Player Matchup

Osiris
Osiris
CrazyDelirious
Osiris
Level 65
God Stats
8W - 4L
1,194 SR
Queue Stats
127W - 149L
1,473 Elo+
Party 2
Chang'e
Chang'e
JSenpai6
Chang'e
Level 33
God Stats
13W - 10L
1,561 SR
Queue Stats
177W - 196L
1,532 Elo+
Solo
Loki
Loki
MediocreAtLoki
Loki
Level 88
God Stats
5W - 2L
1,605 SR
Queue Stats
14W - 10L
1,495 Elo+
Party 1
Kukulkan
Kukulkan
MonotonousBoop
Kukulkan
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 45L
1,491 Elo+
Party 1
Ymir
Ymir
Scorpian86X
Ymir
Level 16
God Stats
14W - 10L
1,268 SR
Queue Stats
92W - 76L
1,500 Elo+
Party 2
Team Averages
Level 43
1,426 SR
1,498 Elo+

VS

Team Averages
Level 62
1,524 SR
1,434 Elo+
Artemis
Artemis
BlueMaiden94
Artemis
Level 13
God Stats
5W - 4L
1,282 SR
Queue Stats
10W - 15L
1,308 Elo+
Party 4
Mercury
Mercury
FlashCentry
Mercury
Level 154
God Stats
1W - 2L
1,692 SR
Queue Stats
8W - 16L
1,272 Elo+
Party 4
Baron Samedi
Baron Samedi
LockeddFF
Baron Samedi
Level 17
God Stats
12W - 7L
1,646 SR
Queue Stats
45W - 45L
1,509 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
WillyBoy06
Morgan Le Fay
Level 86
God Stats
9W - 10L
1,500 SR
Queue Stats
99W - 107L
1,506 Elo+
Party 3
Gilgamesh
Gilgamesh
phungguy
Gilgamesh
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 50L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 17
15,994
1,230
20,385
25,405
24,322
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
JSenpai6
Chang'e
20
10 / 9 / 22
15,212
1,170
24,273
23,929
13,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

20
12 / 9 / 17
15,157
1,166
21,578
17,396
9,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
20
2 / 5 / 26
13,596
1,046
25,717
13,401
7,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
2 / 4 / 22
13,997
1,077
12,443
28,651
30,392
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

63

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BlueMaiden94
Artemis
19
3 / 8 / 14
13,122
1,009
12,644
17,396
9,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
FlashCentry
Mercury
20
10 / 6 / 13
16,216
1,247
31,924
25,724
11,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
LockeddFF
Baron Samedi
18
0 / 9 / 13
11,679
898
12,794
21,833
10,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
WillyBoy06
Morgan Le Fay
19
7 / 8 / 15
13,735
1,057
18,900
23,106
9,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
phungguy
Gilgamesh
20
12 / 6 / 13
16,117
1,240
25,409
24,751
22,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
100
37
Kills
32
33
Deaths
37
104
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Artemis
BlueMaiden94
Artemis
3
8
14
1.25
W
11
6
17
3.25
L
Mercury
FlashCentry
Mercury
10
6
13
2.75
W
Chang'e
JSenpai6
Chang'e
10
9
22
2.33
L
Baron Samedi
LockeddFF
Baron Samedi
0
9
13
0.72
W
12
9
17
2.28
W
Kukulkan
2
5
26
3
W
2
4
22
3.25
L
Morgan Le Fay
WillyBoy06
Morgan Le Fay
7
8
15
1.81
L
Gilgamesh
phungguy
Gilgamesh
12
6
13
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,396
Damage
101,671
108,782
Taken
112,810
85,365
Mitigated
64,246
16,665
Healing
11,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BlueMaiden94
Artemis
12,644
4,314
0
0
17,396
9,255
0
10,091
7,305
0
27,805
W
20,385
9,434
0
474
25,405
24,322
0
8,904
16,501
0
38,939
L
Mercury
FlashCentry
Mercury
31,924
17,990
0
1,774
25,724
11,662
0
9,919
15,805
0
87,465
W
Chang'e
JSenpai6
Chang'e
24,273
1,822
7,443
6,664
23,929
13,663
0
8,031
15,898
49,060
0
L
Baron Samedi
LockeddFF
Baron Samedi
12,794
300
2,078
1,703
21,833
10,644
0
11,969
9,864
25,044
0
W
21,578
5,886
0
664
17,396
9,674
0
3,157
14,239
0
45,258
W
Kukulkan
25,717
1,176
0
699
13,401
7,314
0
3,839
9,562
58,713
0
W
12,443
3,156
0
721
28,651
30,392
0
7,763
20,888
34,800
0
L
Morgan Le Fay
WillyBoy06
Morgan Le Fay
18,900
1,485
960
4,753
23,106
9,748
0
14,223
8,883
35,070
0
L
Gilgamesh
phungguy
Gilgamesh
25,409
7,831
0
680
24,751
22,937
0
16,231
8,520
0
44,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,956
Gold Earned
70,869
270
Minions Killed
263
6
Camps Cleared
9
1,333,823
Distance Traveled
1,209,595
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,122
1,009
29
2
0
191,079
1
W
Osiris
15,994
1,230
46
4
3
271,980
1
L
Mercury
16,216
1,247
137
11
5
343,697
0
W
Chang'e
15,212
1,170
53
4
0
254,210
1
L
Baron Samedi
11,679
898
31
2
0
211,623
0
W
Loki
15,157
1,166
48
4
2
283,822
0
W
Kukulkan
13,596
1,046
74
6
1
275,453
1
W
Ymir
13,997
1,077
49
4
0
248,358
0
L
Morgan Le Fay
13,735
1,057
26
2
0
190,395
1
L
Gilgamesh
16,117
1,240
40
3
4
272,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role