Wukong
leono200212
Sun Wukong
8
4
2
2.25
L
Olorun
mikan-tyon
Olorun
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,344
Damage
45,474
72,593
Taken
77,320
52,036
Mitigated
44,514
18,399
Healing
30,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DrxEw
Thanatos
15,629
6,231
0
13,759
21,214
9,113
762
5,504
15,710
0
66,483
L
Bellona
ERIOSGREMORY
Bellona
5,369
1,297
0
2,096
13,567
10,238
112
3,961
9,606
0
28,518
L
Yemoja
SenpaiMx
Yemoja
3,741
1,863
1,084
439
13,046
13,105
442
1,985
11,061
27,470
0
W
Tiamat
Suagger
Tiamat
13,306
873
128
2,935
12,578
7,891
401
3,956
8,622
73,841
0
W
Medusa
VVetXD
Medusa
9,865
3,684
0
1,540
11,045
4,293
3,006
3,833
7,212
0
64,757
W
Awilix
coque1002
Awilix
14,641
7,064
0
4,624
15,170
5,851
386
3,255
11,915
0
81,254
L
Arachne
joaquinm420
Arachne
1,012
551
0
1,209
5,466
1,981
0
1,596
3,870
0
13,406
W
Bacchus
lHumphreyI
Bacchus
6,954
533
0
2,020
13,359
18,130
1,290
4,591
8,768
23,214
0
W
Sun Wukong
leono200212
Sun Wukong
15,578
4,522
0
7,152
20,441
15,871
1,143
7,829
12,612
0
85,817
L
Olorun
mikan-tyon
Olorun
19,723
10,617
138
11,734
24,027
10,077
300
7,214
16,813
93,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,182
Gold Earned
47,454
530
Minions Killed
389
0
Camps Cleared
0
1,882,778
Distance Traveled
1,582,202
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,239
583
103
5
0
365,706
3
L
Bellona
8,425
401
71
3
0
402,371
2
L
Yemoja
8,470
403
39
2
0
363,174
2
W
Tiamat
12,000
571
130
6
0
352,771
2
W
Medusa
9,964
474
96
5
0
348,541
1
W
Awilix
12,289
585
116
6
0
429,854
0
L
Arachne
6,936
330
38
2
0
133,145
1
W
Bacchus
10,666
508
44
2
0
368,889
2
W
Sun Wukong
12,263
584
144
7
0
382,723
1
L
Olorun
11,384
542
138
7
0
317,806
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role