Player Matchup

Nox
Nox
Aluglyen
Nox
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 54L
1,500 Elo+
Party 2
Anhur
Anhur
Zerume
Anhur
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 22L
1,355 Elo+
Party 2
Sobek
Sobek
Zirania
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,500 Elo+
Party 2
Team Averages
Level 25
1,500 SR
1,452 Elo+

VS

Team Averages
Level 131
1,548 SR
1,457 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DraughtAlarm886
Cthulhu
Level 119
God Stats
6W - 2L
1,635 SR
Queue Stats
15W - 16L
1,463 Elo+
Party 1
Medusa
Medusa
Dreadpirate77
Medusa
Level 149
God Stats
5W - 3L
1,508 SR
Queue Stats
161W - 205L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 7
8,921
811
2,712
7,283
6,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Zerume
Anhur
12
5 / 6 / 2
8,769
797
7,076
11,818
4,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
Zirania
Sobek
10
1 / 7 / 5
7,268
661
2,308
15,405
10,881
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
8 / 2 / 5
9,226
839
13,235
6,805
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 5 / 10
8,869
806
7,857
11,895
6,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 2 / 9
8,174
743
6,563
8,604
2,870
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
8
Kills
14
14
Deaths
9
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
8
2
5
5.25
L
2
1
7
5.5
W
3
5
10
1.6
W
3
2
9
3.75
L
Anhur
Zerume
Anhur
5
6
2
1
L
Sobek
Zirania
Sobek
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,096
Damage
27,655
34,506
Taken
27,304
21,835
Mitigated
11,707
1,954
Healing
6,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
13,235
1,315
0
1,450
6,805
2,107
1,108
1,349
5,456
42,480
0
L
2,712
0
0
290
7,283
6,495
0
3,228
3,857
16,471
0
W
7,857
376
575
803
11,895
6,730
132
1,409
10,313
22,630
0
W
6,563
3,164
844
2,638
8,604
2,870
844
2,089
6,515
0
23,581
L
Anhur
Zerume
Anhur
7,076
3,884
0
1,007
11,818
4,459
0
7,539
4,067
0
22,815
L
Sobek
Zirania
Sobek
2,308
103
0
657
15,405
10,881
0
9,549
5,490
6,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,958
Gold Earned
26,269
62
Minions Killed
127
0
Camps Cleared
0
523,644
Distance Traveled
633,929
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,226
839
70
6
0
191,073
1
L
Nox
8,921
811
29
3
0
202,649
0
W
Cthulhu
8,869
806
30
3
0
219,657
0
W
Medusa
8,174
743
27
2
0
223,199
0
L
Anhur
8,769
797
25
2
0
159,752
0
L
Sobek
7,268
661
8
1
0
161,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role