Player Matchup

Sun Wukong
Sun Wukong
J-tothe-J
Sun Wukong
Level 124
God Stats
2W - 2L
1,315 SR
Queue Stats
375W - 332L
1,508 Elo+
Solo
Cerberus
Cerberus
PillsDoughboi
Cerberus
Level 126
God Stats
2W - 0L
1,809 SR
Queue Stats
250W - 216L
1,492 Elo+
Solo
Heimdallr
Heimdallr
XxMr_Fenix_ARxX
Heimdallr
Level 114
God Stats
3W - 0L
1,701 SR
Queue Stats
150W - 122L
1,542 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
joiwi
Morgan Le Fay
Level 155
God Stats
40W - 44L
1,315 SR
Queue Stats
1,264W - 1,210L
1,495 Elo+
Party 2
Chang'e
Chang'e
voiwi
Chang'e
Level 116
God Stats
99W - 91L
1,544 SR
Queue Stats
1,214W - 1,117L
1,541 Elo+
Party 2
Team Averages
Level 127
1,537 SR
1,515 Elo+

VS

Team Averages
Level 111
1,579 SR
1,566 Elo+
Fenrir
Fenrir
BannerElk977833
Fenrir
Level 80
God Stats
6W - 11L
1,745 SR
Queue Stats
490W - 469L
1,551 Elo+
Party 1
Horus
Horus
Jester1315
Horus
Level 91
God Stats
0W - 1L
1,492 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Raymondabro
Merlin
Level 97
God Stats
8W - 7L
1,515 SR
Queue Stats
533W - 512L
1,536 Elo+
Party 1
Osiris
Osiris
Xevril
Osiris
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,764 Elo+
Solo
Xbalanque
Xbalanque
iBlaaze--bro
Xbalanque
Level 125
God Stats
8W - 5L
1,643 SR
Queue Stats
338W - 352L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
J-tothe-J
Sun Wukong
13
3 / 2 / 5
7,899
527
6,170
9,380
4,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
PillsDoughboi
Cerberus
12
0 / 0 / 6
7,507
500
6,233
8,559
6,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
XxMr_Fenix_ARxX
Heimdallr
14
5 / 3 / 1
8,145
543
5,192
9,055
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
joiwi
Morgan Le Fay
16
3 / 0 / 6
9,359
624
8,500
7,703
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
voiwi
Chang'e
15
6 / 0 / 2
9,037
602
7,258
5,341
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,612
441
3,050
11,141
3,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Horus
9
1 / 4 / 1
6,119
408
3,495
12,214
6,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
12
0 / 2 / 2
6,769
451
4,592
8,340
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Xevril
Osiris
11
2 / 1 / 0
6,360
424
5,465
9,357
6,753
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
iBlaaze--bro
Xbalanque
12
1 / 4 / 2
6,747
450
7,511
9,637
2,604
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
17
Kills
5
5
Deaths
17
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Sun Wukong
J-tothe-J
Sun Wukong
3
2
5
2.75
L
Horus
1
4
1
0.38
W
Cerberus
PillsDoughboi
Cerberus
0
0
6
3
L
Merlin
0
2
2
0.5
L
Osiris
Xevril
Osiris
2
1
0
2
W
Heimdallr
XxMr_Fenix_ARxX
Heimdallr
5
3
1
1.83
L
Xbalanque
iBlaaze--bro
Xbalanque
1
4
2
0.5
W
Morgan Le Fay
joiwi
Morgan Le Fay
3
0
6
6
W
Chang'e
voiwi
Chang'e
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,353
Damage
24,113
40,038
Taken
50,689
19,124
Mitigated
21,935
17,107
Healing
9,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,050
770
0
2,046
11,141
3,942
0
4,392
6,370
0
39,957
W
Sun Wukong
J-tothe-J
Sun Wukong
6,170
1,465
0
4,255
9,380
4,081
0
1,443
7,831
0
44,976
L
Horus
3,495
1,560
260
3,676
12,214
6,118
0
4,214
7,966
0
14,835
W
Cerberus
PillsDoughboi
Cerberus
6,233
526
0
3,984
8,559
6,823
250
0
8,559
29,951
0
L
Merlin
4,592
292
0
1,844
8,340
2,518
0
4,273
3,959
40,699
0
L
Osiris
Xevril
Osiris
5,465
932
0
710
9,357
6,753
0
4,187
4,712
0
31,192
W
Heimdallr
XxMr_Fenix_ARxX
Heimdallr
5,192
2,071
0
2,430
9,055
3,065
3,016
0
9,055
0
50,283
L
Xbalanque
iBlaaze--bro
Xbalanque
7,511
2,097
0
1,178
9,637
2,604
0
3,868
5,691
0
48,757
W
Morgan Le Fay
joiwi
Morgan Le Fay
8,500
685
0
1,054
7,703
3,515
230
2,296
5,165
72,728
0
W
Chang'e
voiwi
Chang'e
7,258
333
1,083
4,301
5,341
1,640
233
421
4,836
39,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,947
Gold Earned
32,607
502
Minions Killed
336
0
Camps Cleared
0
1,412,987
Distance Traveled
1,377,517
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,612
441
76
5
0
251,162
2
W
Sun Wukong
7,899
527
88
6
0
310,632
10
L
Horus
6,119
408
28
2
0
321,881
2
W
Cerberus
7,507
500
74
5
0
281,109
2
L
Merlin
6,769
451
97
6
0
262,621
3
L
Osiris
6,360
424
51
3
0
302,185
4
W
Heimdallr
8,145
543
104
7
0
249,885
2
L
Xbalanque
6,747
450
84
6
0
239,668
0
W
Morgan Le Fay
9,359
624
144
10
0
290,846
2
W
Chang'e
9,037
602
92
6
0
280,515
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role