Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
KILLER CHRIS74
He Bo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Horus
Horus
Ravenous Rabit
Horus
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 64L
1,502 Elo+
Party 1
Heimdallr
Heimdallr
roko130
Heimdallr
Level 118
God Stats
3W - 2L
1,691 SR
Queue Stats
118W - 122L
1,495 Elo+
Party 1
Freya
Freya
x StickTologY x
Freya
Level 87
God Stats
0W - 1L
1,400 SR
Queue Stats
5W - 10L
1,487 Elo+
Party 1
Team Averages
Level 99
1,518 SR
1,497 Elo+

VS

Team Averages
Level 130
1,364 SR
1,462 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DefenseTheDemon
Anubis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 48L
1,431 Elo+
Solo
Chaac
Chaac
HarmonyAndF0CUS
Chaac
Level 124
God Stats
4W - 1L
1,235 SR
Queue Stats
92W - 81L
1,504 Elo+
Solo
Hel
Hel
Kefka_Palazzo_87
Hel
Level 153
God Stats
2W - 3L
1,125 SR
Queue Stats
125W - 121L
1,451 Elo+
Party 2
Nox
Nox
rokilondor07
Nox
Level 126
God Stats
1W - 2L
1,461 SR
Queue Stats
50W - 66L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 5 / 9
8,283
753
7,114
14,364
12,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 4 / 7
8,462
769
11,988
8,704
3,983
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 7
6,886
626
5,878
13,255
11,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
roko130
Heimdallr
15
5 / 5 / 4
8,535
776
13,818
11,399
4,825
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
4 / 4 / 6
8,682
789
11,750
10,198
4,138
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
4 / 3 / 11
10,370
943
9,759
23,199
12,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
8 / 3 / 8
9,891
899
15,057
12,591
5,777
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 3 / 18
8,940
813
10,398
14,620
10,509
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
7 / 1 / 14
9,702
882
7,426
9,002
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 3 / 14
8,945
813
8,527
9,168
3,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
88
12
Kills
23
23
Deaths
13
33
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
5
9
0.9
W
Sun Wukong
 
Sun Wukong
4
3
11
3.17
W
8
3
8
4
W
2
3
18
3.67
L
3
4
7
1.63
W
7
1
14
14
L
0
5
7
0.7
W
2
3
14
3
L
Heimdallr
roko130
Heimdallr
5
5
4
1.4
L
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,548
Damage
51,167
57,920
Taken
68,580
36,874
Mitigated
35,441
13,083
Healing
40,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
7,114
709
412
1,079
14,364
12,642
0
7,800
6,564
10,682
0
W
Sun Wukong
 
Sun Wukong
9,759
980
842
8,443
23,199
12,111
595
12,007
11,041
224
23,288
W
15,057
526
1,158
4,301
12,591
5,777
1,384
4,973
7,556
25,462
0
W
10,398
500
2,433
3,674
14,620
10,509
515
5,760
8,758
0
21,732
L
11,988
858
1,526
1,173
8,704
3,983
0
2,728
5,976
28,609
0
W
7,426
368
10,854
5,598
9,002
3,533
1,116
3,026
5,886
11,630
0
L
5,878
2,502
1,490
1,953
13,255
11,286
0
8,421
4,834
0
7,927
W
8,527
1,054
1,844
1,392
9,168
3,511
1,059
5,086
3,962
13,545
0
L
Heimdallr
roko130
Heimdallr
13,818
5,613
159
505
11,399
4,825
0
7,119
4,280
0
25,791
L
11,750
4,011
1,785
3,001
10,198
4,138
0
5,160
5,038
22,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,848
Gold Earned
47,848
99
Minions Killed
104
0
Camps Cleared
0
810,938
Distance Traveled
1,061,026
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,283
753
2
0
0
161,435
1
W
Sun Wukong
10,370
943
34
3
0
225,282
1
W
Anubis
9,891
899
26
2
0
168,678
1
W
Chaac
8,940
813
20
2
0
215,015
0
L
He Bo
8,462
769
40
4
0
176,940
0
W
Hel
9,702
882
5
0
0
261,136
2
L
Horus
6,886
626
4
0
0
151,030
2
W
Nox
8,945
813
19
2
0
190,915
1
L
Heimdallr
8,535
776
29
3
0
158,321
1
L
Freya
8,682
789
24
2
0
163,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role