Player Matchup

Osiris
Osiris
JELWOLF
Osiris
Level 23
God Stats
5W - 9L
1,285 SR
Queue Stats
117W - 103L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jakob0000
Morgan Le Fay
Level 121
God Stats
1W - 0L
1,700 SR
Queue Stats
2W - 6L
1,177 Elo+
Party 2
Da Ji
Da Ji
KingKahnFGC
Da Ji
Level 26
God Stats
2W - 3L
1,299 SR
Queue Stats
68W - 76L
1,531 Elo+
Solo
Danzaburou
Danzaburou
Qulnidex
Danzaburou
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,519 Elo+
Solo
Terra
Terra
denkpeppapig
Terra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,300 Elo+
Party 2
Team Averages
Level 40
1,457 SR
1,403 Elo+

VS

Team Averages
Level 22
1,548 SR
1,515 Elo+
Sol
Sol
Actionjacker
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
BlessedAreDead
Xing Tian
Level 22
God Stats
15W - 22L
1,473 SR
Queue Stats
27W - 36L
1,477 Elo+
Solo
Tyr
Tyr
MeatPlopper
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 103L
1,446 Elo+
Solo
Apollo
Apollo
RxxxSymptoms
Apollo
Level 47
God Stats
1W - 1L
1,661 SR
Queue Stats
1W - 2L
1,677 Elo+
Party 1
Neith
Neith
juicyteXXass
Neith
Level 28
God Stats
30W - 21L
1,608 SR
Queue Stats
63W - 66L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JELWOLF
Osiris
15
6 / 2 / 6
9,876
549
8,994
14,269
9,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Jakob0000
Morgan Le Fay
15
7 / 4 / 5
10,244
569
13,435
9,615
3,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 2 / 5
10,014
556
9,295
11,458
4,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Qulnidex
Danzaburou
17
4 / 0 / 2
11,482
638
6,201
7,391
2,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 7
8,877
493
2,199
6,887
6,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
7,757
431
3,832
9,502
3,140
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
BlessedAreDead
Xing Tian
12
1 / 3 / 2
8,497
472
4,185
13,613
9,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 2 / 3
9,257
514
5,472
13,183
6,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
12
2 / 6 / 0
7,896
439
5,951
10,135
3,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 5 / 2
7,982
443
7,497
11,057
4,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
22
Kills
8
9
Deaths
22
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
L
Xing Tian
BlessedAreDead
Xing Tian
1
3
2
0.67
W
Osiris
JELWOLF
Osiris
6
2
6
4.5
W
Morgan Le Fay
Jakob0000
Morgan Le Fay
7
4
5
2.38
W
4
2
5
3.25
L
3
2
3
2.25
W
Danzaburou
Qulnidex
Danzaburou
4
0
2
5
L
Apollo
2
6
0
0.33
W
1
1
7
4.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,124
Damage
26,937
49,620
Taken
57,490
26,521
Mitigated
27,027
11,856
Healing
15,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,832
1,454
0
1,802
9,502
3,140
866
2,336
6,906
26,845
0
L
Xing Tian
BlessedAreDead
Xing Tian
4,185
81
0
1,260
13,613
9,762
0
3,207
10,219
22,962
0
W
Osiris
JELWOLF
Osiris
8,994
3,377
0
5,021
14,269
9,024
1,380
3,405
10,864
0
51,050
W
Morgan Le Fay
Jakob0000
Morgan Le Fay
13,435
965
163
1,488
9,615
3,770
440
1,538
8,077
50,895
0
W
9,295
2,271
0
0
11,458
4,860
2,181
1,729
9,729
0
61,951
L
5,472
705
0
7,987
13,183
6,735
0
4,348
8,606
0
66,915
W
Danzaburou
Qulnidex
Danzaburou
6,201
1,301
0
2,202
7,391
2,673
5,867
1,313
6,078
0
90,119
L
Apollo
5,951
3,686
0
1,615
10,135
3,295
186
2,876
7,129
0
34,230
W
2,199
225
888
2,094
6,887
6,194
144
2,455
4,432
8,099
0
L
7,497
3,586
0
2,896
11,057
4,095
801
1,993
8,996
0
44,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,493
Gold Earned
41,389
448
Minions Killed
378
0
Camps Cleared
0
1,617,340
Distance Traveled
1,528,198
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,757
431
49
3
0
262,219
0
L
Xing Tian
8,497
472
35
2
0
326,957
7
W
Osiris
9,876
549
82
5
0
315,609
5
W
Morgan Le Fay
10,244
569
87
5
0
318,756
4
W
Da Ji
10,014
556
114
6
0
330,579
1
L
Tyr
9,257
514
129
7
0
348,265
0
W
Danzaburou
11,482
638
152
8
0
302,430
2
L
Apollo
7,896
439
83
5
0
305,289
4
W
Terra
8,877
493
13
1
0
349,966
0
L
Neith
7,982
443
82
5
0
285,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role