Player Matchup

Neith
Neith
AscendedPsycho
Neith
Level 4
God Stats
0W - 3L
1,309 SR
Queue Stats
0W - 3L
1,267 Elo+
Party 3
Hel
Hel
Bert4214
Hel
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,480 Elo+
Party 4
Mercury
Mercury
Bigfootbaby69
Mercury
Level 29
God Stats
0W - 1L
1,658 SR
Queue Stats
16W - 13L
1,551 Elo+
Party 3
Jing Wei
Jing Wei
Rickyhc18
Jing Wei
Level 6
God Stats
4W - 4L
1,352 SR
Queue Stats
10W - 17L
1,524 Elo+
Solo
Thor
Thor
SilverWing25
Thor
Level 26
God Stats
0W - 2L
1,355 SR
Queue Stats
8W - 6L
1,522 Elo+
Party 4
Team Averages
Level 18
1,435 SR
1,469 Elo+

VS

Team Averages
Level 17
1,640 SR
1,492 Elo+
Da Ji
Da Ji
BlueScapi
Da Ji
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,401 Elo+
Party 1
Zeus
Zeus
HailOG
Zeus
Level 29
God Stats
4W - 1L
1,757 SR
Queue Stats
150W - 110L
1,539 Elo+
Party 2
Guan Yu
Guan Yu
Sellout0806
Guan Yu
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 10L
1,441 Elo+
Party 1
Olorun
Olorun
bootythrasher
Olorun
Level 4
God Stats
7W - 10L
1,855 SR
Queue Stats
8W - 14L
1,550 Elo+
Party 1
Scylla
Scylla
sX TOXIC
Scylla
Level 24
God Stats
62W - 52L
1,587 SR
Queue Stats
81W - 66L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 10
14,498
1,036
17,557
16,046
5,410
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 7 / 12
13,640
974
4,342
18,891
6,761
Mercury
19
7 / 7 / 9
13,777
984
14,616
22,906
7,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
Rickyhc18
Jing Wei
20
2 / 11 / 12
13,243
946
14,787
24,885
10,507
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
9 / 11 / 7
14,939
1,067
11,485
26,573
10,342
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BlueScapi
Da Ji
20
13 / 5 / 15
16,106
1,150
22,729
16,447
15,741
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
HailOG
Zeus
20
8 / 3 / 15
15,090
1,078
27,551
10,615
3,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Sellout0806
Guan Yu
19
2 / 10 / 12
12,635
903
4,498
16,229
15,913
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
11 / 5 / 10
15,064
1,076
25,402
13,928
6,695
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Scylla
sX TOXIC
Scylla
20
7 / 5 / 21
15,208
1,086
24,472
15,212
7,026
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
114
28
Kills
41
41
Deaths
28
50
Assists
73
Player
Kills
Deaths
Assists
KDA
L
6
5
10
2.2
L
4
7
12
1.43
L
Mercury
7
7
9
1.64
W
Da Ji
BlueScapi
Da Ji
13
5
15
4.1
W
Zeus
HailOG
Zeus
8
3
15
5.17
L
Jing Wei
Rickyhc18
Jing Wei
2
11
12
0.73
W
Guan Yu
Sellout0806
Guan Yu
2
10
12
0.8
L
9
11
7
1.14
W
11
5
10
3.2
W
Scylla
sX TOXIC
Scylla
7
5
21
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,787
Damage
104,652
109,301
Taken
72,431
40,825
Mitigated
49,307
7,202
Healing
7,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,557
12,756
0
1,295
16,046
5,410
0
14,908
1,138
0
26,673
L
4,342
2,045
1,266
1,876
18,891
6,761
0
13,622
5,269
13,829
0
L
Mercury
14,616
7,963
0
797
22,906
7,805
0
15,113
7,793
0
30,783
W
Da Ji
BlueScapi
Da Ji
22,729
6,939
0
661
16,447
15,741
0
1,135
15,312
387
26,750
W
Zeus
HailOG
Zeus
27,551
5,150
0
755
10,615
3,932
0
174
10,441
62,687
0
L
Jing Wei
Rickyhc18
Jing Wei
14,787
11,988
0
1,968
24,885
10,507
0
18,699
6,186
0
42,859
W
Guan Yu
Sellout0806
Guan Yu
4,498
1,715
280
340
16,229
15,913
0
1,553
14,676
0
14,376
L
11,485
2,751
0
0
26,573
10,342
0
15,470
11,103
0
31,988
W
25,402
16,924
304
5,235
13,928
6,695
0
1,145
12,783
37,122
0
W
Scylla
sX TOXIC
Scylla
24,472
1,022
0
0
15,212
7,026
0
335
14,877
53,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,097
Gold Earned
74,103
193
Minions Killed
203
3
Camps Cleared
2
1,170,913
Distance Traveled
1,087,811
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,498
1,036
21
2
0
190,742
1
L
Hel
13,640
974
21
2
0
207,325
0
L
Mercury
13,777
984
31
2
1
295,686
0
W
Da Ji
16,106
1,150
13
1
0
239,639
2
W
Zeus
15,090
1,078
75
5
1
259,812
0
L
Jing Wei
13,243
946
73
5
1
237,285
1
W
Guan Yu
12,635
903
13
1
0
183,974
0
L
Thor
14,939
1,067
47
3
1
239,875
0
W
Olorun
15,064
1,076
22
2
0
160,637
0
W
Scylla
15,208
1,086
80
6
1
243,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role