Player Matchup

Skadi
Skadi
Bronze III
Deafy27
Skadi
Bronze III
Level 64
God Stats
1W - 3L
1,064 SR
Queue Stats
2W - 7L
1,354 MMR
Solo
Hercules
Hercules
Gold V
Falcon505
Hercules
Gold V
Level 149
God Stats
98W - 91L
1,642 SR
Queue Stats
133W - 138L
1,407 MMR
Solo
Sol
Sol
Gold V
LightOfPeace
Sol
Gold V
Level 63
God Stats
7W - 5L
1,366 SR
Queue Stats
27W - 28L
1,346 MMR
Party 1
Fenrir
Fenrir
Gold V
NewYamil
Fenrir
Gold V
Level 129
God Stats
10W - 10L
1,487 SR
Queue Stats
71W - 77L
1,406 MMR
Solo
Cthulhu
Cthulhu
Silver II
catpizzas
Cthulhu
Silver II
Level 160
God Stats
1W - 4L
1,134 SR
Queue Stats
165W - 176L
1,067 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,339 SR
1,316 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,476 SR
1,366 MMR
Persephone
Persephone
Gold I
 
Persephone
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver I
JennetteMcCurdy
Bakasura
Silver I
Level 54
God Stats
11W - 12L
1,483 SR
Queue Stats
118W - 108L
1,328 MMR
Solo
Ymir
Ymir
Gold V
Lmaster44
Ymir
Gold V
Level 127
God Stats
6W - 7L
1,474 SR
Queue Stats
148W - 144L
1,197 MMR
Solo
Tyr
Tyr
Gold V
ReidMD
Tyr
Gold V
Level 144
God Stats
14W - 22L
1,421 SR
Queue Stats
869W - 863L
1,304 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Deafy27
Skadi
5
0 / 0 / 1
3,320
664
1,293
1,972
413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
Falcon505
Hercules
6
0 / 1 / 0
3,276
655
960
2,469
1,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Boots

Boots

+6%
Movement Speed

6
0 / 1 / 0
3,358
672
996
1,737
432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
NewYamil
Fenrir
5
0 / 1 / 0
3,134
627
321
2,627
635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
catpizzas
Cthulhu
6
2 / 0 / 0
3,880
776
855
2,187
658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
AthenaSetTiamatTsukuyomiGilgamesh

VS

Bans
ApolloYemojaSobekAnhurDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
6
0 / 1 / 1
3,339
668
800
2,117
541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
 
Izanami
1
0 / 1 / 0
2,445
489
0
540
92
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
6
2 / 0 / 0
3,805
761
832
2,440
871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ymir
5
0 / 0 / 0
3,258
652
227
2,216
526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyr
ReidMD
Tyr
6
1 / 0 / 0
3,572
714
981
2,676
817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
3
3
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
1
1
0.5
L
Izanami
 
Izanami
0
1
0
0
W
Skadi
Deafy27
Skadi
0
0
1
0.5
W
Hercules
Falcon505
Hercules
0
1
0
0
L
Bakasura
2
0
0
2
W
0
1
0
0
L
Ymir
0
0
0
0
W
Fenrir
NewYamil
Fenrir
0
1
0
0
L
Tyr
ReidMD
Tyr
1
0
0
1
W
Cthulhu
catpizzas
Cthulhu
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,425
Damage
2,840
10,992
Taken
9,989
3,561
Mitigated
2,847
4,258
Healing
4,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
800
0
0
773
2,117
541
0
1,239
753
11,266
0
L
Izanami
 
Izanami
0
0
0
0
540
92
0
179
361
0
10
W
Skadi
Deafy27
Skadi
1,293
845
0
716
1,972
413
0
227
1,745
0
9,957
W
Hercules
Falcon505
Hercules
960
466
0
1,131
2,469
1,423
0
0
2,469
0
11,751
L
Bakasura
832
689
0
890
2,440
871
90
24
2,388
0
13,096
W
996
118
0
699
1,737
432
449
597
1,107
15,271
0
L
Ymir
227
0
0
730
2,216
526
0
256
1,960
6,304
0
W
Fenrir
NewYamil
Fenrir
321
42
0
1,358
2,627
635
0
187
2,382
0
10,303
L
Tyr
ReidMD
Tyr
981
204
0
1,622
2,676
817
45
0
2,676
0
12,710
W
Cthulhu
catpizzas
Cthulhu
855
205
0
354
2,187
658
0
0
2,187
7,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,968
Gold Earned
16,419
133
Minions Killed
112
0
Camps Cleared
0
469,729
Distance Traveled
422,663
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
3,339
668
23
5
0
81,884
0
L
Izanami
2,445
489
1
0
0
18,497
0
W
Skadi
3,320
664
19
4
0
89,528
2
W
Hercules
3,276
655
33
7
0
95,235
2
L
Bakasura
3,805
761
46
9
0
122,451
2
W
Sol
3,358
672
33
7
0
92,399
2
L
Ymir
3,258
652
13
3
0
90,433
0
W
Fenrir
3,134
627
27
5
0
95,733
1
L
Tyr
3,572
714
29
6
0
109,398
1
W
Cthulhu
3,880
776
21
4
0
96,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role