Player Matchup

Tsukuyomi
Tsukuyomi
BrandonSaysYeet
Tsukuyomi
Level 16
God Stats
7W - 1L
1,473 SR
Queue Stats
109W - 101L
1,365 Elo+
Party 2
Chang'e
Chang'e
Catholicjuice
Chang'e
Level 7
God Stats
16W - 11L
1,436 SR
Queue Stats
65W - 67L
1,347 Elo+
Party 2
Sol
Sol
MimiLuv
Sol
Level 88
God Stats
2W - 1L
1,570 SR
Queue Stats
39W - 33L
1,302 Elo+
Party 2
Thanatos
Thanatos
PulsePsycho87
Thanatos
Level 105
God Stats
11W - 12L
1,465 SR
Queue Stats
55W - 48L
1,500 Elo+
Party 2
Fenrir
Fenrir
teh_mokkers
Fenrir
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 35L
1,521 Elo+
Party 2
Team Averages
Level 64
1,489 SR
1,407 Elo+

VS

Team Averages
Level 77
1,570 SR
1,570 Elo+
Ullr
Ullr
Ckrm1234
Ullr
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 100L
1,596 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Conquest78
Morgan Le Fay
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,492 Elo+
Solo
Chang'e
Chang'e
Mooncat457
Chang'e
Level 17
God Stats
1W - 5L
1,635 SR
Queue Stats
24W - 26L
1,577 Elo+
Party 1
Apollo
Apollo
bigotechino
Apollo
Level 83
God Stats
1W - 1L
1,736 SR
Queue Stats
200W - 173L
1,579 Elo+
Party 1
Ymir
Ymir
zomBdylan
Ymir
Level 29
God Stats
2W - 4L
1,480 SR
Queue Stats
94W - 62L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BrandonSaysYeet
Tsukuyomi
20
3 / 6 / 17
13,404
957
11,388
15,155
10,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
20
1 / 11 / 20
13,449
961
10,612
24,602
8,603
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
20
25 / 0 / 20
20,693
1,478
77,805
22,316
7,445
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
PulsePsycho87
Thanatos
20
14 / 7 / 16
17,557
1,254
21,767
22,099
8,333
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
20
3 / 12 / 24
14,447
1,032
14,171
27,193
10,515
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

48

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
14 / 11 / 20
16,247
1,161
33,802
30,060
8,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Conquest78
Morgan Le Fay
20
5 / 10 / 25
13,922
994
30,724
25,343
7,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Mooncat457
Chang'e
20
1 / 10 / 26
13,521
966
13,516
21,145
7,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
20
6 / 7 / 22
14,739
1,053
11,246
34,442
27,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
20
10 / 8 / 20
15,220
1,087
15,548
30,212
36,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
149
46
Kills
36
36
Deaths
46
97
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BrandonSaysYeet
Tsukuyomi
3
6
17
1.92
W
Chang'e
1
11
20
1
L
Ullr
14
11
20
2.18
L
Morgan Le Fay
Conquest78
Morgan Le Fay
5
10
25
1.75
W
Sol
25
0
20
35
L
Chang'e
Mooncat457
Chang'e
1
10
26
1.4
W
Thanatos
PulsePsycho87
Thanatos
14
7
16
3.14
L
Apollo
6
7
22
2.43
W
Fenrir
3
12
24
1.25
L
Ymir
10
8
20
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,743
Damage
104,836
111,365
Taken
141,202
45,346
Mitigated
87,312
32,287
Healing
19,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BrandonSaysYeet
Tsukuyomi
11,388
2,250
0
1,067
15,155
10,450
0
8,558
6,597
0
31,075
W
Chang'e
10,612
2,406
2,326
3,814
24,602
8,603
0
14,591
10,011
27,553
0
L
Ullr
33,802
14,433
0
2,349
30,060
8,321
0
19,865
10,098
0
63,509
L
Morgan Le Fay
Conquest78
Morgan Le Fay
30,724
3,458
0
1,767
25,343
7,619
0
17,001
8,294
51,622
0
W
Sol
77,805
30,908
0
14,996
22,316
7,445
0
12,244
10,072
120,783
0
L
Chang'e
Mooncat457
Chang'e
13,516
2,030
7,931
3,740
21,145
7,299
0
10,384
10,761
38,695
0
W
Thanatos
PulsePsycho87
Thanatos
21,767
6,351
0
8,894
22,099
8,333
0
11,149
10,950
0
48,524
L
Apollo
11,246
4,055
0
0
34,442
27,712
0
24,397
9,929
2,019
20,527
W
Fenrir
14,171
3,000
0
1,190
27,193
10,515
0
14,878
12,315
0
23,535
L
Ymir
15,548
1,491
0
3,596
30,212
36,361
0
16,332
13,703
39,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,550
Gold Earned
73,649
257
Minions Killed
227
11
Camps Cleared
4
1,288,471
Distance Traveled
1,333,355
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,404
957
28
2
0
238,367
0
W
Chang'e
13,449
961
45
3
1
203,748
6
L
Ullr
16,247
1,161
50
4
1
271,070
0
L
Morgan Le Fay
13,922
994
42
3
0
274,474
0
W
Sol
20,693
1,478
106
8
1
277,815
0
L
Chang'e
13,521
966
58
4
0
264,644
0
W
Thanatos
17,557
1,254
55
4
8
312,462
0
L
Apollo
14,739
1,053
28
2
1
256,517
0
W
Fenrir
14,447
1,032
23
2
1
256,079
0
L
Ymir
15,220
1,087
49
4
2
266,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role