Player Matchup

Hera
Hera
Silver V
 
Hera
Silver V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Silver V
Crusty_Cheezus
Chernobog
Silver V
Level 64
God Stats
1W - 2L
1,329 SR
Queue Stats
29W - 41L
1,124 MMR
Solo
Arachne
Arachne
Gold V
EazyPzzy
Arachne
Gold V
Level 86
God Stats
26W - 22L
1,586 SR
Queue Stats
193W - 208L
1,291 MMR
Solo
Sylvanus
Sylvanus
Silver III
Nick_Sr4
Sylvanus
Silver III
Level 118
God Stats
8W - 6L
1,473 SR
Queue Stats
219W - 217L
954 MMR
Solo
Chaac
Chaac
Silver II
dhome_933
Chaac
Silver II
Level 123
God Stats
4W - 4L
1,569 SR
Queue Stats
19W - 29L
1,100 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,491 SR
1,194 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,539 SR
1,036 MMR
Scylla
Scylla
Silver I
TGrDiego8
Scylla
Silver I
Level 69
God Stats
5W - 9L
1,483 SR
Queue Stats
191W - 200L
1,083 MMR
Party 1
Bellona
Bellona
Silver II
Twitch3084
Bellona
Silver II
Level 144
God Stats
95W - 89L
1,531 SR
Queue Stats
1,100W - 1,126L
1,000 MMR
Solo
Susano
Susano
Silver I
amm_678
Susano
Silver I
Level 129
God Stats
9W - 9L
1,484 SR
Queue Stats
17W - 15L
1,543 MMR
Solo
Ymir
Ymir
Silver V
bobbinsancho
Ymir
Silver V
Level 60
God Stats
8W - 2L
1,653 SR
Queue Stats
422W - 443L
601 MMR
Solo
Ullr
Ullr
Silver I
pelle312000
Ullr
Silver I
Level 85
God Stats
4W - 3L
1,543 SR
Queue Stats
214W - 214L
953 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
5 / 10 / 1
12,299
456
15,630
16,459
5,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Crusty_Cheezus
Chernobog
19
1 / 4 / 5
11,759
436
10,984
17,451
6,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
EazyPzzy
Arachne
20
5 / 3 / 1
13,786
511
9,220
16,675
7,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Nick_Sr4
Sylvanus
14
0 / 8 / 4
9,225
342
9,855
20,820
13,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
dhome_933
Chaac
19
3 / 3 / 1
12,729
471
14,789
17,601
19,214
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
BacchusSetAthenaCthulhuGilgamesh

VS

Bans
TsukuyomiMerlinDanzaburouKing ArthurApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
TGrDiego8
Scylla
20
5 / 3 / 9
14,001
519
14,095
16,494
6,794
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Twitch3084
Bellona
20
5 / 4 / 3
15,184
562
14,813
26,487
32,693
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
amm_678
Susano
20
12 / 1 / 8
14,931
553
22,513
19,086
8,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 3 / 13
11,200
415
4,852
21,025
16,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 4 / 7
13,789
511
10,268
20,710
8,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
14
Kills
28
28
Deaths
15
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
5
10
1
0.55
L
Chernobog
Crusty_Cheezus
Chernobog
1
4
5
0.88
L
Arachne
EazyPzzy
Arachne
5
3
1
1.83
L
Sylvanus
Nick_Sr4
Sylvanus
0
8
4
0.25
W
Scylla
TGrDiego8
Scylla
5
3
9
3.17
W
Bellona
Twitch3084
Bellona
5
4
3
1.63
W
Susano
amm_678
Susano
12
1
8
16
W
2
3
13
2.83
L
Chaac
dhome_933
Chaac
3
3
1
1.17
W
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,478
Damage
66,541
89,006
Taken
103,802
51,722
Mitigated
72,816
19,059
Healing
28,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
15,630
5,280
0
1,442
16,459
5,577
0
3,469
12,990
82,760
0
L
Chernobog
Crusty_Cheezus
Chernobog
10,984
6,634
0
2,832
17,451
6,030
0
2,406
15,045
0
90,622
L
Arachne
EazyPzzy
Arachne
9,220
6,551
0
2,048
16,675
7,437
0
2,949
13,726
0
115,156
L
Sylvanus
Nick_Sr4
Sylvanus
9,855
2,421
2,022
4,470
20,820
13,464
0
8,521
12,299
26,306
6,365
W
Scylla
TGrDiego8
Scylla
14,095
2,073
0
8,628
16,494
6,794
0
7,830
8,322
105,429
0
W
Bellona
Twitch3084
Bellona
14,813
5,349
0
6,882
26,487
32,693
480
2,151
24,336
439
116,886
W
Susano
amm_678
Susano
22,513
6,785
0
878
19,086
8,872
0
4,956
14,072
0
136,302
W
4,852
659
255
3,497
21,025
16,176
0
6,392
14,527
31,353
0
L
Chaac
dhome_933
Chaac
14,789
3,579
0
6,245
17,601
19,214
608
1,874
15,727
0
83,628
W
10,268
3,780
0
7,875
20,710
8,281
2,238
3,706
16,934
0
145,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,798
Gold Earned
69,105
673
Minions Killed
769
0
Camps Cleared
0
2,384,272
Distance Traveled
2,563,200
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,299
456
128
5
0
417,256
10
L
Chernobog
11,759
436
155
6
0
516,593
4
L
Arachne
13,786
511
190
7
0
535,898
4
L
Sylvanus
9,225
342
47
2
0
469,471
8
W
Scylla
14,001
519
176
7
0
475,914
3
W
Bellona
15,184
562
214
8
0
512,040
2
W
Susano
14,931
553
169
6
0
581,170
3
W
Ymir
11,200
415
41
2
0
497,860
11
L
Chaac
12,729
471
153
6
0
445,054
3
W
Ullr
13,789
511
169
6
0
496,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role