Player Matchup

Nemesis
Nemesis
BMRGamiing
Nemesis
Level 17
God Stats
24W - 31L
1,316 SR
Queue Stats
28W - 49L
1,188 Elo+
Party 1
Ares
Ares
Martnez
Ares
Level 25
God Stats
6W - 5L
1,690 SR
Queue Stats
439W - 524L
1,317 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MorbidlyThiccc
Cu Chulainn
Level 24
God Stats
1W - 1L
1,648 SR
Queue Stats
130W - 154L
1,308 Elo+
Party 1
Izanami
Izanami
Peytonimob
Izanami
Level 15
God Stats
15W - 31L
1,099 SR
Queue Stats
22W - 48L
1,005 Elo+
Party 1
Aphrodite
Aphrodite
Virulent_Venus
Aphrodite
Level 81
God Stats
6W - 5L
1,593 SR
Queue Stats
6W - 5L
1,646 Elo+
Party 1
Team Averages
Level 32
1,469 SR
1,293 Elo+

VS

Team Averages
Level 18
1,605 SR
1,438 Elo+
Fafnir
Fafnir
DefconTwo
Fafnir
Level 29
God Stats
6W - 1L
1,789 SR
Queue Stats
73W - 71L
1,684 Elo+
Solo
Ymir
Ymir
Ryzaer89
Ymir
Level 15
God Stats
7W - 6L
1,578 SR
Queue Stats
39W - 52L
1,468 Elo+
Solo
Ra
Ra
Wakacauu
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,073 Elo+
Solo
Cupid
Cupid
Yoklet
Cupid
Level 24
God Stats
7W - 8L
1,509 SR
Queue Stats
71W - 58L
1,525 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iamthesquid
Morgan Le Fay
Level 17
God Stats
9W - 3L
1,650 SR
Queue Stats
103W - 82L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BMRGamiing
Nemesis
12
1 / 8 / 1
7,899
416
3,931
18,873
6,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
Martnez
Ares
11
1 / 8 / 3
6,780
357
4,393
19,399
11,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
MorbidlyThiccc
Cu Chulainn
12
4 / 5 / 1
8,404
442
8,448
15,338
15,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Peytonimob
Izanami
10
0 / 7 / 3
6,924
364
4,151
10,802
2,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Virulent_Venus
Aphrodite
13
2 / 5 / 4
8,125
428
10,812
16,569
7,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DefconTwo
Fafnir
14
1 / 1 / 22
11,098
584
4,940
12,691
12,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate

Breastplate

+20
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
15
8 / 1 / 11
10,110
532
9,150
14,457
15,815
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 6 / 11
9,414
495
8,433
10,661
4,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Yoklet
Cupid
18
15 / 0 / 11
11,610
611
26,688
11,264
4,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
iamthesquid
Morgan Le Fay
14
5 / 1 / 12
9,598
505
15,846
10,358
3,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
100
8
Kills
33
33
Deaths
9
12
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BMRGamiing
Nemesis
1
8
1
0.19
W
Fafnir
DefconTwo
Fafnir
1
1
22
12
L
Ares
Martnez
Ares
1
8
3
0.31
L
Cu Chulainn
MorbidlyThiccc
Cu Chulainn
4
5
1
0.9
L
Izanami
Peytonimob
Izanami
0
7
3
0.21
W
Ymir
8
1
11
13.5
L
Aphrodite
Virulent_Venus
Aphrodite
2
5
4
0.8
W
4
6
11
1.58
W
Cupid
Yoklet
Cupid
15
0
11
20.5
W
Morgan Le Fay
iamthesquid
Morgan Le Fay
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,735
Damage
65,057
80,981
Taken
59,431
43,506
Mitigated
40,688
22,469
Healing
20,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BMRGamiing
Nemesis
3,931
749
0
6,126
18,873
6,679
157
10,361
8,512
0
39,895
W
Fafnir
DefconTwo
Fafnir
4,940
1,422
0
4,285
12,691
12,266
1,019
1,942
10,509
26,438
0
L
Ares
Martnez
Ares
4,393
222
205
1,152
19,399
11,062
134
6,165
13,234
14,503
0
L
Cu Chulainn
MorbidlyThiccc
Cu Chulainn
8,448
1,421
0
1,342
15,338
15,554
142
9,340
5,998
361
23,786
L
Izanami
Peytonimob
Izanami
4,151
2,652
0
0
10,802
2,815
713
4,117
6,685
0
28,460
W
Ymir
9,150
1,955
0
2,720
14,457
15,815
903
2,968
11,011
39,049
0
L
Aphrodite
Virulent_Venus
Aphrodite
10,812
517
5,652
7,992
16,569
7,396
308
8,386
8,183
52,244
0
W
8,433
1,756
860
1,614
10,661
4,046
967
5,949
4,664
36,692
0
W
Cupid
Yoklet
Cupid
26,688
18,620
1,172
4,916
11,264
4,734
4,600
2,529
8,460
0
109,620
W
Morgan Le Fay
iamthesquid
Morgan Le Fay
15,846
2,287
0
5,052
10,358
3,827
296
2,165
7,775
53,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,132
Gold Earned
51,830
270
Minions Killed
416
0
Camps Cleared
0
1,460,618
Distance Traveled
1,647,291
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,899
416
61
3
0
276,911
3
W
Fafnir
11,098
584
35
2
0
317,593
3
L
Ares
6,780
357
17
1
0
303,335
0
L
Cu Chulainn
8,404
442
40
2
0
288,133
4
L
Izanami
6,924
364
69
4
0
287,785
0
W
Ymir
10,110
532
57
3
0
362,086
6
L
Aphrodite
8,125
428
83
4
0
304,454
6
W
Ra
9,414
495
66
3
0
326,364
3
W
Cupid
11,610
611
168
9
0
333,754
3
W
Morgan Le Fay
9,598
505
90
5
0
307,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role