Player Matchup

Bakasura
Bakasura
Diamond III
chinesemidlane
Bakasura
Diamond III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 14L
2,665 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 108
1,500 SR
2,665 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 82
1,500 SR
1,500 MMR
Hachiman
Hachiman
Masters
 
Hachiman
Masters
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
19
6 / 3 / 0
10,908
992
11,930
15,666
9,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
PoseidonGilgameshAh Muzen CabAmaterasuIzanami

VS

Bans
AnhurSkadiChronosHadesUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
3 / 6 / 0
9,198
836
8,899
13,720
5,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
6
Kills
3
3
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
6
0
0.5
W
Bakasura
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,930
Damage
8,899
15,666
Taken
13,720
9,543
Mitigated
5,226
6,064
Healing
1,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,899
6,241
0
1,473
13,720
5,226
497
323
10,724
295
50,498
W
Bakasura
11,930
7,767
0
6,064
15,666
9,543
2,603
253
15,413
323
53,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,908
Gold Earned
9,198
126
Minions Killed
104
0
Camps Cleared
0
264,576
Distance Traveled
193,948
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,198
836
104
9
0
193,948
0
W
Bakasura
10,908
992
126
11
0
264,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role