Player Matchup

Tiamat
Tiamat
Gold III
LetsGoGulls
Tiamat
Gold III
Level 148
God Stats
10W - 13L
1,520 SR
Queue Stats
998W - 988L
1,378 MMR
Solo
Fenrir
Fenrir
Gold V
Xalraulalx
Fenrir
Gold V
Level 127
God Stats
37W - 27L
1,591 SR
Queue Stats
177W - 193L
1,410 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
YoTruk
Sun Wukong
Silver II
Level 36
God Stats
38W - 42L
1,602 SR
Queue Stats
110W - 114L
1,369 MMR
Solo
Bacchus
Bacchus
Gold IV
dolodolo
Bacchus
Gold IV
Level 114
God Stats
13W - 7L
1,745 SR
Queue Stats
24W - 24L
1,452 MMR
Solo
Chiron
Chiron
Gold V
paddy2800
Chiron
Gold V
Level 109
God Stats
5W - 3L
1,730 SR
Queue Stats
345W - 350L
1,317 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,638 SR
1,385 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,597 SR
1,385 MMR
Cernunnos
Cernunnos
Gold IV
CardiacArrrest
Cernunnos
Gold IV
Level 139
God Stats
6W - 5L
1,298 SR
Queue Stats
201W - 212L
1,348 MMR
Solo
Ymir
Ymir
Silver I
Disast3r
Ymir
Silver I
Level 85
God Stats
45W - 39L
1,672 SR
Queue Stats
114W - 116L
1,301 MMR
Solo
King Arthur
King Arthur
Bronze III
Edryl8
King Arthur
Bronze III
Level 67
God Stats
17W - 25L
1,539 SR
Queue Stats
246W - 263L
1,455 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
Fabien123
Ratatoskr
Gold V
Level 106
God Stats
2W - 4L
1,919 SR
Queue Stats
66W - 85L
1,331 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Ålco
Zhong Kui
Gold IV
Level 156
God Stats
15W - 13L
1,558 SR
Queue Stats
234W - 227L
1,489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
11 / 4 / 10
15,874
567
30,790
24,481
21,493
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Xalraulalx
Fenrir
20
7 / 3 / 10
15,614
558
14,209
24,234
20,210
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
YoTruk
Sun Wukong
20
2 / 1 / 22
14,937
533
22,673
31,762
28,075
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
dolodolo
Bacchus
19
3 / 5 / 26
14,423
515
15,000
28,973
51,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
paddy2800
Chiron
20
11 / 3 / 18
15,618
558
32,053
23,567
10,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bans
JanusSetApolloGilgameshTsukuyomi

VS

Bans
AthenaSobekXbalanqueGaneshaPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CardiacArrrest
Cernunnos
20
4 / 6 / 6
14,734
526
23,274
23,677
11,734
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
17
0 / 9 / 10
13,615
486
10,912
35,013
40,010
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
Edryl8
King Arthur
20
2 / 5 / 2
13,498
482
14,666
33,545
33,425
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ratatoskr
Fabien123
Ratatoskr
19
4 / 7 / 3
13,570
485
10,271
28,923
12,689
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Ålco
Zhong Kui
20
6 / 7 / 5
14,081
503
29,318
30,542
23,671
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
42
34
Kills
16
16
Deaths
34
86
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CardiacArrrest
Cernunnos
4
6
6
1.17
L
Ymir
0
9
10
0.56
L
King Arthur
Edryl8
King Arthur
2
5
2
0.6
L
Ratatoskr
Fabien123
Ratatoskr
4
7
3
0.79
W
Tiamat
11
4
10
4
W
Fenrir
Xalraulalx
Fenrir
7
3
10
4
W
Sun Wukong
YoTruk
Sun Wukong
2
1
22
13
W
Bacchus
dolodolo
Bacchus
3
5
26
3.2
W
Chiron
paddy2800
Chiron
11
3
18
6.67
L
Zhong Kui
Ålco
Zhong Kui
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,725
Damage
88,441
133,017
Taken
151,700
131,488
Mitigated
121,529
55,605
Healing
38,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CardiacArrrest
Cernunnos
23,274
8,720
0
8,538
23,677
11,734
829
7,659
16,018
0
117,407
L
Ymir
10,912
1,332
0
4,394
35,013
40,010
0
12,611
22,222
43,186
0
L
King Arthur
Edryl8
King Arthur
14,666
1,453
444
8,901
33,545
33,425
68
8,459
24,865
429
83,202
L
Ratatoskr
Fabien123
Ratatoskr
10,271
4,491
0
7,459
28,923
12,689
168
7,931
20,764
0
92,306
W
Tiamat
30,790
1,422
1,032
10,783
24,481
21,493
0
9,385
14,738
123,497
0
W
Fenrir
Xalraulalx
Fenrir
14,209
3,867
0
10,704
24,234
20,210
856
6,473
17,528
0
122,035
W
Sun Wukong
YoTruk
Sun Wukong
22,673
2,975
0
14,245
31,762
28,075
988
11,280
20,482
0
113,521
W
Bacchus
dolodolo
Bacchus
15,000
1,536
2,184
6,290
28,973
51,349
367
11,084
17,631
32,953
0
W
Chiron
paddy2800
Chiron
32,053
16,687
2,253
8,114
23,567
10,361
5,309
7,750
15,817
0
157,133
L
Zhong Kui
Ålco
Zhong Kui
29,318
2,559
142
9,008
30,542
23,671
820
11,534
19,008
110,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,466
Gold Earned
69,498
727
Minions Killed
700
0
Camps Cleared
0
2,805,452
Distance Traveled
2,502,231
38
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
14,734
526
188
7
0
500,287
8
L
Ymir
13,615
486
44
2
0
456,478
9
L
King Arthur
13,498
482
173
6
0
546,086
12
L
Ratatoskr
13,570
485
123
4
0
537,417
2
W
Tiamat
15,874
567
187
7
0
515,936
9
W
Fenrir
15,614
558
179
6
0
651,423
2
W
Sun Wukong
14,937
533
169
6
0
586,549
11
W
Bacchus
14,423
515
27
1
0
521,176
14
W
Chiron
15,618
558
165
6
0
530,368
2
L
Zhong Kui
14,081
503
172
6
0
461,963
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role