Player Matchup

Ganesha
Ganesha
EZEROUCHIHA
Ganesha
Level 69
God Stats
18W - 17L
1,319 SR
Queue Stats
574W - 845L
1,310 Elo+
Party 2
Ah Puch
Ah Puch
Sloppy69McFloppy
Ah Puch
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 68L
1,489 Elo+
Party 1
Jing Wei
Jing Wei
camZ0
Jing Wei
Level 50
God Stats
3W - 7L
1,371 SR
Queue Stats
355W - 352L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mrpepi84
Morgan Le Fay
Level 47
God Stats
17W - 25L
1,500 SR
Queue Stats
560W - 833L
1,291 Elo+
Party 2
Horus
Horus
suka_on_my-wang
Horus
Level 55
God Stats
16W - 15L
1,538 SR
Queue Stats
116W - 126L
1,494 Elo+
Party 1
Team Averages
Level 56
1,446 SR
1,416 Elo+

VS

Team Averages
Level 68
1,525 SR
1,636 Elo+
Cabrakan
Cabrakan
BallsIn480
Cabrakan
Level 7
God Stats
6W - 2L
1,933 SR
Queue Stats
21W - 6L
1,800 Elo+
Party 3
Jormungandr
Jormungandr
Crazddog
Jormungandr
Level 65
God Stats
14W - 15L
1,312 SR
Queue Stats
183W - 182L
1,413 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NoodleMastr
Morgan Le Fay
Level 122
God Stats
3W - 2L
1,524 SR
Queue Stats
74W - 59L
1,605 Elo+
Party 3
Serqet
Serqet
SCo Spartan01
Serqet
Level 128
God Stats
1W - 3L
1,354 SR
Queue Stats
128W - 93L
1,651 Elo+
Party 3
Fenrir
Fenrir
SSGSwag
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 35L
1,710 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
EZEROUCHIHA
Ganesha
18
0 / 11 / 13
11,056
921
10,317
23,695
26,714
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 6 / 5
12,251
1,021
20,304
16,794
5,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
camZ0
Jing Wei
17
6 / 14 / 7
12,906
1,076
15,988
26,413
8,385
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
mrpepi84
Morgan Le Fay
18
1 / 15 / 9
10,965
914
7,283
25,474
9,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 3 / 9
12,445
1,037
8,621
20,447
17,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BallsIn480
Cabrakan
19
8 / 5 / 25
12,827
1,069
24,051
18,794
11,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Crazddog
Jormungandr
20
8 / 2 / 29
13,307
1,109
16,468
11,536
9,749
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
NoodleMastr
Morgan Le Fay
20
10 / 1 / 31
13,702
1,142
30,650
11,100
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
18 / 3 / 16
15,023
1,252
23,115
14,209
5,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
SSGSwag
Fenrir
18
5 / 5 / 18
11,697
975
12,659
14,696
5,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
168
16
Kills
49
49
Deaths
16
43
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BallsIn480
Cabrakan
8
5
25
4.1
W
Jormungandr
Crazddog
Jormungandr
8
2
29
11.25
L
Ganesha
EZEROUCHIHA
Ganesha
0
11
13
0.59
W
Morgan Le Fay
NoodleMastr
Morgan Le Fay
10
1
31
25.5
W
18
3
16
8.67
W
Fenrir
SSGSwag
Fenrir
5
5
18
2.8
L
5
6
5
1.25
L
Jing Wei
camZ0
Jing Wei
6
14
7
0.68
L
Morgan Le Fay
mrpepi84
Morgan Le Fay
1
15
9
0.37
L
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,513
Damage
106,943
112,823
Taken
70,335
67,109
Mitigated
37,977
8,933
Healing
5,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BallsIn480
Cabrakan
24,051
3,289
0
1,571
18,794
11,932
0
9,941
8,853
32,535
0
W
Jormungandr
Crazddog
Jormungandr
16,468
1,397
0
0
11,536
9,749
0
6,773
4,763
47,748
0
L
Ganesha
EZEROUCHIHA
Ganesha
10,317
634
831
537
23,695
26,714
0
16,668
6,827
25,159
0
W
Morgan Le Fay
NoodleMastr
Morgan Le Fay
30,650
2,224
0
2,691
11,100
4,629
0
7,055
4,045
61,396
0
W
23,115
4,287
0
250
14,209
5,861
0
6,361
7,848
0
26,056
W
Fenrir
SSGSwag
Fenrir
12,659
3,885
0
856
14,696
5,806
0
7,774
6,437
0
15,060
L
20,304
387
0
989
16,794
5,262
0
8,256
8,099
53,489
0
L
Jing Wei
camZ0
Jing Wei
15,988
12,892
0
0
26,413
8,385
0
17,005
8,356
0
36,961
L
Morgan Le Fay
mrpepi84
Morgan Le Fay
7,283
1,432
258
841
25,474
9,017
0
17,160
6,832
17,662
0
L
8,621
4,269
1,531
3,946
20,447
17,731
0
11,100
7,595
0
24,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,623
Gold Earned
66,556
198
Minions Killed
209
6
Camps Cleared
5
969,504
Distance Traveled
1,102,060
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,827
1,069
18
2
2
220,634
1
W
Jormungandr
13,307
1,109
87
7
0
211,209
1
L
Ganesha
11,056
921
1
0
0
175,389
1
W
Morgan Le Fay
13,702
1,142
83
7
1
239,096
0
W
Serqet
15,023
1,252
14
1
1
247,636
0
W
Fenrir
11,697
975
7
1
1
183,485
0
L
Ah Puch
12,251
1,021
90
8
0
219,953
0
L
Jing Wei
12,906
1,076
39
3
4
217,129
0
L
Morgan Le Fay
10,965
914
29
2
1
170,554
0
L
Horus
12,445
1,037
39
3
1
186,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role