Player Matchup

Morgan Le Fay
Morgan Le Fay
AsI33p
Morgan Le Fay
Level 109
God Stats
11W - 11L
1,500 SR
Queue Stats
105W - 114L
1,551 Elo+
Party 1
Ymir
Ymir
Steeredsauce3
Ymir
Level 88
God Stats
5W - 9L
1,246 SR
Queue Stats
56W - 62L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
Stevesmaster
Danzaburou
Level 105
God Stats
11W - 14L
1,614 SR
Queue Stats
69W - 69L
1,496 Elo+
Party 1
Chang'e
Chang'e
Thewizardragon
Chang'e
Level 116
God Stats
58W - 48L
1,734 SR
Queue Stats
90W - 89L
1,517 Elo+
Party 2
Pele
Pele
lBehavingP
Pele
Level 124
God Stats
8W - 16L
1,463 SR
Queue Stats
81W - 86L
1,507 Elo+
Party 2
Team Averages
Level 108
1,511 SR
1,512 Elo+

VS

Team Averages
Level 88
1,667 SR
1,528 Elo+
Morgan Le Fay
Morgan Le Fay
CSFBear
Morgan Le Fay
Level 116
God Stats
8W - 4L
1,733 SR
Queue Stats
393W - 345L
1,590 Elo+
Party 3
Chang'e
Chang'e
Donglegate
Chang'e
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 204L
1,443 Elo+
Solo
Guan Yu
Guan Yu
FactorForm
Guan Yu
Level 86
God Stats
11W - 7L
1,588 SR
Queue Stats
1,393W - 1,344L
1,544 Elo+
Solo
Izanami
Izanami
meoswald
Izanami
Level 69
God Stats
12W - 6L
1,834 SR
Queue Stats
266W - 250L
1,584 Elo+
Party 3
Fafnir
Fafnir
wampus090
Fafnir
Level 64
God Stats
27W - 17L
1,680 SR
Queue Stats
157W - 173L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AsI33p
Morgan Le Fay
18
3 / 1 / 5
11,225
488
12,668
8,925
3,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 5 / 9
10,202
444
6,689
18,092
15,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Stevesmaster
Danzaburou
18
3 / 2 / 5
11,830
514
12,060
16,932
6,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
10 / 3 / 7
13,538
589
24,512
20,126
7,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 2 / 5
11,948
519
14,151
17,763
6,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CSFBear
Morgan Le Fay
20
3 / 3 / 5
12,177
529
18,628
20,294
8,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
Donglegate
Chang'e
13
0 / 7 / 1
8,695
378
3,300
12,880
6,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
FactorForm
Guan Yu
17
3 / 9 / 1
11,411
496
15,869
29,151
34,121
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
meoswald
Izanami
18
6 / 5 / 0
11,724
510
18,579
14,864
5,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
wampus090
Fafnir
14
0 / 2 / 5
9,716
422
4,770
16,909
18,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
25
Kills
12
13
Deaths
26
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AsI33p
Morgan Le Fay
3
1
5
5.5
L
Morgan Le Fay
CSFBear
Morgan Le Fay
3
3
5
1.83
L
Chang'e
Donglegate
Chang'e
0
7
1
0.07
L
Guan Yu
FactorForm
Guan Yu
3
9
1
0.39
W
1
5
9
1.1
W
Danzaburou
Stevesmaster
Danzaburou
3
2
5
2.75
W
10
3
7
4.5
W
8
2
5
5.25
L
Izanami
meoswald
Izanami
6
5
0
1.2
L
Fafnir
wampus090
Fafnir
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,080
Damage
61,146
81,838
Taken
94,098
38,292
Mitigated
72,797
36,103
Healing
29,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AsI33p
Morgan Le Fay
12,668
957
0
2,028
8,925
3,622
224
4,019
4,906
78,003
0
L
Morgan Le Fay
CSFBear
Morgan Le Fay
18,628
1,181
342
5,605
20,294
8,804
496
7,916
12,136
113,260
0
L
Chang'e
Donglegate
Chang'e
3,300
33
120
3,884
12,880
6,270
48
6,154
6,360
42,982
0
L
Guan Yu
FactorForm
Guan Yu
15,869
1,236
1,274
8,522
29,151
34,121
0
18,117
10,986
0
68,090
W
6,689
437
0
2,568
18,092
15,030
0
7,507
10,585
25,041
0
W
Danzaburou
Stevesmaster
Danzaburou
12,060
6,467
0
6,905
16,932
6,161
560
3,548
13,384
0
89,925
W
24,512
900
4,365
12,207
20,126
7,407
1,556
5,842
14,284
94,011
0
W
14,151
3,131
0
8,030
17,763
6,072
280
5,782
11,981
0
98,549
L
Izanami
meoswald
Izanami
18,579
11,808
0
2,977
14,864
5,594
2,772
2,983
11,821
0
112,447
L
Fafnir
wampus090
Fafnir
4,770
608
0
6,668
16,909
18,008
192
7,733
8,926
24,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,743
Gold Earned
53,723
659
Minions Killed
612
0
Camps Cleared
0
2,282,265
Distance Traveled
2,004,738
34
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,225
488
161
7
0
461,117
11
L
Morgan Le Fay
12,177
529
185
8
0
416,762
6
L
Chang'e
8,695
378
82
4
0
362,169
3
L
Guan Yu
11,411
496
114
5
0
400,606
0
W
Ymir
10,202
444
31
1
0
444,003
12
W
Danzaburou
11,830
514
174
8
0
388,457
3
W
Chang'e
13,538
589
168
7
0
468,543
3
W
Pele
11,948
519
125
5
0
520,145
5
L
Izanami
11,724
510
198
9
0
369,550
9
L
Fafnir
9,716
422
33
1
0
455,651
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role