Player Matchup

Skadi
Skadi
ColumnBind
Skadi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 3
Poseidon
Poseidon
Darkness Leonoc
Poseidon
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 107L
1,345 Elo+
Solo
Gilgamesh
Gilgamesh
DuckyHorns
Gilgamesh
Level 7
God Stats
4W - 1L
1,700 SR
Queue Stats
15W - 7L
1,569 Elo+
Party 2
Loki
Loki
TheSacredCow157
Loki
Level 116
God Stats
1W - 2L
1,339 SR
Queue Stats
63W - 68L
1,380 Elo+
Party 2
Cthulhu
Cthulhu
lRocketRaccoon
Cthulhu
Level 63
God Stats
27W - 16L
1,500 SR
Queue Stats
252W - 265L
1,397 Elo+
Party 3
Team Averages
Level 40
1,508 SR
1,438 Elo+

VS

Team Averages
Level 27
1,564 SR
1,302 Elo+
Izanami
Izanami
Changsol
Izanami
Level 28
God Stats
4W - 7L
1,631 SR
Queue Stats
62W - 66L
1,404 Elo+
Party 1
Ymir
Ymir
DEERE_SAAWCE
Ymir
Level 28
God Stats
11W - 9L
1,614 SR
Queue Stats
61W - 60L
1,413 Elo+
Party 1
Sol
Sol
EduardoLord2525
Sol
Level 26
God Stats
37W - 38L
1,505 SR
Queue Stats
41W - 55L
1,262 Elo+
Solo
Sobek
Sobek
Hunter_Xzoro
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
988 Elo+
Solo
Set
Set
kingshadows2
Set
Level 27
God Stats
12W - 13L
1,569 SR
Queue Stats
66W - 63L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
1 / 8 / 7
11,062
425
11,176
15,909
6,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
18
2 / 4 / 6
12,120
466
7,352
11,963
4,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
DuckyHorns
Gilgamesh
20
15 / 1 / 6
16,674
641
23,381
18,141
16,854
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
10 / 1 / 9
14,812
570
16,329
16,589
7,146
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 1 / 12
12,881
495
13,323
22,515
23,918
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Changsol
Izanami
17
6 / 6 / 1
11,603
446
14,480
17,773
6,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 5 / 5
12,268
472
5,128
18,038
11,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 10 / 1
11,028
424
11,556
22,024
8,106
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
2 / 5 / 6
9,919
382
5,433
20,938
22,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 8 / 0
10,797
415
7,729
17,005
6,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
33
Kills
13
15
Deaths
34
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
Changsol
Izanami
6
6
1
1.08
W
Skadi
1
8
7
0.56
L
0
5
5
0.5
W
Poseidon
2
4
6
1.25
W
Gilgamesh
DuckyHorns
Gilgamesh
15
1
6
18
L
3
10
1
0.35
L
2
5
6
1
W
10
1
9
14.5
L
2
8
0
0.25
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,561
Damage
44,326
85,117
Taken
95,778
58,748
Mitigated
55,348
21,096
Healing
12,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Changsol
Izanami
14,480
10,432
0
3,776
17,773
6,892
1,666
5,535
12,180
0
88,952
W
Skadi
11,176
6,649
0
3,217
15,909
6,499
3,339
3,416
11,957
0
48,593
L
5,128
945
0
0
18,038
11,802
0
1,874
16,124
51,514
0
W
Poseidon
7,352
872
0
2,789
11,963
4,331
1,094
3,844
8,119
63,452
0
W
Gilgamesh
DuckyHorns
Gilgamesh
23,381
7,062
0
3,211
18,141
16,854
4,935
5,146
11,171
0
122,253
L
11,556
2,588
255
4,207
22,024
8,106
1,031
4,494
17,304
61,413
0
L
5,433
179
790
2,697
20,938
22,447
0
7,363
13,253
21,600
0
W
16,329
5,050
0
3,011
16,589
7,146
4,401
6,682
9,907
0
106,690
L
7,729
3,587
0
884
17,005
6,101
0
763
16,242
0
77,052
W
13,323
131
1,995
6,873
22,515
23,918
987
5,086
17,429
52,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,549
Gold Earned
55,615
590
Minions Killed
480
0
Camps Cleared
0
2,546,645
Distance Traveled
2,080,634
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,603
446
152
6
0
424,127
0
W
Skadi
11,062
425
59
2
0
448,668
0
L
Ymir
12,268
472
88
3
0
409,782
3
W
Poseidon
12,120
466
108
4
0
477,991
0
W
Gilgamesh
16,674
641
201
8
0
545,252
3
L
Sol
11,028
424
104
4
0
411,597
0
L
Sobek
9,919
382
20
1
0
460,674
2
W
Loki
14,812
570
139
5
0
550,511
0
L
Set
10,797
415
116
4
0
374,454
0
W
Cthulhu
12,881
495
83
3
0
524,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role