Player Matchup

Awilix
Awilix
FinalChalice164
Awilix
Level 26
God Stats
15W - 12L
1,734 SR
Queue Stats
143W - 117L
1,620 Elo+
Party 3
Guan Yu
Guan Yu
Frances_Finest
Guan Yu
Level 128
God Stats
7W - 2L
1,823 SR
Queue Stats
124W - 101L
1,609 Elo+
Party 2
Thoth
Thoth
R O IF IL
Thoth
Level 67
God Stats
1W - 2L
1,214 SR
Queue Stats
423W - 410L
1,600 Elo+
Party 3
Kuzenbo
Kuzenbo
SerSparky
Kuzenbo
Level 27
God Stats
5W - 4L
1,678 SR
Queue Stats
130W - 100L
1,588 Elo+
Party 2
Medusa
Medusa
hoodyOD
Medusa
Level 90
God Stats
7W - 3L
1,798 SR
Queue Stats
416W - 339L
1,602 Elo+
Party 2
Team Averages
Level 68
1,649 SR
1,604 Elo+

VS

Team Averages
Level 60
1,487 SR
1,541 Elo+
Morgan Le Fay
Morgan Le Fay
Tails2521
Morgan Le Fay
Level 106
God Stats
2W - 2L
1,866 SR
Queue Stats
225W - 227L
1,612 Elo+
Party 1
Terra
Terra
Triiiple03
Terra
Level 22
God Stats
0W - 3L
1,320 SR
Queue Stats
35W - 35L
1,552 Elo+
Party 1
Sun Wukong
Sun Wukong
deciSions19
Sun Wukong
Level 58
God Stats
5W - 5L
1,587 SR
Queue Stats
186W - 193L
1,582 Elo+
Party 1
Tsukuyomi
Tsukuyomi
dios1707
Tsukuyomi
Level 66
God Stats
1W - 1L
1,426 SR
Queue Stats
115W - 144L
1,616 Elo+
Party 1
Artemis
Artemis
imfromikon
Artemis
Level 48
God Stats
0W - 1L
1,238 SR
Queue Stats
167W - 205L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 5
16,066
618
15,208
17,808
8,107
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 4 / 8
14,812
570
23,485
31,776
46,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
R O IF IL
Thoth
17
0 / 8 / 2
11,103
427
4,109
13,133
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
SerSparky
Kuzenbo
18
4 / 5 / 10
13,825
532
17,171
25,665
32,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
hoodyOD
Medusa
20
8 / 2 / 6
15,308
589
17,472
16,755
7,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Tails2521
Morgan Le Fay
19
11 / 6 / 6
12,830
493
32,038
15,528
6,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Terra
16
1 / 4 / 8
10,612
408
5,601
22,119
20,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
deciSions19
Sun Wukong
20
3 / 4 / 3
13,091
504
19,147
30,064
21,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
dios1707
Tsukuyomi
19
6 / 4 / 7
12,541
482
11,181
20,395
13,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
imfromikon
Artemis
18
1 / 7 / 4
10,467
403
5,248
15,046
5,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
50
25
Kills
22
22
Deaths
25
31
Assists
28
Player
Kills
Deaths
Assists
KDA
W
9
3
5
3.83
W
4
4
8
2
W
Thoth
R O IF IL
Thoth
0
8
2
0.13
W
Kuzenbo
SerSparky
Kuzenbo
4
5
10
1.8
L
Morgan Le Fay
Tails2521
Morgan Le Fay
11
6
6
2.33
L
Terra
1
4
8
1.25
L
Sun Wukong
deciSions19
Sun Wukong
3
4
3
1.13
L
Tsukuyomi
dios1707
Tsukuyomi
6
4
7
2.38
W
Medusa
hoodyOD
Medusa
8
2
6
5.5
L
Artemis
imfromikon
Artemis
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,445
Damage
73,215
105,137
Taken
103,152
98,989
Mitigated
66,674
36,645
Healing
35,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,208
6,925
0
2,137
17,808
8,107
2,598
7,409
10,151
0
154,408
W
23,485
3,947
3,872
17,271
31,776
46,765
280
5,391
26,242
0
106,567
W
Thoth
R O IF IL
Thoth
4,109
394
0
742
13,133
4,411
540
5,734
6,975
63,356
0
W
Kuzenbo
SerSparky
Kuzenbo
17,171
3,409
712
5,969
25,665
32,188
279
14,687
10,483
48,038
0
L
Morgan Le Fay
Tails2521
Morgan Le Fay
32,038
1,499
0
1,668
15,528
6,626
397
6,245
9,255
88,345
0
L
Terra
5,601
1,283
4,179
7,897
22,119
20,114
315
5,924
16,165
29,501
0
L
Sun Wukong
deciSions19
Sun Wukong
19,147
4,988
0
10,924
30,064
21,521
0
3,158
25,708
0
103,049
L
Tsukuyomi
dios1707
Tsukuyomi
11,181
3,200
0
6,259
20,395
13,371
80
3,196
16,922
0
90,603
W
Medusa
hoodyOD
Medusa
17,472
7,608
0
5,942
16,755
7,518
5,419
5,587
11,004
0
146,533
L
Artemis
imfromikon
Artemis
5,248
3,065
0
5,022
15,046
5,042
945
2,540
12,506
0
65,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,114
Gold Earned
59,541
750
Minions Killed
598
0
Camps Cleared
0
2,484,109
Distance Traveled
2,411,932
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
16,066
618
207
8
0
542,838
4
W
Guan Yu
14,812
570
173
7
0
507,629
2
W
Thoth
11,103
427
97
4
0
456,262
1
W
Kuzenbo
13,825
532
56
2
0
497,292
8
L
Morgan Le Fay
12,830
493
106
4
0
481,495
0
L
Terra
10,612
408
44
2
0
484,817
1
L
Sun Wukong
13,091
504
200
8
0
490,880
6
L
Tsukuyomi
12,541
482
130
5
0
548,271
0
W
Medusa
15,308
589
217
8
0
480,088
11
L
Artemis
10,467
403
118
5
0
406,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role