Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Adro55
Morgan Le Fay
Level 107
God Stats
4W - 6L
1,473 SR
Queue Stats
265W - 213L
1,583 Elo+
Party 1
Cthulhu
Cthulhu
Crowlly
Cthulhu
Level 28
God Stats
96W - 50L
1,708 SR
Queue Stats
241W - 95L
1,702 Elo+
Party 2
Janus
Janus
FrostTek
Janus
Level 104
God Stats
11W - 16L
1,528 SR
Queue Stats
221W - 200L
1,603 Elo+
Party 1
Bellona
Bellona
sanerain
Bellona
Level 16
God Stats
12W - 17L
1,547 SR
Queue Stats
37W - 44L
1,498 Elo+
Party 1
Team Averages
Level 73
1,551 SR
1,577 Elo+

VS

Team Averages
Level 36
1,590 SR
1,542 Elo+
Persephone
Persephone
AvalonBurning
Persephone
Level 41
God Stats
11W - 11L
1,518 SR
Queue Stats
170W - 197L
1,422 Elo+
Party 3
Fenrir
Fenrir
DaddyRiot
Fenrir
Level 35
God Stats
0W - 4L
1,245 SR
Queue Stats
140W - 190L
1,397 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Moonbaki
Morgan Le Fay
Level 23
God Stats
9W - 15L
1,579 SR
Queue Stats
76W - 115L
1,397 Elo+
Party 3
Cernunnos
Cernunnos
MuteMeAndIThrow
Cernunnos
Level 13
God Stats
3W - 1L
1,895 SR
Queue Stats
65W - 23L
1,864 Elo+
Party 4
Cthulhu
Cthulhu
SweetCheese225
Cthulhu
Level 69
God Stats
38W - 14L
1,714 SR
Queue Stats
111W - 72L
1,630 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
4 / 2 / 10
11,006
917
7,360
10,695
8,656
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Adro55
Morgan Le Fay
20
20 / 1 / 11
15,173
1,264
38,177
12,853
5,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Crowlly
Cthulhu
20
6 / 2 / 22
13,596
1,133
20,428
13,158
8,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Janus
FrostTek
Janus
18
7 / 2 / 14
12,580
1,048
15,284
5,906
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
sanerain
Bellona
17
2 / 3 / 13
10,912
909
6,255
11,711
6,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

274

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AvalonBurning
Persephone
16
1 / 6 / 3
10,532
878
10,985
17,001
6,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
DaddyRiot
Fenrir
15
2 / 8 / 3
10,477
873
4,589
18,712
11,761
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Moonbaki
Morgan Le Fay
16
3 / 10 / 3
10,924
910
15,302
21,799
8,532
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
MuteMeAndIThrow
Cernunnos
17
2 / 9 / 5
11,935
995
5,489
25,055
14,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
1 / 6 / 6
10,689
891
9,094
17,106
10,424
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
29
39
Kills
9
10
Deaths
39
70
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
2
10
4.5
W
Morgan Le Fay
Adro55
Morgan Le Fay
20
1
11
25.5
L
Persephone
AvalonBurning
Persephone
1
6
3
0.42
W
Cthulhu
Crowlly
Cthulhu
6
2
22
8.5
L
Fenrir
DaddyRiot
Fenrir
2
8
3
0.44
W
Janus
FrostTek
Janus
7
2
14
7
L
Morgan Le Fay
Moonbaki
Morgan Le Fay
3
10
3
0.45
L
Cernunnos
MuteMeAndIThrow
Cernunnos
2
9
5
0.5
L
1
6
6
0.67
W
Bellona
sanerain
Bellona
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,504
Damage
45,459
54,323
Taken
99,673
31,540
Mitigated
51,472
10,748
Healing
2,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,360
445
0
322
10,695
8,656
0
6,777
3,918
0
12,077
W
Morgan Le Fay
Adro55
Morgan Le Fay
38,177
2,031
0
3,070
12,853
5,377
0
8,604
4,249
72,370
0
L
Persephone
AvalonBurning
Persephone
10,985
629
140
485
17,001
6,565
0
14,319
2,466
29,198
0
W
Cthulhu
Crowlly
Cthulhu
20,428
1,440
539
6,505
13,158
8,768
0
8,542
2,832
45,614
0
L
Fenrir
DaddyRiot
Fenrir
4,589
1,919
0
333
18,712
11,761
0
12,953
5,609
0
11,557
W
Janus
FrostTek
Janus
15,284
1,073
0
33
5,906
2,359
0
3,789
2,117
24,776
0
L
Morgan Le Fay
Moonbaki
Morgan Le Fay
15,302
1,605
0
966
21,799
8,532
0
18,704
2,735
30,512
0
L
Cernunnos
MuteMeAndIThrow
Cernunnos
5,489
1,394
0
135
25,055
14,190
0
16,474
8,025
0
22,306
L
9,094
262
638
108
17,106
10,424
0
10,145
5,409
27,623
0
W
Bellona
sanerain
Bellona
6,255
2,039
0
279
11,711
6,380
0
7,669
4,042
19
11,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,267
Gold Earned
54,557
202
Minions Killed
149
5
Camps Cleared
6
1,238,765
Distance Traveled
1,127,995
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,006
917
8
1
0
261,259
0
W
Morgan Le Fay
15,173
1,264
82
7
1
259,643
0
L
Persephone
10,532
878
42
4
0
222,031
0
W
Cthulhu
13,596
1,133
72
6
0
231,595
0
L
Fenrir
10,477
873
10
1
1
204,961
0
W
Janus
12,580
1,048
23
2
2
228,530
0
L
Morgan Le Fay
10,924
910
33
3
1
212,265
2
L
Cernunnos
11,935
995
17
1
2
251,172
2
L
Cthulhu
10,689
891
47
4
2
237,566
0
W
Bellona
10,912
909
17
1
2
257,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role