Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
 
Ullr
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
HarMsz
Vulcan
Level 20
God Stats
5W - 3L
1,558 SR
Queue Stats
54W - 53L
1,552 Elo+
Party 3
Hercules
Hercules
Marxman420
Hercules
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 55L
1,650 Elo+
Party 4
Ganesha
Ganesha
wesleyt815
Ganesha
Level 121
God Stats
10W - 17L
1,552 SR
Queue Stats
18W - 23L
1,560 Elo+
Party 4
Team Averages
Level 60
1,522 SR
1,552 Elo+

VS

Team Averages
Level 61
1,654 SR
1,549 Elo+
Izanami
Izanami
 
Izanami
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
A5stargeneral1
Bakasura
Level 47
God Stats
32W - 11L
1,639 SR
Queue Stats
141W - 123L
1,606 Elo+
Party 2
Ymir
Ymir
HebiJebi
Ymir
Level 46
God Stats
175W - 111L
1,678 SR
Queue Stats
341W - 294L
1,593 Elo+
Party 1
Cerberus
Cerberus
Trapp Tony
Cerberus
Level 105
God Stats
17W - 6L
1,998 SR
Queue Stats
334W - 286L
1,586 Elo+
Party 2
Anubis
Anubis
hernanGOD
Anubis
Level 46
God Stats
131W - 119L
1,457 SR
Queue Stats
262W - 288L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 4 / 1
6,213
518
2,115
8,745
2,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ullr
 
Ullr
9
0 / 4 / 1
5,158
430
3,215
6,307
1,578
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vulcan
HarMsz
Vulcan
9
0 / 5 / 2
5,068
422
4,116
6,523
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
Marxman420
Hercules
10
5 / 2 / 0
6,126
511
5,845
9,273
6,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
wesleyt815
Ganesha
9
1 / 4 / 2
5,614
468
4,270
8,407
3,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 1 / 2
7,536
628
5,818
6,089
2,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
13
7 / 2 / 2
7,665
639
7,275
8,539
3,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
11
3 / 0 / 5
7,064
589
3,568
6,124
2,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Trapp Tony
Cerberus
9
0 / 5 / 2
5,586
466
3,103
8,647
3,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
hernanGOD
Anubis
12
4 / 0 / 3
7,024
585
4,752
5,436
2,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
7
Kills
17
19
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
4
1
0.38
L
Ullr
 
Ullr
0
4
1
0.13
W
Izanami
 
Izanami
3
1
2
4
W
Bakasura
7
2
2
4
L
Vulcan
HarMsz
Vulcan
0
5
2
0.2
W
Ymir
3
0
5
5.5
L
Hercules
Marxman420
Hercules
5
2
0
2.5
W
Cerberus
Trapp Tony
Cerberus
0
5
2
0.2
W
Anubis
hernanGOD
Anubis
4
0
3
5.5
L
Ganesha
wesleyt815
Ganesha
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,561
Damage
24,516
39,255
Taken
34,835
15,752
Mitigated
15,155
8,882
Healing
15,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,115
408
0
1,510
8,745
2,541
0
220
7,705
0
32,375
L
Ullr
 
Ullr
3,215
687
0
700
6,307
1,578
0
816
5,491
0
24,143
W
Izanami
 
Izanami
5,818
3,395
0
3,215
6,089
2,246
632
1,539
4,550
0
62,852
W
Bakasura
7,275
4,518
0
3,477
8,539
3,991
56
635
7,844
0
41,898
L
Vulcan
HarMsz
Vulcan
4,116
882
0
992
6,523
1,403
0
3,701
2,396
24,022
0
W
Ymir
3,568
749
0
2,338
6,124
2,643
34
2,361
3,763
21,865
0
L
Hercules
Marxman420
Hercules
5,845
1,569
0
3,062
9,273
6,454
264
2,629
6,348
0
23,032
W
Cerberus
Trapp Tony
Cerberus
3,103
0
0
2,626
8,647
3,951
0
585
7,522
21,275
0
W
Anubis
hernanGOD
Anubis
4,752
46
0
3,859
5,436
2,324
625
3,266
2,170
46,739
0
L
Ganesha
wesleyt815
Ganesha
4,270
113
0
2,618
8,407
3,776
0
4,057
4,280
15,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,179
Gold Earned
34,875
225
Minions Killed
402
0
Camps Cleared
0
1,072,617
Distance Traveled
1,085,758
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,213
518
67
6
0
237,739
4
L
Ullr
5,158
430
59
5
0
210,454
2
W
Izanami
7,536
628
121
10
0
207,629
4
W
Bakasura
7,665
639
101
8
0
252,280
4
L
Vulcan
5,068
422
43
4
0
199,692
0
W
Ymir
7,064
589
50
4
0
218,330
1
L
Hercules
6,126
511
49
4
0
204,254
3
W
Cerberus
5,586
466
43
4
0
210,905
0
W
Anubis
7,024
585
87
7
0
196,614
0
L
Ganesha
5,614
468
7
1
0
220,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role