Player Matchup

Zeus
Zeus
Boomp611
Zeus
Level 23
God Stats
38W - 29L
1,754 SR
Queue Stats
144W - 92L
1,747 Elo+
Solo
Mercury
Mercury
Kin9snake437
Mercury
Level 46
God Stats
12W - 9L
1,648 SR
Queue Stats
194W - 194L
1,568 Elo+
Party 2
Khepri
Khepri
Maxlight090
Khepri
Level 17
God Stats
1W - 1L
1,778 SR
Queue Stats
3W - 2L
1,880 Elo+
Solo
Bellona
Bellona
ShadyMcnuget
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,802 Elo+
Party 2
Xbalanque
Xbalanque
zackamolee
Xbalanque
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,581 Elo+
Solo
Team Averages
Level 20
1,636 SR
1,716 Elo+

VS

Team Averages
Level 22
1,710 SR
1,631 Elo+
Gilgamesh
Gilgamesh
Codyodyody
Gilgamesh
Level 29
God Stats
10W - 2L
1,872 SR
Queue Stats
155W - 83L
1,717 Elo+
Party 1
Cerberus
Cerberus
MonkeyPaste
Cerberus
Level 4
God Stats
8W - 10L
1,342 SR
Queue Stats
9W - 12L
1,483 Elo+
Solo
Jing Wei
Jing Wei
NineTailBùttPIug
Jing Wei
Level 29
God Stats
10W - 4L
2,019 SR
Queue Stats
592W - 243L
1,741 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Taaru04
Morgan Le Fay
Level 23
God Stats
13W - 13L
1,690 SR
Queue Stats
176W - 189L
1,465 Elo+
Solo
Loki
Loki
WalmartPBM
Loki
Level 26
God Stats
11W - 7L
1,630 SR
Queue Stats
265W - 104L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
12 / 5 / 5
13,891
604
21,016
17,739
7,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
Kin9snake437
Mercury
18
5 / 5 / 6
11,661
507
6,242
14,733
5,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
14
0 / 4 / 10
10,109
440
4,887
16,083
15,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
ShadyMcnuget
Bellona
17
3 / 4 / 6
11,520
501
10,323
20,940
18,532
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
zackamolee
Xbalanque
19
6 / 5 / 6
12,383
538
18,169
15,498
5,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Codyodyody
Gilgamesh
20
8 / 3 / 6
14,467
629
18,193
20,949
23,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
MonkeyPaste
Cerberus
15
1 / 7 / 7
10,425
453
3,321
14,950
10,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 2 / 7
12,966
564
13,604
16,488
5,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Taaru04
Morgan Le Fay
20
4 / 4 / 10
13,286
578
16,474
17,202
6,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
5 / 10 / 8
12,455
542
8,740
19,809
9,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
61
26
Kills
23
23
Deaths
26
33
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Zeus
12
5
5
2.9
W
Gilgamesh
Codyodyody
Gilgamesh
8
3
6
3.67
L
Mercury
Kin9snake437
Mercury
5
5
6
1.6
L
Khepri
0
4
10
1.25
W
Cerberus
MonkeyPaste
Cerberus
1
7
7
0.64
W
5
2
7
4.25
L
Bellona
ShadyMcnuget
Bellona
3
4
6
1.5
W
Morgan Le Fay
Taaru04
Morgan Le Fay
4
4
10
2.25
W
5
10
8
0.9
L
Xbalanque
zackamolee
Xbalanque
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,637
Damage
60,332
84,993
Taken
89,398
52,055
Mitigated
57,126
20,061
Healing
26,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
21,016
2,465
0
4,019
17,739
7,364
802
3,945
13,794
114,285
0
W
Gilgamesh
Codyodyody
Gilgamesh
18,193
6,511
0
6,202
20,949
23,955
18
4,707
16,105
3,824
73,267
L
Mercury
Kin9snake437
Mercury
6,242
1,643
0
1,928
14,733
5,493
699
5,991
8,742
0
84,776
L
Khepri
4,887
193
0
3,257
16,083
15,377
213
4,600
11,483
18,061
0
W
Cerberus
MonkeyPaste
Cerberus
3,321
34
0
2,386
14,950
10,778
33
3,131
11,791
19,959
0
W
13,604
11,692
0
5,880
16,488
5,760
0
5,799
10,604
0
112,037
L
Bellona
ShadyMcnuget
Bellona
10,323
4,647
502
4,260
20,940
18,532
900
4,133
16,807
0
58,135
W
Morgan Le Fay
Taaru04
Morgan Le Fay
16,474
2,459
161
5,787
17,202
6,946
0
6,594
10,370
106,366
0
W
8,740
1,870
0
6,098
19,809
9,687
0
5,955
13,632
0
73,398
L
Xbalanque
zackamolee
Xbalanque
18,169
8,725
0
6,095
15,498
5,289
2,445
4,338
11,160
0
96,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,564
Gold Earned
63,599
619
Minions Killed
589
0
Camps Cleared
0
2,163,718
Distance Traveled
2,166,122
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,891
604
186
8
0
376,117
6
W
Gilgamesh
14,467
629
114
5
0
472,284
1
L
Mercury
11,661
507
115
5
0
466,792
4
L
Khepri
10,109
440
20
1
0
486,255
6
W
Cerberus
10,425
453
39
2
0
420,829
0
W
Jing Wei
12,966
564
168
7
0
410,159
0
L
Bellona
11,520
501
115
5
0
429,950
0
W
Morgan Le Fay
13,286
578
154
7
0
422,783
1
W
Loki
12,455
542
114
5
0
440,067
0
L
Xbalanque
12,383
538
183
8
0
404,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role