Player Matchup

Gilgamesh
Gilgamesh
BigEric00
Gilgamesh
Level 37
God Stats
12W - 5L
1,545 SR
Queue Stats
197W - 190L
1,409 Elo+
Solo
Pele
Pele
BreackDanceZombi
Pele
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
DRIX02
Zeus
Level 95
God Stats
12W - 8L
1,620 SR
Queue Stats
156W - 147L
1,539 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Monté
Morgan Le Fay
Level 66
God Stats
11W - 5L
1,831 SR
Queue Stats
70W - 94L
1,501 Elo+
Party 3
Artemis
Artemis
ps5Xsenpapi
Artemis
Level 107
God Stats
5W - 3L
1,540 SR
Queue Stats
98W - 99L
1,500 Elo+
Party 3
Team Averages
Level 74
1,607 SR
1,490 Elo+

VS

Team Averages
Level 112
1,519 SR
1,468 Elo+
Ra
Ra
AntonioSantano
Ra
Level 123
God Stats
13W - 9L
1,593 SR
Queue Stats
187W - 202L
1,521 Elo+
Party 1
Thor
Thor
Erickelrojo11
Thor
Level 125
God Stats
9W - 5L
1,686 SR
Queue Stats
213W - 223L
1,483 Elo+
Party 1
Bacchus
Bacchus
FelipeDavila10
Bacchus
Level 61
God Stats
19W - 18L
1,380 SR
Queue Stats
185W - 234L
1,387 Elo+
Party 1
Danzaburou
Danzaburou
ahugo17
Danzaburou
Level 97
God Stats
6W - 14L
1,436 SR
Queue Stats
115W - 159L
1,471 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
gutpatpat
Morgan Le Fay
Level 155
God Stats
23W - 12L
1,500 SR
Queue Stats
803W - 551L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigEric00
Gilgamesh
17
11 / 2 / 11
12,355
1,236
11,628
9,104
6,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 1 / 12
10,682
1,068
6,815
7,176
3,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
DRIX02
Zeus
18
11 / 2 / 12
12,054
1,205
23,919
12,037
4,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Monté
Morgan Le Fay
16
2 / 2 / 12
9,896
990
7,291
6,215
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
ps5Xsenpapi
Artemis
16
2 / 2 / 15
10,017
1,002
7,425
6,989
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

236

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 4
10,776
1,078
9,091
12,840
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 8 / 4
9,260
926
7,882
16,359
5,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 6 / 3
9,213
921
6,152
13,788
14,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
ahugo17
Danzaburou
15
3 / 6 / 3
10,019
1,002
5,755
10,792
4,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
gutpatpat
Morgan Le Fay
16
1 / 3 / 6
9,859
986
9,575
7,649
2,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
29
30
Kills
9
9
Deaths
30
62
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
W
Gilgamesh
BigEric00
Gilgamesh
11
2
11
8.25
W
4
1
12
10
W
Zeus
DRIX02
Zeus
11
2
12
8.5
L
2
8
4
0.5
L
0
6
3
0.25
W
Morgan Le Fay
Monté
Morgan Le Fay
2
2
12
4
L
Danzaburou
ahugo17
Danzaburou
3
6
3
0.75
L
Morgan Le Fay
gutpatpat
Morgan Le Fay
1
3
6
1.33
W
Artemis
ps5Xsenpapi
Artemis
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,078
Damage
38,455
41,521
Taken
61,428
20,491
Mitigated
30,957
6,411
Healing
5,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,091
218
726
2,060
12,840
4,307
0
8,169
4,229
49,402
0
W
Gilgamesh
BigEric00
Gilgamesh
11,628
5,136
318
530
9,104
6,921
0
4,477
4,627
0
20,544
W
6,815
1,732
0
446
7,176
3,461
0
5,026
2,150
0
25,708
W
Zeus
DRIX02
Zeus
23,919
4,308
0
2,930
12,037
4,696
0
8,173
3,864
43,450
0
L
7,882
1,374
0
375
16,359
5,464
0
8,145
7,550
0
15,190
L
6,152
788
0
619
13,788
14,087
0
6,696
6,632
13,474
0
W
Morgan Le Fay
Monté
Morgan Le Fay
7,291
365
0
517
6,215
2,571
0
3,086
3,129
25,529
0
L
Danzaburou
ahugo17
Danzaburou
5,755
1,907
0
736
10,792
4,158
0
3,706
6,758
0
17,448
L
Morgan Le Fay
gutpatpat
Morgan Le Fay
9,575
608
0
536
7,649
2,941
0
2,784
4,638
38,908
0
W
Artemis
ps5Xsenpapi
Artemis
7,425
2,574
529
1,141
6,989
2,842
0
4,056
2,933
0
21,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,004
Gold Earned
49,127
201
Minions Killed
211
7
Camps Cleared
9
910,769
Distance Traveled
887,537
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,776
1,078
102
10
1
183,830
0
W
Gilgamesh
12,355
1,236
15
2
2
158,099
2
W
Pele
10,682
1,068
43
4
1
199,282
1
W
Zeus
12,054
1,205
61
6
0
195,829
2
L
Thor
9,260
926
14
1
1
179,288
1
L
Bacchus
9,213
921
20
2
2
170,057
1
W
Morgan Le Fay
9,896
990
45
5
3
183,041
0
L
Danzaburou
10,019
1,002
16
2
4
175,097
1
L
Morgan Le Fay
9,859
986
59
6
1
179,265
2
W
Artemis
10,017
1,002
37
4
1
174,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role