Player Matchup

Bacchus
Bacchus
Capt_Rath
Bacchus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,378 Elo+
Party 1
Erlang Shen
Erlang Shen
Cropsmoker420
Erlang Shen
Level 158
God Stats
6W - 8L
1,602 SR
Queue Stats
805W - 886L
1,415 Elo+
Solo
Kukulkan
Kukulkan
Davmaru
Kukulkan
Level 145
God Stats
4W - 8L
1,500 SR
Queue Stats
491W - 515L
1,419 Elo+
Solo
Ymir
Ymir
Konnorr89
Ymir
Level 119
God Stats
3W - 5L
1,531 SR
Queue Stats
256W - 247L
1,432 Elo+
Solo
Merlin
Merlin
Shaythis
Merlin
Level 122
God Stats
2W - 2L
1,712 SR
Queue Stats
134W - 153L
1,358 Elo+
Party 1
Team Averages
Level 130
1,569 SR
1,400 Elo+

VS

Team Averages
Level 85
1,538 SR
1,506 Elo+
Ganesha
Ganesha
 
Ganesha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Goatalexander18
Chronos
Level 46
God Stats
5W - 0L
1,919 SR
Queue Stats
90W - 63L
1,487 Elo+
Solo
Ah Puch
Ah Puch
TealCrayfish769
Ah Puch
Level 63
God Stats
1W - 0L
1,565 SR
Queue Stats
2W - 0L
1,707 Elo+
Solo
Fafnir
Fafnir
Tinned-Fox5
Fafnir
Level 87
God Stats
3W - 4L
1,206 SR
Queue Stats
419W - 473L
1,412 Elo+
Solo
Jing Wei
Jing Wei
lilaven
Jing Wei
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 91L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Capt_Rath
Bacchus
17
2 / 6 / 16
10,709
669
6,607
19,942
33,175
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Cropsmoker420
Erlang Shen
17
6 / 11 / 13
11,718
732
15,796
21,378
17,684
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Davmaru
Kukulkan
20
8 / 6 / 18
13,045
815
25,478
17,284
8,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
20
7 / 7 / 15
12,389
774
13,058
21,597
31,190
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
Shaythis
Merlin
19
8 / 8 / 8
12,458
779
12,403
17,119
10,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
20
0 / 9 / 26
11,592
725
12,393
23,459
23,881
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
10 / 6 / 15
13,451
841
20,208
19,466
8,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
10 / 3 / 14
12,838
802
22,440
12,834
5,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
18
1 / 7 / 15
11,214
701
7,452
15,500
14,800
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
lilaven
Jing Wei
20
17 / 7 / 12
14,616
914
23,380
18,724
8,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
120
31
Kills
38
38
Deaths
32
70
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
9
26
1.44
L
Bacchus
Capt_Rath
Bacchus
2
6
16
1.67
L
Erlang Shen
Cropsmoker420
Erlang Shen
6
11
13
1.14
L
Kukulkan
Davmaru
Kukulkan
8
6
18
2.83
W
10
6
15
2.92
L
Ymir
7
7
15
2.07
L
Merlin
Shaythis
Merlin
8
8
8
1.5
W
10
3
14
5.67
W
Fafnir
1
7
15
1.21
W
Jing Wei
lilaven
Jing Wei
17
7
12
3.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,342
Damage
85,873
97,320
Taken
89,983
100,641
Mitigated
60,844
23,905
Healing
27,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
12,393
1,025
1,800
1,985
23,459
23,881
38
14,643
8,816
28,452
0
L
Bacchus
Capt_Rath
Bacchus
6,607
1,007
1,908
2,683
19,942
33,175
302
10,816
9,126
12,081
0
L
Erlang Shen
Cropsmoker420
Erlang Shen
15,796
8,056
2,875
3,938
21,378
17,684
1,730
14,360
7,018
436
20,986
L
Kukulkan
Davmaru
Kukulkan
25,478
2,616
2,205
5,020
17,284
8,476
503
12,681
4,603
50,351
0
W
20,208
8,859
1,080
4,148
19,466
8,051
3,987
11,757
7,709
34,167
0
L
Ymir
13,058
1,914
327
1,836
21,597
31,190
66
13,551
8,046
21,084
0
L
Merlin
Shaythis
Merlin
12,403
1,970
900
2,213
17,119
10,116
1,001
11,085
6,034
31,516
297
W
22,440
986
507
4,686
12,834
5,421
1,079
6,769
6,065
44,847
0
W
Fafnir
7,452
2,490
1,361
3,089
15,500
14,800
333
11,875
3,625
10,129
0
W
Jing Wei
lilaven
Jing Wei
23,380
14,798
2,955
5,488
18,724
8,691
1,706
12,782
5,942
0
48,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,319
Gold Earned
63,711
150
Minions Killed
161
0
Camps Cleared
0
1,199,547
Distance Traveled
1,294,365
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,592
725
1
0
0
247,012
0
L
Bacchus
10,709
669
5
0
0
261,480
0
L
Erlang Shen
11,718
732
12
1
0
228,351
0
L
Kukulkan
13,045
815
69
4
0
240,258
0
W
Chronos
13,451
841
39
2
0
255,868
4
L
Ymir
12,389
774
15
1
0
250,970
0
L
Merlin
12,458
779
49
3
0
218,488
0
W
Ah Puch
12,838
802
53
3
0
291,937
0
W
Fafnir
11,214
701
10
1
0
240,442
1
W
Jing Wei
14,616
914
58
4
0
259,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role