Player Matchup

Ne Zha
Ne Zha
BETOxyz9
Ne Zha
Level 28
God Stats
11W - 9L
1,664 SR
Queue Stats
123W - 142L
1,405 Elo+
Party 2
Chaac
Chaac
Chito-elGorila
Chaac
Level 28
God Stats
31W - 47L
1,490 SR
Queue Stats
73W - 88L
1,472 Elo+
Party 2
Persephone
Persephone
SacroTCB
Persephone
Level 16
God Stats
9W - 6L
1,724 SR
Queue Stats
42W - 33L
1,598 Elo+
Solo
Ullr
Ullr
The_Bros_002
Ullr
Level 31
God Stats
1W - 4L
1,355 SR
Queue Stats
100W - 111L
1,533 Elo+
Party 2
Yemoja
Yemoja
omayow
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 23
1,546 SR
1,502 Elo+

VS

Team Averages
Level 6
1,500 SR
1,560 Elo+
Anhur
Anhur
D4RK Smirnof
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,576 Elo+
Party 1
The Morrigan
The Morrigan
D4RK T0NAYAN
The Morrigan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,631 Elo+
Party 1
Anubis
Anubis
D4RK T3QUIL4
Anubis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 6L
1,576 Elo+
Party 1
Bakasura
Bakasura
TakeIMX
Bakasura
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,576 Elo+
Party 1
Yemoja
Yemoja
nobeadsbroo
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 57L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BETOxyz9
Ne Zha
11
2 / 6 / 2
7,141
446
4,976
10,733
3,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 4 / 2
7,730
483
4,680
10,873
8,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Persephone
SacroTCB
Persephone
14
2 / 3 / 2
8,777
549
10,706
8,178
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 3 / 0
7,324
458
6,267
10,159
2,755
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
omayow
Yemoja
9
0 / 5 / 3
6,283
393
2,936
8,591
4,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 6
9,760
610
6,130
8,296
2,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
D4RK T0NAYAN
The Morrigan
13
1 / 3 / 3
8,228
514
4,983
7,979
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
14
4 / 4 / 2
8,858
554
7,457
10,841
5,699
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
TakeIMX
Bakasura
19
10 / 1 / 0
10,824
677
9,964
11,070
5,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
13
4 / 1 / 7
8,776
549
5,857
10,561
7,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
9
Kills
21
21
Deaths
9
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BETOxyz9
Ne Zha
2
6
2
0.5
L
3
4
2
1
W
2
0
6
5
W
The Morrigan
D4RK T0NAYAN
The Morrigan
1
3
3
0.83
W
Anubis
4
4
2
1.25
L
Persephone
SacroTCB
Persephone
2
3
2
1
W
Bakasura
TakeIMX
Bakasura
10
1
0
10
L
2
3
0
0.67
W
Yemoja
4
1
7
7.5
L
Yemoja
omayow
Yemoja
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,565
Damage
34,391
48,534
Taken
48,747
22,450
Mitigated
24,689
6,748
Healing
19,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BETOxyz9
Ne Zha
4,976
1,416
0
809
10,733
3,986
0
2,666
7,029
0
34,226
L
4,680
345
0
2,044
10,873
8,816
576
4,990
5,533
0
32,192
W
6,130
4,374
0
4,539
8,296
2,685
120
575
7,697
0
76,350
W
The Morrigan
D4RK T0NAYAN
The Morrigan
4,983
234
0
500
7,979
2,858
498
5,494
2,043
45,675
557
W
Anubis
7,457
874
0
5,426
10,841
5,699
0
1,483
8,886
46,651
0
L
Persephone
SacroTCB
Persephone
10,706
851
0
1,275
8,178
2,692
298
4,789
3,106
59,086
0
W
Bakasura
TakeIMX
Bakasura
9,964
7,024
0
2,551
11,070
5,550
78
42
10,998
0
98,039
L
6,267
2,700
0
1,446
10,159
2,755
0
2,197
7,822
0
43,257
W
Yemoja
5,857
1,302
2,310
4,242
10,561
7,897
981
5,480
4,863
18,748
0
L
Yemoja
omayow
Yemoja
2,936
119
428
746
8,591
4,201
180
3,653
4,938
6,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,255
Gold Earned
46,446
331
Minions Killed
549
0
Camps Cleared
0
1,392,999
Distance Traveled
1,423,223
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,141
446
71
4
0
258,474
2
L
Chaac
7,730
483
57
4
0
271,569
0
W
Anhur
9,760
610
146
9
0
260,438
3
W
The Morrigan
8,228
514
93
6
0
275,139
4
W
Anubis
8,858
554
89
6
0
228,423
1
L
Persephone
8,777
549
120
8
0
267,196
3
W
Bakasura
10,824
677
185
12
0
387,738
1
L
Ullr
7,324
458
70
4
0
286,054
5
W
Yemoja
8,776
549
36
2
0
271,485
0
L
Yemoja
6,283
393
13
1
0
309,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role