Player Matchup

Thanatos
Thanatos
AutonomousUbiety
Thanatos
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 158L
1,555 Elo+
Solo
Arachne
Arachne
Chitoonn
Arachne
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 173L
1,616 Elo+
Solo
Scylla
Scylla
ChungyDungy
Scylla
Level 17
God Stats
10W - 10L
1,562 SR
Queue Stats
60W - 38L
1,663 Elo+
Party 2
Guan Yu
Guan Yu
KDAkyle
Guan Yu
Level 8
God Stats
4W - 4L
1,538 SR
Queue Stats
9W - 10L
1,487 Elo+
Party 2
Ymir
Ymir
Kràtos
Ymir
Level 29
God Stats
55W - 54L
1,549 SR
Queue Stats
237W - 237L
1,491 Elo+
Solo
Team Averages
Level 13
1,530 SR
1,563 Elo+

VS

Team Averages
Level 16
1,574 SR
1,557 Elo+
He Bo
He Bo
CadMast3r
He Bo
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,514 Elo+
Party 1
Bellona
Bellona
ERPICH1W1
Bellona
Level 6
God Stats
2W - 0L
1,771 SR
Queue Stats
6W - 3L
1,661 Elo+
Solo
Bacchus
Bacchus
UncleMamoo
Bacchus
Level 13
God Stats
1W - 0L
1,315 SR
Queue Stats
10W - 5L
1,592 Elo+
Solo
Apollo
Apollo
r3nn0t
Apollo
Level 15
God Stats
2W - 0L
1,785 SR
Queue Stats
17W - 21L
1,510 Elo+
Party 1
Arachne
Arachne
zingzhong
Arachne
Level 12
God Stats
8W - 1L
1,500 SR
Queue Stats
155W - 98L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 2
6,589
471
4,895
9,570
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
Chitoonn
Arachne
6
1 / 9 / 2
5,117
366
2,053
7,273
1,468
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
12
2 / 2 / 2
7,328
523
2,747
5,344
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
KDAkyle
Guan Yu
10
7 / 4 / 1
6,921
494
5,633
9,101
7,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
Kràtos
Ymir
11
3 / 3 / 3
6,517
466
5,008
7,260
4,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CadMast3r
He Bo
12
1 / 3 / 1
7,049
504
1,304
7,414
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ERPICH1W1
Bellona
11
1 / 8 / 3
7,129
509
3,698
8,381
4,151
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
UncleMamoo
Bacchus
10
0 / 4 / 3
6,579
470
3,538
8,987
6,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
r3nn0t
Apollo
10
0 / 2 / 4
6,408
458
1,429
6,595
1,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
zingzhong
Arachne
15
17 / 0 / 0
9,504
679
13,876
11,847
5,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
16
Kills
19
22
Deaths
17
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
He Bo
CadMast3r
He Bo
1
3
1
0.5
L
Arachne
Chitoonn
Arachne
1
9
2
0.22
L
Scylla
2
2
2
1.5
W
Bellona
ERPICH1W1
Bellona
1
8
3
0.31
L
Guan Yu
KDAkyle
Guan Yu
7
4
1
1.88
L
Ymir
Kràtos
Ymir
3
3
3
1.5
W
Bacchus
UncleMamoo
Bacchus
0
4
3
0.38
W
Apollo
r3nn0t
Apollo
0
2
4
1
W
Arachne
zingzhong
Arachne
17
0
0
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,336
Damage
23,845
38,548
Taken
43,224
17,351
Mitigated
19,819
11,686
Healing
10,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,895
1,476
0
6,542
9,570
2,769
365
1,358
8,212
0
25,854
W
He Bo
CadMast3r
He Bo
1,304
492
0
1,817
7,414
2,128
0
1,805
5,609
41,048
0
L
Arachne
Chitoonn
Arachne
2,053
1,648
0
416
7,273
1,468
325
581
6,640
0
8,226
L
Scylla
2,747
364
0
1,522
5,344
1,327
0
857
4,435
45,051
0
W
Bellona
ERPICH1W1
Bellona
3,698
2,619
0
81
8,381
4,151
448
88
8,293
0
24,199
L
Guan Yu
KDAkyle
Guan Yu
5,633
1,655
0
2,229
9,101
7,054
586
325
8,776
0
26,833
L
Ymir
Kràtos
Ymir
5,008
1,207
0
977
7,260
4,733
104
1,617
5,643
21,573
0
W
Bacchus
UncleMamoo
Bacchus
3,538
405
0
2,394
8,987
6,167
748
2,788
6,199
21,265
0
W
Apollo
r3nn0t
Apollo
1,429
1,000
0
1,610
6,595
1,657
1,175
130
6,465
0
31,051
W
Arachne
zingzhong
Arachne
13,876
10,617
0
4,455
11,847
5,716
0
2,944
8,903
0
62,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,472
Gold Earned
36,669
261
Minions Killed
299
0
Camps Cleared
0
1,050,027
Distance Traveled
1,203,268
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,589
471
62
4
0
206,986
2
W
He Bo
7,049
504
89
6
0
229,206
3
L
Arachne
5,117
366
13
1
0
180,979
1
L
Scylla
7,328
523
96
7
0
202,158
4
W
Bellona
7,129
509
47
3
0
185,216
0
L
Guan Yu
6,921
494
45
3
0
252,591
1
L
Ymir
6,517
466
45
3
0
207,313
1
W
Bacchus
6,579
470
24
2
0
246,504
1
W
Apollo
6,408
458
51
4
0
234,313
0
W
Arachne
9,504
679
88
6
0
308,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role