Player Matchup

Bellona
Bellona
JaYKilleR-2OO6
Bellona
Level 7
God Stats
0W - 2L
1,243 SR
Queue Stats
5W - 9L
1,383 Elo+
Solo
Kukulkan
Kukulkan
LESLlE
Kukulkan
Level 18
God Stats
70W - 70L
1,467 SR
Queue Stats
81W - 91L
1,402 Elo+
Solo
Neith
Neith
SkullDragger911
Neith
Level 16
God Stats
36W - 39L
1,473 SR
Queue Stats
40W - 46L
1,454 Elo+
Party 1
Cupid
Cupid
SkullFlux911
Cupid
Level 28
God Stats
3W - 4L
1,684 SR
Queue Stats
101W - 116L
1,476 Elo+
Party 1
Nu Wa
Nu Wa
唯恐天下不亂
Nu Wa
Level 6
God Stats
9W - 6L
1,658 SR
Queue Stats
21W - 27L
1,798 Elo+
Solo
Team Averages
Level 15
1,505 SR
1,502 Elo+

VS

Team Averages
Level 24
1,533 SR
1,450 Elo+
Terra
Terra
 
Terra
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Diecastimpostora
Nu Wa
Level 27
God Stats
67W - 57L
1,564 SR
Queue Stats
393W - 426L
1,493 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Idkwattodoo
Morgan Le Fay
Level 26
God Stats
3W - 1L
1,494 SR
Queue Stats
24W - 14L
1,346 Elo+
Solo
Hou Yi
Hou Yi
Kinetic X Zed
Hou Yi
Level 27
God Stats
13W - 22L
1,361 SR
Queue Stats
19W - 27L
1,359 Elo+
Solo
Gilgamesh
Gilgamesh
temp-503602
Gilgamesh
Level 20
God Stats
19W - 4L
1,747 SR
Queue Stats
74W - 46L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 4
9,083
826
2,490
10,692
6,536
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
LESLlE
Kukulkan
17
9 / 9 / 1
12,736
1,158
23,278
21,424
7,746
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 11 / 4
10,401
946
8,811
22,737
7,258
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
0 / 10 / 7
9,907
901
7,796
27,737
10,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 0 / 0
8,370
761
0
581
190
Team 1 Tickets

0

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
19
6 / 1 / 21
12,652
1,150
23,520
11,051
10,439
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
0 / 2 / 15
10,156
923
8,806
5,497
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Idkwattodoo
Morgan Le Fay
19
12 / 2 / 16
12,456
1,132
22,077
9,438
4,289
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 5 / 13
12,086
1,099
8,095
11,178
4,825
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
temp-503602
Gilgamesh
19
9 / 1 / 16
12,496
1,136
17,420
12,455
8,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
116
11
Kills
35
35
Deaths
11
16
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
6
1
21
16.5
W
0
2
15
3.75
W
Morgan Le Fay
Idkwattodoo
Morgan Le Fay
12
2
16
10
L
0
5
4
0.4
W
8
5
13
2.9
L
Kukulkan
LESLlE
Kukulkan
9
9
1
1.06
L
2
11
4
0.36
L
0
10
7
0.35
W
Gilgamesh
temp-503602
Gilgamesh
9
1
16
17
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,375
Damage
79,918
83,171
Taken
49,619
32,555
Mitigated
29,934
4,830
Healing
11,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
23,520
1,662
1,816
2,874
11,051
10,439
0
2,230
8,317
39,925
0
W
8,806
3,661
0
1,148
5,497
2,193
0
3,486
2,011
24,366
0
W
Morgan Le Fay
Idkwattodoo
Morgan Le Fay
22,077
2,172
915
2,693
9,438
4,289
0
6,113
3,325
44,100
0
L
2,490
847
0
141
10,692
6,536
0
6,344
4,141
0
7,907
W
8,095
4,328
0
704
11,178
4,825
0
4,880
6,298
0
22,329
L
Kukulkan
LESLlE
Kukulkan
23,278
942
318
730
21,424
7,746
0
13,211
7,925
67,710
0
L
8,811
4,702
0
571
22,737
7,258
0
15,287
7,074
0
30,404
L
7,796
4,353
1,727
1,343
27,737
10,825
0
18,452
8,990
0
19,450
W
Gilgamesh
temp-503602
Gilgamesh
17,420
5,218
0
1,026
12,455
8,188
0
6,569
5,886
0
38,548
L
0
0
0
0
581
190
0
497
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,497
Gold Earned
59,846
191
Minions Killed
215
4
Camps Cleared
8
650,575
Distance Traveled
1,086,431
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,652
1,150
37
3
1
256,334
0
W
Nu Wa
10,156
923
52
5
1
192,919
0
W
Morgan Le Fay
12,456
1,132
54
5
1
210,483
0
L
Bellona
9,083
826
12
1
1
107,148
0
W
Hou Yi
12,086
1,099
38
3
1
177,189
0
L
Kukulkan
12,736
1,158
125
11
0
219,665
0
L
Neith
10,401
946
31
3
2
160,290
0
L
Cupid
9,907
901
23
2
1
163,472
2
W
Gilgamesh
12,496
1,136
34
3
4
249,506
0
L
Nu Wa
8,370
761
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role